675 lines
24 KiB
JavaScript
675 lines
24 KiB
JavaScript
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/** @license
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Animator.js 1.1.9
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This library is released under the BSD license:
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Copyright (c) 2006, Bernard Sumption. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer. Redistributions in binary
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form must reproduce the above copyright notice, this list of conditions and
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the following disclaimer in the documentation and/or other materials
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provided with the distribution. Neither the name BernieCode nor
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the names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
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DAMAGE.
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*/
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// http://www.berniecode.com/writing/animator.html
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// Applies a sequence of numbers between 0 and 1 to a number of subjects
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// construct - see setOptions for parameters
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function Animator(options) {
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this.setOptions(options);
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var _this = this;
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this.timerDelegate = function(){_this.onTimerEvent()};
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this.subjects = [];
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this.subjectScopes = [];
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this.target = 0;
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this.state = 0;
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this.lastTime = null;
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};
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Animator.prototype = {
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// apply defaults
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setOptions: function(options) {
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this.options = Animator.applyDefaults({
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interval: 20, // time between animation frames
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duration: 400, // length of animation
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onComplete: function(){},
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onStep: function(){},
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transition: Animator.tx.easeInOut
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}, options);
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},
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// animate from the current state to provided value
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seekTo: function(to) {
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this.seekFromTo(this.state, to);
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},
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// animate from the current state to provided value
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seekFromTo: function(from, to) {
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this.target = Math.max(0, Math.min(1, to));
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this.state = Math.max(0, Math.min(1, from));
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this.lastTime = new Date().getTime();
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if (!this.intervalId) {
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this.intervalId = window.setInterval(this.timerDelegate, this.options.interval);
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}
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},
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// animate from the current state to provided value
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jumpTo: function(to) {
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this.target = this.state = Math.max(0, Math.min(1, to));
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this.propagate();
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},
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// seek to the opposite of the current target
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toggle: function() {
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this.seekTo(1 - this.target);
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},
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// add a function or an object with a method setState(state) that will be called with a number
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// between 0 and 1 on each frame of the animation
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addSubject: function(subject,scope) {
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this.subjects[this.subjects.length] = subject;
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this.subjectScopes[this.subjectScopes.length] = scope;
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return this;
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},
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// remove all subjects
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clearSubjects: function() {
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this.subjects = [];
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this.subjectScopes = [];
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},
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// forward the current state to the animation subjects
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propagate: function() {
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var value = this.options.transition(this.state);
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for (var i=0; i<this.subjects.length; i++) {
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if (this.subjects[i].setState) {
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this.subjects[i].setState(value);
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} else {
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this.subjects[i].apply(this.subjectScopes[i],[value]);
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}
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}
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},
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// called once per frame to update the current state
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onTimerEvent: function() {
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var now = new Date().getTime();
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var timePassed = now - this.lastTime;
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this.lastTime = now;
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var movement = (timePassed / this.options.duration) * (this.state < this.target ? 1 : -1);
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if (Math.abs(movement) >= Math.abs(this.state - this.target)) {
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this.state = this.target;
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} else {
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this.state += movement;
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}
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try {
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this.propagate();
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} finally {
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this.options.onStep.call(this);
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if (this.target == this.state) {
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window.clearInterval(this.intervalId);
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this.intervalId = null;
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this.options.onComplete.call(this);
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}
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}
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},
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// shortcuts
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play: function() {this.seekFromTo(0, 1)},
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reverse: function() {this.seekFromTo(1, 0)},
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// return a string describing this Animator, for debugging
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inspect: function() {
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var str = "#<Animator:\n";
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for (var i=0; i<this.subjects.length; i++) {
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str += this.subjects[i].inspect();
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}
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str += ">";
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return str;
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}
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}
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// merge the properties of two objects
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Animator.applyDefaults = function(defaults, prefs) {
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prefs = prefs || {};
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var prop, result = {};
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for (prop in defaults) result[prop] = prefs[prop] !== undefined ? prefs[prop] : defaults[prop];
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return result;
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}
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// make an array from any object
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Animator.makeArray = function(o) {
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if (o == null) return [];
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if (!o.length) return [o];
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var result = [];
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for (var i=0; i<o.length; i++) result[i] = o[i];
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return result;
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}
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// convert a dash-delimited-property to a camelCaseProperty (c/o Prototype, thanks Sam!)
