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lock mpd result before modifying it
Add a lock to the mpd work callback to prevent another thread from reading the struct while we're writing to it.
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@ -298,6 +298,7 @@ if (b) a=b; else a="";
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conn = 0;
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} */
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} while (0);
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std::lock_guard<std::mutex> lock(Base::result_mutex);
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result = mpd_info; // don't forget to save results!
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}
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