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mirror of https://github.com/Llewellynvdm/conky.git synced 2024-11-17 18:45:10 +00:00

refactor and unit test

This commit is contained in:
isaac 2020-11-09 22:47:13 +07:00 committed by Brenden Matthews
parent 56920fde12
commit 36d685eb88
8 changed files with 342 additions and 179 deletions

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@ -282,6 +282,11 @@ if(BUILD_PULSEAUDIO)
set(optional_sources ${optional_sources} ${pulseaudio}) set(optional_sources ${optional_sources} ${pulseaudio})
endif(BUILD_PULSEAUDIO) endif(BUILD_PULSEAUDIO)
if(BUILD_HSV_GRADIENT)
set(hsv_gradient hsv_gradient.cc hsv_gradient.h)
set(optional_sources ${optional_sources} ${hsv_gradient})
endif(BUILD_HSV_GRADIENT)
if(BUILD_TESTS) if(BUILD_TESTS)
# Create a library strictly for testing # Create a library strictly for testing
add_library(conky_core ${conky_sources} ${optional_sources}) add_library(conky_core ${conky_sources} ${optional_sources})

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@ -36,22 +36,10 @@
#define CONST_8_TO_5_BITS 0.12156862745098 #define CONST_8_TO_5_BITS 0.12156862745098
#define CONST_8_TO_6_BITS 0.247058823529412 #define CONST_8_TO_6_BITS 0.247058823529412
#define CONST_SCALE 512L short colour_depth = 0;
#define CONST_SCALE_HALF (CONST_SCALE / 2) long redmask, greenmask, bluemask;
#define CONST_SCALE2 (CONST_SCALE * 2L)
#define CONST_SCALE4 (CONST_SCALE * 4L)
#define CONST_SCALE6 (CONST_SCALE * 6L)
#define CONST_SCALE60 (CONST_SCALE * 60L)
#define CONST_SCALE120 (CONST_SCALE * 120L)
#define CONST_SCALE180 (CONST_SCALE * 180L)
#define CONST_SCALE240 (CONST_SCALE * 240L)
#define CONST_SCALE300 (CONST_SCALE * 300L)
#define CONST_SCALE360 (CONST_SCALE * 360L)
static short colour_depth = 0; void set_up_gradient() {
static long redmask, greenmask, bluemask;
static void set_up_gradient() {
int i; int i;
#ifdef BUILD_X11 #ifdef BUILD_X11
if (out_to_x.get(*state)) { if (out_to_x.get(*state)) {
@ -156,170 +144,6 @@ unsigned long *do_gradient(int width, unsigned long first_colour,
return colours; return colours;
} }
long to_decimal_scale(long value, long max_value) {
if (value == 0) {
return 0;
} else if (value > 0) {
return (value * CONST_SCALE + max_value - 1) / max_value;
}
return -((abs(value) * CONST_SCALE + max_value - 1) / max_value);
}
long from_decimal_scale(long value, long max_value) {
if (value == 0) {
return 0;
} else if (value > 0) {
return (value * max_value + CONST_SCALE_HALF) / CONST_SCALE;
}
return -((abs(value) * max_value + CONST_SCALE_HALF) / CONST_SCALE);
}
void scaled_rgb_to_scaled_hsv(long * const rgb, long *hsv) {
long val = rgb[0] > rgb[1] ? MAX(rgb[0], rgb[2]) : MAX(rgb[1], rgb[2]);
long cmin = rgb[0] < rgb[1] ? MIN(rgb[0], rgb[2]) : MIN(rgb[1], rgb[2]);
long delta = val - cmin;
long hue;
if (delta == 0) {
hue = 0;
} else {
long d;
long offset;
if (rgb[0] == val) {
d = rgb[1] - rgb[2];
offset = 0;
} else if (rgb[1] == val) {
d = rgb[2] - rgb[0];
offset = CONST_SCALE2;
} else {
d = rgb[0] - rgb[1];
offset = CONST_SCALE4;
}
long h = (CONST_SCALE * d + delta / 2) / delta + offset;
hue = 60L * ((CONST_SCALE6 + h) % CONST_SCALE6);
}
long sat;
if (val == 0) {
sat = 0;
} else {
sat = (CONST_SCALE * delta + val / 2) / val;
}
hsv[0] = hue;
hsv[1] = sat;
hsv[2] = val;
}
void scaled_hsv_to_scaled_rgb(long *const hsv, long *rgb) {
long c = (hsv[2] * hsv[1] + CONST_SCALE_HALF) / CONST_SCALE;
long hue = hsv[0] % CONST_SCALE360;
long x = (c *
(CONST_SCALE - abs(((hue + 30L) / 60L) % CONST_SCALE2 - CONST_SCALE))