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Animator.camelize = function(string) {
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var oStringList = string.split('-');
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if (oStringList.length == 1) return oStringList[0];
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var camelizedString = string.indexOf('-') == 0
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? oStringList[0].charAt(0).toUpperCase() + oStringList[0].substring(1)
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: oStringList[0];
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for (var i = 1, len = oStringList.length; i < len; i++) {
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var s = oStringList[i];
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camelizedString += s.charAt(0).toUpperCase() + s.substring(1);
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}
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return camelizedString;
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}
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// syntactic sugar for creating CSSStyleSubjects
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Animator.apply = function(el, style, options) {
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if (style instanceof Array) {
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return new Animator(options).addSubject(new CSSStyleSubject(el, style[0], style[1]));
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}
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return new Animator(options).addSubject(new CSSStyleSubject(el, style));
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}
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// make a transition function that gradually accelerates. pass a=1 for smooth
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// gravitational acceleration, higher values for an exaggerated effect
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Animator.makeEaseIn = function(a) {
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return function(state) {
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return Math.pow(state, a*2);
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}
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}
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// as makeEaseIn but for deceleration
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Animator.makeEaseOut = function(a) {
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return function(state) {
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return 1 - Math.pow(1 - state, a*2);
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}
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}
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// make a transition function that, like an object with momentum being attracted to a point,
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// goes past the target then returns
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Animator.makeElastic = function(bounces) {
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return function(state) {
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state = Animator.tx.easeInOut(state);
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return ((1-Math.cos(state * Math.PI * bounces)) * (1 - state)) + state;
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}
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}
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// make an Attack Decay Sustain Release envelope that starts and finishes on the same level
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//
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Animator.makeADSR = function(attackEnd, decayEnd, sustainEnd, sustainLevel) {
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if (sustainLevel == null) sustainLevel = 0.5;
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return function(state) {
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if (state < attackEnd) {
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return state / attackEnd;
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}
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if (state < decayEnd) {
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return 1 - ((state - attackEnd) / (decayEnd - attackEnd) * (1 - sustainLevel));
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}
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if (state < sustainEnd) {
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return sustainLevel;
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}
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return sustainLevel * (1 - ((state - sustainEnd) / (1 - sustainEnd)));
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}
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}
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// make a transition function that, like a ball falling to floor, reaches the target and/
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// bounces back again
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Animator.makeBounce = function(bounces) {
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var fn = Animator.makeElastic(bounces);
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return function(state) {
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state = fn(state);
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return state <= 1 ? state : 2-state;
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}
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}
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// pre-made transition functions to use with the 'transition' option
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Animator.tx = {
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easeInOut: function(pos){
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return ((-Math.cos(pos*Math.PI)/2) + 0.5);
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},
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linear: function(x) {
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return x;
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},
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easeIn: Animator.makeEaseIn(1.5),
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easeOut: Animator.makeEaseOut(1.5),
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strongEaseIn: Animator.makeEaseIn(2.5),
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strongEaseOut: Animator.makeEaseOut(2.5),
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elastic: Animator.makeElastic(1),
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veryElastic: Animator.makeElastic(3),
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bouncy: Animator.makeBounce(1),
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veryBouncy: Animator.makeBounce(3)
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}
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// animates a pixel-based style property between two integer values
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function NumericalStyleSubject(els, property, from, to, units) {
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this.els = Animator.makeArray(els);
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if (property == 'opacity' && window.ActiveXObject) {
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this.property = 'filter';
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} else {
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this.property = Animator.camelize(property);
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}
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this.from = parseFloat(from);
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this.to = parseFloat(to);
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this.units = units != null ? units : 'px';
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}
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NumericalStyleSubject.prototype = {
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setState: function(state) {
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var style = this.getStyle(state);
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var visibility = (this.property == 'opacity' && state == 0) ? 'hidden' : '';
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var j=0;
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for (var i=0; i<this.els.length; i++) {
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try {
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this.els[i].style[this.property] = style;
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} catch (e) {
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// ignore fontWeight - intermediate numerical values cause exeptions in firefox
