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conky/src/luamm.cc

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/*
*
* luamm: C++ binding for lua
*
* Copyright (C) 2010 Pavel Labath et al.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <config.h>
#include "luamm.hh"
namespace lua {
namespace {
#if LUA_VERSION_NUM >= 502
// These two functions were deprecated in 5.2. Limited backwards compatibility
// is provided by macros. We want them as real functions, because we take their
// addresses.
#undef lua_equal
int lua_equal(lua_State *L, int index1, int index2) {
return lua_compare(L, index1, index2, LUA_OPEQ);
}
#undef lua_lessthan
int lua_lessthan(lua_State *L, int index1, int index2) {
return lua_compare(L, index1, index2, LUA_OPLT);
}
#endif
// keys for storing values in lua registry
const char cpp_exception_metatable[] = "lua::cpp_exception_metatable";
const char cpp_function_metatable[] = "lua::cpp_function_metatable";
const char lua_exception_namespace[] = "lua::lua_exception_namespace";
const char this_cpp_object[] = "lua::this_cpp_object";
// converts C++ exceptions to strings, so lua can do something with them
int exception_to_string(lua_State *l) {
auto *ptr = static_cast<std::exception_ptr *>(lua_touserdata(l, -1));
assert(ptr);
try {
std::rethrow_exception(*ptr);
} catch (std::exception &e) { lua_pushstring(l, e.what()); } catch (...) {
lua_pushstring(l, typeid(*ptr).name());
}
return 1;
}
int absindex(lua_State *l, int index) {
return index < 0 && -index <= lua_gettop(l) ? lua_gettop(l) + 1 + index
: index;
}
// Just like getfield(), only without calling metamethods (or throwing random
// exceptions)
inline void rawgetfield(lua_State *l, int index, const char *k) {
index = absindex(l, index);
if (lua_checkstack(l, 1) == 0) { throw std::bad_alloc(); }
lua_pushstring(l, k);
lua_rawget(l, index);
}
// Just like setfield(), only without calling metamethods (or throwing random
// exceptions)
inline void rawsetfield(lua_State *l, int index, const char *k) {
index = absindex(l, index);
if (lua_checkstack(l, 2) == 0) { throw std::bad_alloc(); }
lua_pushstring(l, k);
lua_insert(l, -2);
lua_rawset(l, index);
}
int closure_trampoline(lua_State *l) {
lua_checkstack(l, 2);
rawgetfield(l, REGISTRYINDEX, this_cpp_object);
assert(lua_islightuserdata(l, -1));
auto *L = static_cast<state *>(lua_touserdata(l, -1));
lua_pop(l, 1);
try {
auto *fn = static_cast<cpp_function *>(L->touserdata(lua_upvalueindex(1)));
assert(fn);
return (*fn)(L);
} catch (lua::exception &e) {
// rethrow lua errors as such
e.push_lua_error(L);
} catch (...) {
// C++ exceptions (pointers to them, actually) are stored as lua userdata
// and then thrown
L->createuserdata<std::exception_ptr>(std::current_exception());
L->rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
L->setmetatable(-2);
}
// lua_error does longjmp(), so destructors for objects in this function will
// not be called
return lua_error(l);
}
/*
* This function is called when lua encounters an error outside of any protected
* environment
* Throwing the exception through lua code appears to work, even if it was
* compiled without -fexceptions. If it turns out, it fails in some conditions,
* it could be replaced with some longjmp() magic. But that shouldn't be
* necessary, as this function will not be called under normal conditions (we
* execute everything in protected mode).
