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fix memory leak in mpd introduced in rev 1.3, sf patch 1319461 (1024 bytes per update when mpd in "stopped" or "unknown" state, 1024 when changing from play to "stop")
git-svn-id: https://conky.svn.sourceforge.net/svnroot/conky/trunk/conky@349 7f574dfc-610e-0410-a909-a81674777703
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@ -72,7 +72,6 @@ void update_mpd()
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current_info->mpd.progress = 0;
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current_info->mpd.elapsed = 0;
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current_info->mpd.length = 0;
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current_info->mpd.track = 0;
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return;
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}
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current_info->mpd.volume = status->volume;
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@ -88,7 +87,6 @@ void update_mpd()
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current_info->mpd.progress = 0;
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current_info->mpd.elapsed = 0;
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current_info->mpd.length = 0;
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current_info->mpd.track = 0;
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if (current_info->mpd.artist == NULL)
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current_info->mpd.artist =
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malloc(TEXT_BUFFER_SIZE);
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@ -118,7 +116,6 @@ void update_mpd()
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current_info->mpd.progress = 0;
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current_info->mpd.elapsed = 0;
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current_info->mpd.length = 0;
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current_info->mpd.track = 0;
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if (current_info->mpd.artist == NULL)
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current_info->mpd.artist =
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malloc(TEXT_BUFFER_SIZE);
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