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if (this.property != 'fontWeight') throw e;
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}
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if (j++ > 20) return;
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}
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},
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getStyle: function(state) {
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state = this.from + ((this.to - this.from) * state);
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if (this.property == 'filter') return "alpha(opacity=" + Math.round(state*100) + ")";
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if (this.property == 'opacity') return state;
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return Math.round(state) + this.units;
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},
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inspect: function() {
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return "\t" + this.property + "(" + this.from + this.units + " to " + this.to + this.units + ")\n";
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}
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}
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// animates a colour based style property between two hex values
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function ColorStyleSubject(els, property, from, to) {
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this.els = Animator.makeArray(els);
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this.property = Animator.camelize(property);
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this.to = this.expandColor(to);
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this.from = this.expandColor(from);
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this.origFrom = from;
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this.origTo = to;
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}
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ColorStyleSubject.prototype = {
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// parse "#FFFF00" to [256, 256, 0]
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expandColor: function(color) {
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var hexColor, red, green, blue;
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hexColor = ColorStyleSubject.parseColor(color);
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if (hexColor) {
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red = parseInt(hexColor.slice(1, 3), 16);
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green = parseInt(hexColor.slice(3, 5), 16);
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blue = parseInt(hexColor.slice(5, 7), 16);
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return [red,green,blue]
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}
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if (window.DEBUG) {
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alert("Invalid colour: '" + color + "'");
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}
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},
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getValueForState: function(color, state) {
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return Math.round(this.from[color] + ((this.to[color] - this.from[color]) * state));
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},
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setState: function(state) {
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var color = '#'
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+ ColorStyleSubject.toColorPart(this.getValueForState(0, state))
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+ ColorStyleSubject.toColorPart(this.getValueForState(1, state))
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+ ColorStyleSubject.toColorPart(this.getValueForState(2, state));
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for (var i=0; i<this.els.length; i++) {
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this.els[i].style[this.property] = color;
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}
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},
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inspect: function() {
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return "\t" + this.property + "(" + this.origFrom + " to " + this.origTo + ")\n";
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}
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}
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// return a properly formatted 6-digit hex colour spec, or false
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ColorStyleSubject.parseColor = function(string) {
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var color = '#', match;
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if(match = ColorStyleSubject.parseColor.rgbRe.exec(string)) {
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var part;
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for (var i=1; i<=3; i++) {
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part = Math.max(0, Math.min(255, parseInt(match[i])));
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color += ColorStyleSubject.toColorPart(part);
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}
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return color;
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}
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if (match = ColorStyleSubject.parseColor.hexRe.exec(string)) {
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if(match[1].length == 3) {
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for (var i=0; i<3; i++) {
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color += match[1].charAt(i) + match[1].charAt(i);
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}
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return color;
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}
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return '#' + match[1];
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}
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return false;
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}
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// convert a number to a 2 digit hex string
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ColorStyleSubject.toColorPart = function(number) {
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if (number > 255) number = 255;
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var digits = number.toString(16);
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if (number < 16) return '0' + digits;
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return digits;
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}
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ColorStyleSubject.parseColor.rgbRe = /^rgb\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*\)$/i;
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ColorStyleSubject.parseColor.hexRe = /^\#([0-9a-fA-F]{3}|[0-9a-fA-F]{6})$/;
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// Animates discrete styles, i.e. ones that do not scale but have discrete values
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// that can't be interpolated
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function DiscreteStyleSubject(els, property, from, to, threshold) {
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this.els = Animator.makeArray(els);
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this.property = Animator.camelize(property);
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this.from = from;
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this.to = to;
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this.threshold = threshold || 0.5;
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}
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DiscreteStyleSubject.prototype = {
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setState: function(state) {
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var j=0;
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for (var i=0; i<this.els.length; i++) {
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this.els[i].style[this.property] = state <= this.threshold ? this.from : this.to;
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}
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},
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inspect: function() {
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return "\t" + this.property + "(" + this.from + " to " + this.to + " @ " + this.threshold + ")\n";
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}
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}
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// animates between two styles defined using CSS.