*/
int panic_throw(lua_State *l) {
if (lua_checkstack(l, 1) == 0) { throw std::bad_alloc(); }
rawgetfield(l, REGISTRYINDEX, this_cpp_object);
assert(lua_islightuserdata(l, -1));
auto *L = static_cast<state *>(lua_touserdata(l, -1));
lua_pop(l, 1);
throw lua::exception(L);
}
// protected mode wrappers for various lua functions
int safe_concat_trampoline(lua_State *l) {
lua_concat(l, lua_gettop(l));
return 1;
}
template <int (*compare)(lua_State *, int, int)>
int safe_compare_trampoline(lua_State *l) {
int r = compare(l, 1, 2);
lua_pop(l, 2);
lua_pushinteger(l, r);
return 1;
}
int safe_gc_trampoline(lua_State *l) {
int what = lua_tointeger(l, -2);
int data = lua_tointeger(l, -1);
lua_pop(l, 2);
lua_pushinteger(l, lua_gc(l, what, data));
return 1;
}
template <void (*misc)(lua_State *, int), int nresults>
int safe_misc_trampoline(lua_State *l) {
misc(l, 1);
return nresults;
}
// Overloaded for Lua 5.3+ as lua_gettable and others return an int
template <int (*misc)(lua_State *, int), int nresults>
int safe_misc_trampoline(lua_State *l) {
misc(l, 1);
return nresults;
}
int safe_next_trampoline(lua_State *l) {
int r = lua_next(l, 1);
lua_checkstack(l, 1);
lua_pushinteger(l, r);
return r != 0 ? 3 : 1;
}
} // namespace
std::string exception::get_error_msg(state *L) {
static const std::string default_msg("Unknown lua exception");
try {
return L->tostring(-1);
} catch (not_string_error &e) { return default_msg; }
}
exception::exception(state *l) : std::runtime_error(get_error_msg(l)), L(l) {
L->checkstack(1);
L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
L->insert(-2);
key = L->ref(-2);
L->pop(1);
}
exception::~exception() {
if (L == nullptr) { return; }
L->checkstack(1);
L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
L->unref(-1, key);
L->pop();
}
void exception::push_lua_error(state *l) {
if (l != L) {
throw std::runtime_error(
"Cannot transfer exceptions between different lua contexts");
}
l->checkstack(2);
l->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
l->rawgeti(-1, key);
l->replace(-2);
}
state::state() {
if (lua_State *l = luaL_newstate()) {
cobj.reset(l, &lua_close);
} else {
// docs say this can happen only in case of a memory allocation error
throw std::bad_alloc();
}
// set our panic function
lua_atpanic(cobj.get(), panic_throw);
checkstack(2);
// store a pointer to ourselves
pushlightuserdata(this);
rawsetfield(REGISTRYINDEX, this_cpp_object);
// a metatable for C++ exceptions travelling through lua code
newmetatable(cpp_exception_metatable);
lua_pushcfunction(cobj.get(), &exception_to_string);
rawsetfield(-2, "__tostring");
pushboolean(false);
rawsetfield(-2, "__metatable");
pushdestructor<std::exception_ptr>();
rawsetfield(-2, "__gc");
pop();
// a metatable for C++ functions callable from lua code
newmetatable(cpp_function_metatable);
pushboolean(false);
rawsetfield(-2, "__metatable");
pushdestructor<cpp_function>();
rawsetfield(-2, "__gc");
pop();
// while they're travelling through C++ code, lua exceptions will reside here
newtable();
rawsetfield(REGISTRYINDEX, lua_exception_namespace);
luaL_openlibs(cobj.get());
}
void state::call(int nargs, int nresults, int errfunc) {
int r = lua_pcall(cobj.get(), nargs, nresults, errfunc);
if (r == 0) { return; }
if (r == LUA_ERRMEM) {
// memory allocation error, cross your fingers
throw std::bad_alloc();
}
checkstack(3);
rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
if (getmetatable(-2)) {
if (rawequal(-1, -2)) {
// it's a C++ exception, rethrow it
auto *ptr = static_cast<std::exception_ptr *>(touserdata(-3));
assert(ptr);
/*
* we create a copy, so we can pop the object without fearing the
* exception will be collected by lua's GC
*/
std::exception_ptr t(*ptr);
ptr = nullptr;
pop(3);
std::rethrow_exception(t);
}
pop(2);
}
// it's a lua exception, wrap it