+ CONST_SCALE_HALF) / CONST_SCALE;
long m = hsv[2] - c;
rgb[0] = m;
rgb[1] = m;
rgb[2] = m;
if (hue < CONST_SCALE60) {
rgb[0] += c;
rgb[1] += x;
} else if (hue < CONST_SCALE120) {
rgb[0] += x;
rgb[1] += c;
} else if (hue < CONST_SCALE180) {
rgb[1] += c;
rgb[2] += x;
} else if (hue < CONST_SCALE240) {
rgb[1] += x;
rgb[2] += c;
} else if (hue < CONST_SCALE300) {
rgb[2] += c;
rgb[0] += x;
} else {
rgb[2] += x;
rgb[0] += c;
}
}
/* this function returns the next colour between two colours in hsv space for a gradient */
unsigned long *do_hsv_gradient(int width,
unsigned long first_colour,
unsigned long last_colour) {
long rgb1[3], rgb2[3], rgb3[3];
long hsv1[3], hsv2[3];
long hueDiff, satDiff, valDiff;
int redshift = (2 * colour_depth / 3 + colour_depth % 3);
int greenshift = (colour_depth / 3);
auto *colours =
static_cast<unsigned long *>(malloc(width * sizeof(unsigned long)));
int i;
if (colour_depth == 0) { set_up_gradient(); }
rgb1[0] = to_decimal_scale((first_colour & redmask) >> redshift, redmask >> redshift);
rgb1[1] = to_decimal_scale((first_colour & greenmask) >> greenshift, greenmask >> greenshift);
rgb1[2] = to_decimal_scale(first_colour & bluemask, bluemask);
rgb2[0] = to_decimal_scale((last_colour & redmask) >> redshift, redmask >> redshift);
rgb2[1] = to_decimal_scale((last_colour & greenmask) >> greenshift, greenmask >> greenshift);
rgb2[2] = to_decimal_scale(last_colour & bluemask, bluemask);
scaled_rgb_to_scaled_hsv(rgb1, hsv1);
scaled_rgb_to_scaled_hsv(rgb2, hsv2);
hueDiff = hsv2[0] - hsv1[0];
// use shortest hue path
if (hueDiff > CONST_SCALE180) {
hueDiff = hueDiff - CONST_SCALE360;
} else if (hueDiff < -CONST_SCALE180) {
hueDiff = hueDiff + CONST_SCALE360;
}
satDiff = hsv2[1] - hsv1[1];
valDiff = hsv2[2] - hsv1[2];
colours[0] = first_colour;
colours[width - 1] = last_colour;
for (i = 1; i < (width - 1); i++) {
long k;
long divisor = width - i;
k = (hueDiff + divisor / 2) / divisor;
hueDiff -= k;
long h = hsv1[0] + k;
if (h < 0) {
hsv1[0] = CONST_SCALE360 + h;
} else {
hsv1[0] = h;
}
k = (satDiff + divisor / 2) / divisor;
satDiff -= k;
hsv1[1] += k;
k = (valDiff + divisor / 2) / divisor;
valDiff -= k;
hsv1[2] += k;
scaled_hsv_to_scaled_rgb(hsv1, rgb3);
long red3 = from_decimal_scale(rgb3[0], bluemask);
long green3 = from_decimal_scale(rgb3[1], bluemask);
long blue3 = from_decimal_scale(rgb3[2], bluemask);
colours[i] = (red3 << redshift) | (green3 << greenshift) | blue3;
}
return colours;
}
#ifdef BUILD_X11 #ifdef BUILD_X11
long get_x11_color(const char *name) { long get_x11_color(const char *name) {
XColor color; XColor color;

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@ -39,4 +39,9 @@ long get_x11_color(const std::string &colour);
// XXX: when everyone uses C++ strings, remove this C version // XXX: when everyone uses C++ strings, remove this C version
long get_x11_color(const char *); long get_x11_color(const char *);
// needed by hsv_gradient
extern short colour_depth;
extern long redmask, greenmask, bluemask;
extern void set_up_gradient();
#endif /* _COLOURS_H */ #endif /* _COLOURS_H */

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@ -142,6 +142,10 @@
#ifdef BUILD_BUILTIN_CONFIG #ifdef BUILD_BUILTIN_CONFIG
#include "defconfig.h" #include "defconfig.h"
#ifdef BUILD_HSV_GRADIENT
#include "hsv_gradient.h"
#endif /* BUILD_HSV_GRADIENT */
namespace { namespace {
const char builtin_config_magic[] = "==builtin=="; const char builtin_config_magic[] = "==builtin==";
} // namespace } // namespace