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// if style1 and style2 are present, animate between them, if only style1
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// is present, animate between the element's current style and style1
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function CSSStyleSubject(els, style1, style2) {
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els = Animator.makeArray(els);
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this.subjects = [];
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if (els.length == 0) return;
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var prop, toStyle, fromStyle;
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if (style2) {
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fromStyle = this.parseStyle(style1, els[0]);
|
|||
|
toStyle = this.parseStyle(style2, els[0]);
|
|||
|
} else {
|
|||
|
toStyle = this.parseStyle(style1, els[0]);
|
|||
|
fromStyle = {};
|
|||
|
for (prop in toStyle) {
|
|||
|
fromStyle[prop] = CSSStyleSubject.getStyle(els[0], prop);
|
|||
|
}
|
|||
|
}
|
|||
|
// remove unchanging properties
|
|||
|
var prop;
|
|||
|
for (prop in fromStyle) {
|
|||
|
if (fromStyle[prop] == toStyle[prop]) {
|
|||
|
delete fromStyle[prop];
|
|||
|
delete toStyle[prop];
|
|||
|
}
|
|||
|
}
|
|||
|
// discover the type (numerical or colour) of each style
|
|||
|
var prop, units, match, type, from, to;
|
|||
|
for (prop in fromStyle) {
|
|||
|
var fromProp = String(fromStyle[prop]);
|
|||
|
var toProp = String(toStyle[prop]);
|
|||
|
if (toStyle[prop] == null) {
|
|||
|
if (window.DEBUG) alert("No to style provided for '" + prop + '"');
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
if (from = ColorStyleSubject.parseColor(fromProp)) {
|
|||
|
to = ColorStyleSubject.parseColor(toProp);
|
|||
|
type = ColorStyleSubject;
|
|||
|
} else if (fromProp.match(CSSStyleSubject.numericalRe)
|
|||
|
&& toProp.match(CSSStyleSubject.numericalRe)) {
|
|||
|
from = parseFloat(fromProp);
|
|||
|
to = parseFloat(toProp);
|
|||
|
type = NumericalStyleSubject;
|
|||
|
match = CSSStyleSubject.numericalRe.exec(fromProp);
|
|||
|
var reResult = CSSStyleSubject.numericalRe.exec(toProp);
|
|||
|
if (match[1] != null) {
|
|||
|
units = match[1];
|
|||
|
} else if (reResult[1] != null) {
|
|||
|
units = reResult[1];
|
|||
|
} else {
|
|||
|
units = reResult;
|
|||
|
}
|
|||
|
} else if (fromProp.match(CSSStyleSubject.discreteRe)
|
|||
|
&& toProp.match(CSSStyleSubject.discreteRe)) {
|
|||
|
from = fromProp;
|
|||
|
to = toProp;
|
|||
|
type = DiscreteStyleSubject;
|
|||
|
units = 0; // hack - how to get an animator option down to here
|
|||
|
} else {
|
|||
|
if (window.DEBUG) {
|
|||
|
alert("Unrecognised format for value of "
|
|||
|
+ prop + ": '" + fromStyle[prop] + "'");
|
|||
|
}
|
|||
|
continue;
|
|||
|
}
|
|||
|
this.subjects[this.subjects.length] = new type(els, prop, from, to, units);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
CSSStyleSubject.prototype = {
|
|||
|
// parses "width: 400px; color: #FFBB2E" to {width: "400px", color: "#FFBB2E"}
|
|||
|
parseStyle: function(style, el) {
|
|||
|
var rtn = {};
|
|||
|
// if style is a rule set
|
|||
|
if (style.indexOf(":") != -1) {
|
|||
|
var styles = style.split(";");
|
|||
|
for (var i=0; i<styles.length; i++) {
|
|||
|
var parts = CSSStyleSubject.ruleRe.exec(styles[i]);
|
|||
|
if (parts) {
|
|||
|
rtn[parts[1]] = parts[2];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
// else assume style is a class name
|
|||
|
else {
|
|||
|
var prop, value, oldClass;
|
|||
|
oldClass = el.className;
|
