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Fix `using "draw_shades yes" lua script runs twice per update' (sf.net #3524540)
bugreported by arclance
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ddef05d4eb
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@ -1864,7 +1864,6 @@ static void draw_text(void)
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}
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#endif
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#ifdef BUILD_X11
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llua_draw_pre_hook();
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if (out_to_x.get(*state)) {
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cur_y = text_start_y;
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int bw = border_width.get(*state);
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@ -1896,9 +1895,6 @@ static void draw_text(void)
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attron(COLOR_PAIR(COLOR_WHITE));
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#endif /* BUILD_NCURSES */
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for_each_line(text_buffer, draw_line);
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#ifdef BUILD_X11
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llua_draw_post_hook();
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#endif /* BUILD_X11 */
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#ifdef BUILD_HTTP
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if (out_to_http.get(*state)) {
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webpage.append(WEBPAGE_END);
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@ -1921,6 +1917,7 @@ static void draw_stuff(void)
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if(!append_fpointer)
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NORM_ERR("Cannot append to '%s'", append_file.get(*state).c_str());
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}
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llua_draw_pre_hook();
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#ifdef BUILD_X11
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if (out_to_x.get(*state)) {
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selected_font = 0;
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@ -1959,6 +1956,7 @@ static void draw_stuff(void)
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#endif /* BUILD_X11 */
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draw_mode = FG;
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draw_text();
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llua_draw_post_hook();
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#if defined(BUILD_X11)
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#if defined(BUILD_XDBE)
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if (out_to_x.get(*state)) {
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