211
src/hsv_gradient.cc Normal file
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@ -0,0 +1,211 @@
/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
* Copyright (c) 2005-2019 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "conky.h"
#include "colours.h"
#include "logging.h"
#ifdef BUILD_X11
#include "x11.h"
#endif
#define CONST_SCALE 512L
#define CONST_SCALE_HALF (CONST_SCALE / 2)
#define CONST_SCALE2 (CONST_SCALE * 2L)
#define CONST_SCALE4 (CONST_SCALE * 4L)
#define CONST_SCALE6 (CONST_SCALE * 6L)
#define CONST_SCALE60 (CONST_SCALE * 60L)
#define CONST_SCALE120 (CONST_SCALE * 120L)
#define CONST_SCALE180 (CONST_SCALE * 180L)
#define CONST_SCALE240 (CONST_SCALE * 240L)
#define CONST_SCALE300 (CONST_SCALE * 300L)
#define CONST_SCALE360 (CONST_SCALE * 360L)
long to_decimal_scale(long value, long max_value) {
if (value == 0) {
return 0;
} else if (value > 0) {
return (value * CONST_SCALE + max_value - 1) / max_value;
}
return -((abs(value) * CONST_SCALE + max_value - 1) / max_value);
}
long from_decimal_scale(long value, long max_value) {
if (value == 0) {
return 0;
} else if (value > 0) {
return (value * max_value + CONST_SCALE_HALF) / CONST_SCALE;
}
return -((abs(value) * max_value + CONST_SCALE_HALF) / CONST_SCALE);
}
void scaled_rgb_to_scaled_hsv(long * const rgb, long *hsv) {
long val = rgb[0] > rgb[1] ? MAX(rgb[0], rgb[2]) : MAX(rgb[1], rgb[2]);
long cmin = rgb[0] < rgb[1] ? MIN(rgb[0], rgb[2]) : MIN(rgb[1], rgb[2]);
long delta = val - cmin;
long hue;
if (delta == 0) {
hue = 0;
} else {
long d;
long offset;
if (rgb[0] == val) {
d = rgb[1] - rgb[2];
offset = 0;
} else if (rgb[1] == val) {
d = rgb[2] - rgb[0];
offset = CONST_SCALE2;
} else {
d = rgb[0] - rgb[1];
offset = CONST_SCALE4;
}
long h = (CONST_SCALE * d + delta / 2) / delta + offset;
hue = 60L * ((CONST_SCALE6 + h) % CONST_SCALE6);
}
long sat;
if (val == 0) {
sat = 0;
} else {
sat = (CONST_SCALE * delta + val / 2) / val;
}
hsv[0] = hue;
hsv[1] = sat;
hsv[2] = val;
}
void scaled_hsv_to_scaled_rgb(long *const hsv, long *rgb) {
long c = (hsv[2] * hsv[1] + CONST_SCALE_HALF) / CONST_SCALE;
long hue = hsv[0] % CONST_SCALE360;
long x = (c *
(CONST_SCALE - abs(((hue + 30L) / 60L) % CONST_SCALE2 - CONST_SCALE))
+ CONST_SCALE_HALF) / CONST_SCALE;
long m = hsv[2] - c;
rgb[0] = m;
rgb[1] = m;
rgb[2] = m;
if (hue < CONST_SCALE60) {
rgb[0] += c;
rgb[1] += x;
} else if (hue < CONST_SCALE120) {
rgb[0] += x;
rgb[1] += c;
} else if (hue < CONST_SCALE180) {
rgb[1] += c;
rgb[2] += x;
} else if (hue < CONST_SCALE240) {
rgb[1] += x;
rgb[2] += c;
} else if (hue < CONST_SCALE300) {
rgb[2] += c;
rgb[0] += x;
} else {
rgb[2] += x;
rgb[0] += c;
}
}
/* this function returns the next colour between two colours in hsv space for a gradient */
unsigned long *do_hsv_gradient(int width,
unsigned long first_colour,
unsigned long last_colour) {
long rgb1[3], rgb2[3], rgb3[3];
long hsv1[3], hsv2[3];
long hueDiff, satDiff, valDiff;
int redshift = (2 * colour_depth / 3 + colour_depth % 3);
int greenshift = (colour_depth / 3);
auto *colours =
static_cast<unsigned long *>(malloc(width * sizeof(unsigned long)));
int i;
if (colour_depth == 0) { set_up_gradient(); }
rgb1[0] = to_decimal_scale((first_colour & redmask) >> redshift, redmask >> redshift);
rgb1[1] = to_decimal_scale((first_colour & greenmask) >> greenshift, greenmask >> greenshift);
rgb1[2] = to_decimal_scale(first_colour & bluemask, bluemask);
rgb2[0] = to_decimal_scale((last_colour & redmask) >> redshift, redmask >> redshift);
rgb2[1] = to_decimal_scale((last_colour & greenmask) >> greenshift, greenmask >> greenshift);
rgb2[2] = to_decimal_scale(last_colour & bluemask, bluemask);
scaled_rgb_to_scaled_hsv(rgb1, hsv1);
scaled_rgb_to_scaled_hsv(rgb2, hsv2);
hueDiff = hsv2[0] - hsv1[0];
// use shortest hue path
if (hueDiff > CONST_SCALE180) {
hueDiff = hueDiff - CONST_SCALE360;
} else if (hueDiff < -CONST_SCALE180) {
hueDiff = hueDiff + CONST_SCALE360;
}
satDiff = hsv2[1] - hsv1[1];
valDiff = hsv2[2] - hsv1[2];
colours[0] = first_colour;
colours[width - 1] = last_colour;
for (i = 1; i < (width - 1); i++) {
long k;
long divisor = width - i;
k = (hueDiff + divisor / 2) / divisor;
hueDiff -= k;
long h = hsv1[0] + k;
if (h < 0) {
hsv1[0] = CONST_SCALE360 + h;
} else {
hsv1[0] = h;
}
k = (satDiff + divisor / 2) / divisor;
satDiff -= k;
hsv1[1] += k;
k = (valDiff + divisor / 2) / divisor;
valDiff -= k;
hsv1[2] += k;
scaled_hsv_to_scaled_rgb(hsv1, rgb3);
long red3 = from_decimal_scale(rgb3[0], bluemask);
long green3 = from_decimal_scale(rgb3[1], bluemask);
long blue3 = from_decimal_scale(rgb3[2], bluemask);
colours[i] = (red3 << redshift) | (green3 << greenshift) | blue3;
}
return colours;
}

