mirror of
https://github.com/Llewellynvdm/conky.git
synced 2024-12-27 20:44:56 +00:00
reorder things a bit, make background_colour setting check the value for validity
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parent
c41a507e62
commit
b1a871b9b9
@ -3909,7 +3909,8 @@ int main(int argc, char **argv)
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"print(conky.variables.asdf{}.text);\n"
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"print(conky.variables.asdf{}.xxx);\n"
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"conky.config = { alignment='bar', asdf=47, [42]=47, out_to_x=true,\n"
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" own_window_hints='above, undecorated,,below'};\n"
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" own_window_hints='above, undecorated,,below',\n"
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" background_colour='pink'};\n"
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);
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l.call(0, 0);
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conky::set_config_settings(l);
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295
src/x11.cc
295
src/x11.cc
@ -73,6 +73,166 @@ char window_created = 0;
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static void update_workarea(void);
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static Window find_desktop_window(Window *p_root, Window *p_desktop);
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static Window find_subwindow(Window win, int w, int h);
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static void init_X11();
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static void deinit_X11();
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/********************* <SETTINGS> ************************/
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namespace priv {
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void out_to_x_setting::lua_setter(lua::state &l, bool init)
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{
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lua::stack_sentry s(l, -2);
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Base::lua_setter(l, init);
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if(init && do_convert(l, -1).first)
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init_X11();
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++s;
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}
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void out_to_x_setting::cleanup(lua::state &l)
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{
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lua::stack_sentry s(l, -1);
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if(do_convert(l, -1).first)
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deinit_X11();
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l.pop();
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}
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}
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namespace {
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struct colour_traits {
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static const lua::Type type = lua::TSTRING;
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static std::pair<unsigned long, bool> convert(lua::state &l, int index, const std::string &)
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{ return {get_x11_color(l.tostring(index)), true}; }
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};
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class colour_setting: public conky::simple_config_setting<unsigned long, colour_traits> {
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typedef conky::simple_config_setting<unsigned long, colour_traits> Base;
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protected:
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virtual void lua_setter(lua::state &l, bool init)
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{
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lua::stack_sentry s(l, -2);
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if(not out_to_x.get(l)) {
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// ignore if we're not using X
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l.replace(-2);
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} else
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Base::lua_setter(l, init);
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++s;
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}
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public:
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colour_setting(const std::string &name_, unsigned long default_value_ = 0)
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: Base(name_, default_value_, true)
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{}
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};
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}
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template<>
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conky::lua_traits<alignment>::Map conky::lua_traits<alignment>::map = {
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{ "top_left", TOP_LEFT },
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{ "top_right", TOP_RIGHT },
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{ "top_middle", TOP_MIDDLE },
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{ "bottom_left", BOTTOM_LEFT },
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{ "bottom_right", BOTTOM_RIGHT },
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{ "bottom_middle", BOTTOM_MIDDLE },
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{ "middle_left", MIDDLE_LEFT },
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{ "middle_middle", MIDDLE_MIDDLE },
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{ "middle_right", MIDDLE_RIGHT },
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{ "none", NONE }
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};
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template<>
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conky::lua_traits<window_type>::Map conky::lua_traits<window_type>::map = {
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{ "normal", TYPE_NORMAL },
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{ "dock", TYPE_DOCK },
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{ "panel", TYPE_PANEL },
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{ "desktop", TYPE_DESKTOP },
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{ "override", TYPE_OVERRIDE }
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};
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template<>
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conky::lua_traits<window_hints>::Map conky::lua_traits<window_hints>::map = {
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{ "undecorated", HINT_UNDECORATED },
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{ "below", HINT_BELOW },
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{ "above", HINT_ABOVE },
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{ "sticky", HINT_STICKY },
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{ "skip_taskbar", HINT_SKIP_TASKBAR },
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{ "skip_pager", HINT_SKIP_PAGER }
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};
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std::pair<uint16_t, bool>
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window_hints_traits::convert(lua::state &l, int index, const std::string &name)
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{
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typedef conky::lua_traits<window_hints> Traits;
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lua::stack_sentry s(l);
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l.checkstack(1);
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std::string hints = l.tostring(index);
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// add a sentinel to simplify the following loop
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hints += ',';
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size_t pos = 0;
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size_t newpos;
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uint16_t ret = 0;