|||
|
el.className = style;
|
|||
|
for (var i=0; i<CSSStyleSubject.cssProperties.length; i++) {
|
|||
|
prop = CSSStyleSubject.cssProperties[i];
|
|||
|
value = CSSStyleSubject.getStyle(el, prop);
|
|||
|
if (value != null) {
|
|||
|
rtn[prop] = value;
|
|||
|
}
|
|||
|
}
|
|||
|
el.className = oldClass;
|
|||
|
}
|
|||
|
return rtn;
|
|||
|
|
|||
|
},
|
|||
|
setState: function(state) {
|
|||
|
for (var i=0; i<this.subjects.length; i++) {
|
|||
|
this.subjects[i].setState(state);
|
|||
|
}
|
|||
|
},
|
|||
|
inspect: function() {
|
|||
|
var str = "";
|
|||
|
for (var i=0; i<this.subjects.length; i++) {
|
|||
|
str += this.subjects[i].inspect();
|
|||
|
}
|
|||
|
return str;
|
|||
|
}
|
|||
|
}
|
|||
|
// get the current value of a css property,
|
|||
|
CSSStyleSubject.getStyle = function(el, property){
|
|||
|
var style;
|
|||
|
if(document.defaultView && document.defaultView.getComputedStyle){
|
|||
|
style = document.defaultView.getComputedStyle(el, "").getPropertyValue(property);
|
|||
|
if (style) {
|
|||
|
return style;
|
|||
|
}
|
|||
|
}
|
|||
|
property = Animator.camelize(property);
|
|||
|
if(el.currentStyle){
|
|||
|
style = el.currentStyle[property];
|
|||
|
}
|
|||
|
return style || el.style[property]
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
CSSStyleSubject.ruleRe = /^\s*([a-zA-Z\-]+)\s*:\s*(\S(.+\S)?)\s*$/;
|
|||
|
CSSStyleSubject.numericalRe = /^-?\d+(?:\.\d+)?(%|[a-zA-Z]{2})?$/;
|
|||
|
CSSStyleSubject.discreteRe = /^\w+$/;
|
|||
|
|
|||
|
// required because the style object of elements isn't enumerable in Safari
|
|||
|
/*
|
|||
|
CSSStyleSubject.cssProperties = ['background-color','border','border-color','border-spacing',
|
|||
|
'border-style','border-top','border-right','border-bottom','border-left','border-top-color',
|
|||
|
'border-right-color','border-bottom-color','border-left-color','border-top-width','border-right-width',
|
|||
|
'border-bottom-width','border-left-width','border-width','bottom','color','font-size','font-size-adjust',
|
|||
|
'font-stretch','font-style','height','left','letter-spacing','line-height','margin','margin-top',
|
|||
|
'margin-right','margin-bottom','margin-left','marker-offset','max-height','max-width','min-height',
|
|||
|
'min-width','orphans','outline','outline-color','outline-style','outline-width','overflow','padding',
|
|||
|
'padding-top','padding-right','padding-bottom','padding-left','quotes','right','size','text-indent',
|
|||
|
'top','width','word-spacing','z-index','opacity','outline-offset'];*/
|
|||
|
|
|||
|
|
|||
|
CSSStyleSubject.cssProperties = ['azimuth','background','background-attachment','background-color','background-image','background-position','background-repeat','border-collapse','border-color','border-spacing','border-style','border-top','border-top-color','border-right-color','border-bottom-color','border-left-color','border-top-style','border-right-style','border-bottom-style','border-left-style','border-top-width','border-right-width','border-bottom-width','border-left-width','border-width','bottom','clear','clip','color','content','cursor','direction','display','elevation','empty-cells','css-float','font','font-family','font-size','font-size-adjust','font-stretch','font-style','font-variant','font-weight','height','left','letter-spacing','line-height','list-style','list-style-image','list-style-position','list-style-type','margin','margin-top','margin-right','margin-bottom','margin-left','max-height','max-width','min-height','min-width','orphans','outline','outline-color','outline-style','outline-width','overflow','padding','padding-top','padding-right','padding-bottom','padding-left','pause','position','right','size','table-layout','text-align','text-decoration','text-indent','text-shadow','text-transform','top','vertical-align','visibility','white-space','width','word-spacing','z-index','opacity','outline-offset','overflow-x','overflow-y'];
