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conky/src/audacious.c

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/* $Id$ */
/*
* audacious.c: conky support for audacious music player
*
* Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
* USA.
*
*/
#include <stdio.h>
#include <string.h>
#include <glib.h>
#include <audacious/beepctrl.h>
#include "config.h"
#include "conky.h"
#include "audacious.h"
#include "timed_thread.h"
/* access to this item array is synchronized */
static audacious_t audacious_items;
/* -----------------------------------------
* Conky update function for audacious data.
* ----------------------------------------- */
void update_audacious(void)
{
/*
The worker thread is updating audacious_items array asynchronously to the main
conky thread. We merely copy the audacious_items array into the main thread's
info structure when the main thread's update cycle fires.
*/
if (!info.audacious.p_timed_thread)
return;
timed_thread_lock (info.audacious.p_timed_thread);
memcpy(&info.audacious.items,audacious_items,sizeof(audacious_items));
timed_thread_unlock (info.audacious.p_timed_thread);
}
/* ------------------------------------------------------------
* Create a worker thread for audacious media player status.
*
* Returns 0 on success, -1 on error.
* ------------------------------------------------------------*/
int create_audacious_thread(void)
{
if (!info.audacious.p_timed_thread)
info.audacious.p_timed_thread =
timed_thread_create (audacious_thread_func, NULL, info.music_player_interval * 1000000);
if (!info.audacious.p_timed_thread || timed_thread_run (info.audacious.p_timed_thread))
return (-1);
return 0;
}
/* ------------------------------------------------
* Destroy audacious player status thread.
*
* Returns 0 on success, -1 on error.
* ------------------------------------------------ */
int destroy_audacious_thread(void)
{
/* Is a worker is thread running? If not, no error. */
if (!info.audacious.p_timed_thread)
return(0);
timed_thread_destroy (info.audacious.p_timed_thread, &info.audacious.p_timed_thread);
return 0;
}
/* ---------------------------------------------------
* Worker thread function for audacious data sampling.
* --------------------------------------------------- */
void *audacious_thread_func(void *pvoid)
{
static audacious_t items;
gint session,playpos,frames,length;
gint rate,freq,chans;
gchar *psong,*pfilename;
pvoid=(void *)pvoid; /* avoid warning */
session=0;
psong=NULL;
pfilename=NULL;
/* Loop until the main thread sets the runnable signal to 0i via timed_thread_destroy. */
while (1) {
if (!xmms_remote_is_running (session))
{
memset(&items,0,sizeof(items));
strcpy(items[AUDACIOUS_STATUS],"Not running");
goto next_iter;
}
/* Player status */
if (xmms_remote_is_paused (session))
strcpy(items[AUDACIOUS_STATUS],"Paused");
else if (xmms_remote_is_playing (session))
strcpy(items[AUDACIOUS_STATUS],"Playing");
else
strcpy(items[AUDACIOUS_STATUS],"Stopped");
/* Current song title */
playpos = xmms_remote_get_playlist_pos (session);
psong = xmms_remote_get_playlist_title (session, playpos);
if (psong)
{
strncpy(items[AUDACIOUS_TITLE],psong,sizeof(items[AUDACIOUS_TITLE])-1);
g_free (psong);
psong=NULL;
}
/* Current song length as MM:SS */
frames = xmms_remote_get_playlist_time (session,playpos);
length = frames / 1000;
snprintf(items[AUDACIOUS_LENGTH],sizeof(items[AUDACIOUS_LENGTH])-1, "%d:%.2d", length / 60, length % 60);
/* Current song length in seconds */
snprintf(items[AUDACIOUS_LENGTH_SECONDS],sizeof(items[AUDACIOUS_LENGTH_SECONDS])-1, "%d", length);
/* Current song position as MM:SS */
frames = xmms_remote_get_output_time (session);
length = frames / 1000;
snprintf(items[AUDACIOUS_POSITION],sizeof(items[AUDACIOUS_POSITION])-1,
"%d:%.2d", length / 60, length % 60);
/* Current song position in seconds */
snprintf(items[AUDACIOUS_POSITION_SECONDS],sizeof(items[AUDACIOUS_POSITION_SECONDS])-1, "%d", length);
/* Current song bitrate */
xmms_remote_get_info (session, &rate, &freq, &chans);
snprintf(items[AUDACIOUS_BITRATE],sizeof(items[AUDACIOUS_BITRATE])-1, "%d", rate);
/* Current song frequency */
snprintf(items[AUDACIOUS_FREQUENCY],sizeof(items[AUDACIOUS_FREQUENCY])-1, "%d", freq);
/* Current song channels */
snprintf(items[AUDACIOUS_CHANNELS],sizeof(items[AUDACIOUS_CHANNELS])-1, "%d", chans);
/* Current song filename */
pfilename = xmms_remote_get_playlist_file (session,playpos);
if (pfilename)
{
strncpy(items[AUDACIOUS_FILENAME],pfilename,sizeof(items[AUDACIOUS_FILENAME])-1);
g_free (pfilename);
pfilename=NULL;
}
/* Length of the Playlist (number of songs) */
length = xmms_remote_get_playlist_length (session);
snprintf(items[AUDACIOUS_PLAYLIST_LENGTH],sizeof(items[AUDACIOUS_PLAYLIST_LENGTH])-1, "%d", length);
/* Playlist position (index of song) */
snprintf(items[AUDACIOUS_PLAYLIST_POSITION],sizeof(items[AUDACIOUS_PLAYLIST_POSITION])-1,
"%d", playpos+1);
next_iter:
/* Deliver the refreshed items array to audacious_items. */
timed_thread_lock (info.audacious.p_timed_thread);
memcpy(&audacious_items,items,sizeof(items));
timed_thread_unlock (info.audacious.p_timed_thread);
if (timed_thread_test (info.audacious.p_timed_thread))
timed_thread_exit (info.audacious.p_timed_thread);
}
}