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while((newpos = hints.find_first_of(", ", pos)) != std::string::npos) {
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if(newpos > pos) {
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l.pushstring(hints.substr(pos, newpos-pos));
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auto t = conky::lua_traits<window_hints>::convert(l, -1, name);
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if(not t.second)
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return {0, false};
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SET_HINT(ret, t.first);
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l.pop();
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}
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pos = newpos+1;
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}
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return {ret, true};
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}
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namespace {
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// used to set the default value for own_window_title
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std::string gethostnamecxx()
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{ update_uname(); return info.uname_s.nodename; }
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}
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/*
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* The order of these settings cannot be completely arbitrary. Some of them depend on others, and
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* the setters are called in the order of in which they are defined. The ordering should be
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* display_name -> out_to_x -> everything colour related
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*/
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conky::simple_config_setting<alignment> text_alignment("alignment", NONE, false);
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conky::simple_config_setting<std::string> display_name("display", std::string(), false);
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priv::out_to_x_setting out_to_x;
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#ifdef OWN_WINDOW
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conky::simple_config_setting<bool> own_window("own_window", false, false);
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conky::simple_config_setting<bool> set_transparent("own_window_transparent", false, false);
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conky::simple_config_setting<std::string> own_window_class("own_window_class",
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PACKAGE_NAME, false);
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conky::simple_config_setting<std::string> own_window_title("own_window_title",
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PACKAGE_NAME " (" + gethostnamecxx()+")", false);
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conky::simple_config_setting<window_type> own_window_type("own_window_type", TYPE_NORMAL, false);
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conky::simple_config_setting<uint16_t, window_hints_traits>
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own_window_hints("own_window_hints", 0, false);
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colour_setting background_colour("background_colour", 0);
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#ifdef BUILD_ARGB
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conky::simple_config_setting<bool> use_argb_visual("own_window_argb_visual", false, false);
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conky::range_config_setting<int> own_window_argb_value("own_window_argb_value",
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0, 255, 255, false);
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#endif
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#endif /*OWN_WINDOW*/
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/******************** </SETTINGS> ************************/
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#ifdef DEBUG
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/* WARNING, this type not in Xlib spec */
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@ -224,21 +384,11 @@ static Window find_desktop_window(Window *p_root, Window *p_desktop)
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}
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namespace {
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unsigned long colour_set = -1;
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std::string colour_str_set;
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int argb_set = -1;
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/* helper function for set_transparent_background() */
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void do_set_background(Window win, int argb)
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{
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std::string t = background_colour.get(*state);
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if(t == colour_str_set && argb_set == argb)
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return;
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colour_str_set = t;
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argb_set = argb;
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colour_set = get_x11_color(colour_str_set) | (argb_set<<24);
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XSetWindowBackground(display, win, colour_set);
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unsigned long colour = background_colour.get(*state) | (argb<<24);
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XSetWindowBackground(display, win, colour);
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}
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}
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@ -249,8 +399,7 @@ void set_transparent_background(Window win)
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#ifdef BUILD_ARGB
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if (have_argb_visual) {
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// real transparency
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do_set_background(win, set_transparent.get(*state)
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? 0 : (own_window_argb_value.get(*state) << 24));
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do_set_background(win, set_transparent.get(*state) ? 0 : own_window_argb_value.get(*state));
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} else {
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#endif /* BUILD_ARGB */
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// pseudo transparency
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@ -315,7 +464,6 @@ void destroy_window(void)
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XFreeGC(display, window.gc);
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}
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memset(&window, 0, sizeof(struct conky_window));
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colour_set = -1;
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}
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void init_window(int w, int h, char **argv, int argc)
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@ -960,120 +1108,3 @@ void xdbe_swap_buffers(void)
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}
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}
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#endif /* BUILD_XDBE */
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namespace priv {
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void out_to_x_setting::lua_setter(lua::state &l, bool init)
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{
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lua::stack_sentry s(l, -2);
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Base::lua_setter(l, init);
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if(init && do_convert(l, -1).first)
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init_X11();
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++s;
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}