39
src/hsv_gradient.h Normal file
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@ -0,0 +1,39 @@
/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
* Copyright (c) 2005-2019 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _HSV_GRADIENT_H
#define _HSV_GRADIENT_H
unsigned long *do_hsv_gradient(int, unsigned long, unsigned long);
long to_decimal_scale(long value, long max_value);
long from_decimal_scale(long value, long max_value);
void scaled_rgb_to_scaled_hsv(long * const rgb, long *hsv);
void scaled_hsv_to_scaled_rgb(long *const hsv, long *rgb);
#endif /* _COLOURS_H */

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@ -17,6 +17,7 @@ endif()
set(test_srcs ${test_srcs} test-core.cc) set(test_srcs ${test_srcs} test-core.cc)
set(test_srcs ${test_srcs} test-diskio.cc) set(test_srcs ${test_srcs} test-diskio.cc)
set(test_srcs ${test_srcs} test-fs.cc) set(test_srcs ${test_srcs} test-fs.cc)
set(test_srcs ${test_srcs} test-hsv.cc)
add_executable(test-conky test-common.cc ${test_srcs}) add_executable(test-conky test-common.cc ${test_srcs})
target_link_libraries(test-conky conky_core) target_link_libraries(test-conky conky_core)

74
tests/test-hsv.cc Normal file
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@ -0,0 +1,74 @@
/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2005-2019 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "catch2/catch.hpp"
#include <hsv_gradient.h>
#include <conky.h>
#include <lua-config.hh>
int testColor(long *rgb, int scale) {
long hsv[3];
long rgb1[3];
long rgb2[3];
long rgb3[3];
rgb1[0] = to_decimal_scale(rgb[0], scale);
rgb1[1] = to_decimal_scale(rgb[1], scale);
rgb1[2] = to_decimal_scale(rgb[2], scale);
scaled_rgb_to_scaled_hsv(rgb1, hsv);
scaled_hsv_to_scaled_rgb(hsv, rgb2);
rgb3[0] = from_decimal_scale(rgb2[0], scale);
rgb3[1] = from_decimal_scale(rgb2[1], scale);
rgb3[2] = from_decimal_scale(rgb2[2], scale);
return (rgb[0] != rgb3[0] || rgb[1] != rgb3[1] || rgb[2] != rgb3[2]);
}
TEST_CASE("hsv gradient tests") {
SECTION("rgb -> hsv -> rgb should returns original value") {
int failedCount = 0;
long rgb1[3];
for (int i = 0; i < 256 && failedCount < 10; i++) {
for (int j = 0; j < 256 && failedCount < 10; j++) {
for (int k = 0; k < 256 && failedCount < 10; k++) {
rgb1[0] = i;
rgb1[1] = j;
rgb1[2] = k;
failedCount += testColor(rgb1, 255);
}
}
}
REQUIRE(failedCount == 0);
}
}