|
|||
|
|
|||
|
|
|||
|
// chains several Animator objects together
|
|||
|
function AnimatorChain(animators, options) {
|
|||
|
this.animators = animators;
|
|||
|
this.setOptions(options);
|
|||
|
for (var i=0; i<this.animators.length; i++) {
|
|||
|
this.listenTo(this.animators[i]);
|
|||
|
}
|
|||
|
this.forwards = false;
|
|||
|
this.current = 0;
|
|||
|
}
|
|||
|
|
|||
|
AnimatorChain.prototype = {
|
|||
|
// apply defaults
|
|||
|
setOptions: function(options) {
|
|||
|
this.options = Animator.applyDefaults({
|
|||
|
// by default, each call to AnimatorChain.play() calls jumpTo(0) of each animator
|
|||
|
// before playing, which can cause flickering if you have multiple animators all
|
|||
|
// targeting the same element. Set this to false to avoid this.
|
|||
|
resetOnPlay: true
|
|||
|
}, options);
|
|||
|
},
|
|||
|
// play each animator in turn
|
|||
|
play: function() {
|
|||
|
this.forwards = true;
|
|||
|
this.current = -1;
|
|||
|
if (this.options.resetOnPlay) {
|
|||
|
for (var i=0; i<this.animators.length; i++) {
|
|||
|
this.animators[i].jumpTo(0);
|
|||
|
}
|
|||
|
}
|
|||
|
this.advance();
|
|||
|
},
|
|||
|
// play all animators backwards
|
|||
|
reverse: function() {
|
|||
|
this.forwards = false;
|
|||
|
this.current = this.animators.length;
|
|||
|
if (this.options.resetOnPlay) {
|
|||
|
for (var i=0; i<this.animators.length; i++) {
|
|||
|
this.animators[i].jumpTo(1);
|
|||
|
}
|
|||
|
}
|
|||
|
this.advance();
|
|||
|
},
|
|||
|
// if we have just play()'d, then call reverse(), and vice versa
|
|||
|
toggle: function() {
|
|||
|
if (this.forwards) {
|
|||
|
this.seekTo(0);
|
|||
|
} else {
|
|||
|
this.seekTo(1);
|
|||
|
}
|
|||
|
},
|
|||
|
// internal: install an event listener on an animator's onComplete option
|
|||
|
// to trigger the next animator
|
|||
|
listenTo: function(animator) {
|
|||
|
var oldOnComplete = animator.options.onComplete;
|
|||
|
var _this = this;
|
|||
|
animator.options.onComplete = function() {
|
|||
|
if (oldOnComplete) oldOnComplete.call(animator);
|
|||
|
_this.advance();
|
|||
|
}
|
|||
|
},
|
|||
|
// play the next animator
|
|||
|
advance: function() {
|
|||
|
if (this.forwards) {
|
|||
|
if (this.animators[this.current + 1] == null) return;
|
|||
|
this.current++;
|
|||
|
this.animators[this.current].play();
|
|||
|
} else {
|
|||
|
if (this.animators[this.current - 1] == null) return;
|
|||
|
this.current--;
|
|||
|
this.animators[this.current].reverse();
|
|||
|
}
|
|||
|
},
|
|||
|
// this function is provided for drop-in compatibility with Animator objects,
|
|||
|
// but only accepts 0 and 1 as target values
|
|||
|
seekTo: function(target) {
|
|||
|
if (target <= 0) {
|
|||
|
this.forwards = false;
|
|||
|
this.animators[this.current].seekTo(0);
|
|||
|
} else {
|
|||
|
this.forwards = true;
|
|||
|
this.animators[this.current].seekTo(1);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// an Accordion is a class that creates and controls a number of Animators. An array of elements is passed in,
|
|||
|
// and for each element an Animator and a activator button is created. When an Animator's activator button is
|
|||
|
// clicked, the Animator and all before it seek to 0, and all Animators after it seek to 1. This can be used to
|
|||
|
// create the classic Accordion effect, hence the name.