if (r == LUA_ERRERR) { throw lua::errfunc_error(this); }
{ throw lua::exception(this); }
}
void state::checkstack(int extra) {
if (lua_checkstack(cobj.get(), extra) == 0) { throw std::bad_alloc(); }
}
void state::concat(int n) {
assert(n >= 0);
checkstack(1);
lua_pushcfunction(cobj.get(), safe_concat_trampoline);
insert(-n - 1);
call(n, 1, 0);
}
bool state::equal(int index1, int index2) {
// avoid pcall overhead in trivial cases
if (rawequal(index1, index2)) { return true; }
return safe_compare(&safe_compare_trampoline<lua_equal>, index1, index2);
}
int state::gc(int what, int data) {
checkstack(3);
lua_pushcfunction(cobj.get(), safe_gc_trampoline);
pushinteger(what);
pushinteger(data);
call(2, 1, 0);
assert(state::_isnumber(-1));
int r = tointeger(-1);
pop();
return r;
}
void state::getfield(int index, const char *k) {
checkstack(1);
index = absindex(index);
pushstring(k);
gettable(index);
}
void state::getglobal(const char *name) {
#if LUA_VERSION_NUM >= 502
checkstack(1);
pushinteger(LUA_RIDX_GLOBALS);
gettable(REGISTRYINDEX);
getfield(-1, name);
replace(-2);
#else
getfield(LUA_GLOBALSINDEX, name);
#endif
}
void state::gettable(int index) {
checkstack(2);
pushvalue(index);
insert(-2);
lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_gettable, 1>));
insert(-3);
call(2, 1, 0);
}
bool state::lessthan(int index1, int index2) {
return safe_compare(&safe_compare_trampoline<&lua_lessthan>, index1, index2);
}
void state::loadfile(const char *filename) {
switch (luaL_loadfile(cobj.get(), filename)) {
case 0:
return;
case LUA_ERRSYNTAX:
throw lua::syntax_error(this);
case LUA_ERRFILE:
throw lua::file_error(this);
case LUA_ERRMEM:
throw std::bad_alloc();
default:
assert(0);
}
}
void state::loadstring(const char *s) {
switch (luaL_loadstring(cobj.get(), s)) {
case 0:
return;
case LUA_ERRSYNTAX:
throw lua::syntax_error(this);
case LUA_ERRMEM:
throw std::bad_alloc();
default:
assert(0);
}
}
bool state::next(int index) {
checkstack(2);
pushvalue(index);
insert(-2);
lua_pushcfunction(cobj.get(), &safe_next_trampoline);
insert(-3);
call(2, MULTRET, 0);
assert(state::_isnumber(-1));
int r = tointeger(-1);
pop();
return r != 0;
}
void state::pushclosure(const cpp_function &fn, int n) {
checkstack(2);
createuserdata<cpp_function>(fn);
rawgetfield(REGISTRYINDEX, cpp_function_metatable);
setmetatable(-2);
insert(-n - 1);
lua_pushcclosure(cobj.get(), &closure_trampoline, n + 1);
}
void state::rawgetfield(int index, const char *k) {
lua::rawgetfield(cobj.get(), index, k);
}
void state::rawsetfield(int index, const char *k) {
lua::rawsetfield(cobj.get(), index, k);
}
bool state::safe_compare(lua_CFunction trampoline, int index1, int index2) {
// if one of the indexes is invalid, return false
if (isnone(index1) || isnone(index2)) { return false; }
// convert relative indexes into absolute
index1 = absindex(index1);
index2 = absindex(index2);
checkstack(3);
lua_pushcfunction(cobj.get(), trampoline);
pushvalue(index1);
pushvalue(index2);
call(2, 1, 0);
assert(state::_isnumber(-1));
int r = tointeger(-1);
pop();
return r != 0;
}
void state::setfield(int index, const char *k) {
checkstack(1);
index = absindex(index);
pushstring(k);
insert(-2);
settable(index);
}
void state::setglobal(const char *name) {
#if LUA_VERSION_NUM >= 502
stack_sentry s(*this, -1);
checkstack(1);
pushinteger(LUA_RIDX_GLOBALS);
gettable(REGISTRYINDEX);
insert(-2);
setfield(-2, name);
pop();
#else
setfield(LUA_GLOBALSINDEX, name);
#endif
}
void state::settable(int index) {
checkstack(2);
pushvalue(index);
insert(-3);
lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_settable, 0>));
insert(-4);
call(3, 0, 0);
}
std::string state::tostring(int index) {
size_t len;
const char *str = lua_tolstring(cobj.get(), index, &len);
if (str == nullptr) { throw not_string_error(); }
return std::string(str, len);
}
} // namespace lua