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void out_to_x_setting::cleanup(lua::state &l)
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{
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lua::stack_sentry s(l, -1);
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if(do_convert(l, -1).first)
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deinit_X11();
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l.pop();
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}
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}
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template<>
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conky::lua_traits<alignment>::Map conky::lua_traits<alignment>::map = {
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{ "top_left", TOP_LEFT },
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{ "top_right", TOP_RIGHT },
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{ "top_middle", TOP_MIDDLE },
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{ "bottom_left", BOTTOM_LEFT },
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{ "bottom_right", BOTTOM_RIGHT },
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{ "bottom_middle", BOTTOM_MIDDLE },
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{ "middle_left", MIDDLE_LEFT },
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{ "middle_middle", MIDDLE_MIDDLE },
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{ "middle_right", MIDDLE_RIGHT },
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{ "none", NONE }
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};
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conky::simple_config_setting<alignment> text_alignment("alignment", NONE, false);
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conky::simple_config_setting<std::string> display_name("display", std::string(), false);
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priv::out_to_x_setting out_to_x;
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#ifdef OWN_WINDOW
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conky::simple_config_setting<bool> own_window("own_window", false, false);
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conky::simple_config_setting<bool> set_transparent("own_window_transparent", false, false);
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conky::simple_config_setting<std::string> own_window_class("own_window_class",
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PACKAGE_NAME, false);
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namespace {
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// used to set the default value for own_window_title
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std::string gethostnamecxx()
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{ update_uname(); return info.uname_s.nodename; }
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}
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conky::simple_config_setting<std::string> own_window_title("own_window_title",
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PACKAGE_NAME " (" + gethostnamecxx()+")", false);
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template<>
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conky::lua_traits<window_type>::Map conky::lua_traits<window_type>::map = {
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{ "normal", TYPE_NORMAL },
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{ "dock", TYPE_DOCK },
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{ "panel", TYPE_PANEL },
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{ "desktop", TYPE_DESKTOP },
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{ "override", TYPE_OVERRIDE }
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};
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conky::simple_config_setting<window_type> own_window_type("own_window_type", TYPE_NORMAL, false);
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template<>
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conky::lua_traits<window_hints>::Map conky::lua_traits<window_hints>::map = {
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{ "undecorated", HINT_UNDECORATED },
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{ "below", HINT_BELOW },
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{ "above", HINT_ABOVE },
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{ "sticky", HINT_STICKY },
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{ "skip_taskbar", HINT_SKIP_TASKBAR },
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{ "skip_pager", HINT_SKIP_PAGER }
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};
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std::pair<uint16_t, bool>
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window_hints_traits::convert(lua::state &l, int index, const std::string &name)
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{
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typedef conky::lua_traits<window_hints> Traits;
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lua::stack_sentry s(l);
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l.checkstack(1);
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std::string hints = l.tostring(index);
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// add a sentinel to simplify the following loop
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hints += ',';
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size_t pos = 0;
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size_t newpos;
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uint16_t ret = 0;
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while((newpos = hints.find_first_of(", ", pos)) != std::string::npos) {
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if(newpos > pos) {
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l.pushstring(hints.substr(pos, newpos-pos));
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auto t = conky::lua_traits<window_hints>::convert(l, -1, name);
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if(not t.second)
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return {0, false};
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SET_HINT(ret, t.first);
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l.pop();
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}
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pos = newpos+1;
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}
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return {ret, true};
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}
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conky::simple_config_setting<uint16_t, window_hints_traits> own_window_hints("own_window_hints",
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0, false);
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conky::simple_config_setting<std::string> background_colour("background_colour", "black", false);
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#ifdef BUILD_ARGB
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conky::simple_config_setting<bool> use_argb_visual("own_window_argb_visual", false, false);
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conky::range_config_setting<int> own_window_argb_value("own_window_argb_value",
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0, 255, 255, false);
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#endif
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#endif /*OWN_WINDOW*/
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@ -174,9 +174,6 @@ struct window_hints_traits {
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};
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extern conky::simple_config_setting<uint16_t, window_hints_traits> own_window_hints;
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// this setting is not checked for validity when set, we leave that to the caller
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// the reason for that is that we need to have X initialised in order to call XParseColor()
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extern conky::simple_config_setting<std::string> background_colour;
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#ifdef BUILD_ARGB
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extern conky::simple_config_setting<bool> use_argb_visual;
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