|
|||
|
// see setOptions for arguments
|
|||
|
function Accordion(options) {
|
|||
|
this.setOptions(options);
|
|||
|
var selected = this.options.initialSection, current;
|
|||
|
if (this.options.rememberance) {
|
|||
|
current = document.location.hash.substring(1);
|
|||
|
}
|
|||
|
this.rememberanceTexts = [];
|
|||
|
this.ans = [];
|
|||
|
var _this = this;
|
|||
|
for (var i=0; i<this.options.sections.length; i++) {
|
|||
|
var el = this.options.sections[i];
|
|||
|
var an = new Animator(this.options.animatorOptions);
|
|||
|
var from = this.options.from + (this.options.shift * i);
|
|||
|
var to = this.options.to + (this.options.shift * i);
|
|||
|
an.addSubject(new NumericalStyleSubject(el, this.options.property, from, to, this.options.units));
|
|||
|
an.jumpTo(0);
|
|||
|
var activator = this.options.getActivator(el);
|
|||
|
activator.index = i;
|
|||
|
activator.onclick = function(){_this.show(this.index)};
|
|||
|
this.ans[this.ans.length] = an;
|
|||
|
this.rememberanceTexts[i] = activator.innerHTML.replace(/\s/g, "");
|
|||
|
if (this.rememberanceTexts[i] === current) {
|
|||
|
selected = i;
|
|||
|
}
|
|||
|
}
|
|||
|
this.show(selected);
|
|||
|
}
|
|||
|
|
|||
|
Accordion.prototype = {
|
|||
|
// apply defaults
|
|||
|
setOptions: function(options) {
|
|||
|
this.options = Object.extend({
|
|||
|
// REQUIRED: an array of elements to use as the accordion sections
|
|||
|
sections: null,
|
|||
|
// a function that locates an activator button element given a section element.
|
|||
|
// by default it takes a button id from the section's "activator" attibute
|
|||
|
getActivator: function(el) {return document.getElementById(el.getAttribute("activator"))},
|
|||
|
// shifts each animator's range, for example with options {from:0,to:100,shift:20}
|
|||
|
// the animators' ranges will be 0-100, 20-120, 40-140 etc.
|
|||
|
shift: 0,
|
|||
|
// the first page to show
|
|||
|
initialSection: 0,
|
|||
|
// if set to true, document.location.hash will be used to preserve the open section across page reloads
|
|||
|
rememberance: true,
|
|||
|
// constructor arguments to the Animator objects
|
|||
|
animatorOptions: {}
|
|||
|
}, options || {});
|
|||
|
},
|
|||
|
show: function(section) {
|
|||
|
for (var i=0; i<this.ans.length; i++) {
|
|||
|
this.ans[i].seekTo(i > section ? 1 : 0);
|
|||
|
}
|
|||
|
if (this.options.rememberance) {
|
|||
|
document.location.hash = this.rememberanceTexts[section];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|