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Debug X11 enter & leave events

Fix import derps

Signed-off-by: Tin <tin.svagelj@live.com>
This commit is contained in:
Tin 2023-11-08 06:39:15 +01:00 committed by Brenden Matthews
parent 5d5e235467
commit bf900545c0
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@ -27,9 +27,7 @@
#include <config.h>
#ifdef BUILD_X11
#include <x11.h>
#include <X11/X.h>
#include "display-x11.hh"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wvariadic-macros"
#include <X11/Xutil.h>
@ -42,7 +40,7 @@
#endif /* BUILD_XDAMAGE */
#include "fonts.h"
#ifdef BUILD_IMLIB2
#include <imlib2.h>
#include "imlib2.h"
#endif /* BUILD_IMLIB2 */
#ifdef BUILD_MOUSE_EVENTS
#include "mouse-events.h"
@ -56,13 +54,16 @@
#include "colours.h"
#include "conky.h"
#include "display-x11.hh"
#include "gui.h"
#include "llua.h"
#include "logging.h"
/* TODO: cleanup global namespace */
#ifdef BUILD_X11
#include "x11.h"
#include "logging.h"
// TODO: cleanup externs (move to conky.h ?)
#ifdef OWN_WINDOW
extern int fixed_size, fixed_pos;
@ -234,19 +235,17 @@ inline void propagate_unconsumed_event(XEvent &ev, bool is_consumed) {
// SAFETY: XEvent is a union and all event types this function gets called for
// share same alignment and accessed fields share same offsets.
if (!is_consumed) {
XUngrabPointer(display, ev.xmotion.time);
/* forward the event to the desktop window */
ev.xmotion.window = window.desktop;
ev.xmotion.x = ev.xmotion.x_root;
ev.xmotion.y = ev.xmotion.y_root;
XSendEvent(display, window.desktop, False, capture_mask, &ev);
if (ev.type == ButtonPress) {
if (false && ev.type == ButtonPress) {
XSetInputFocus(display, window.desktop, RevertToNone, ev.xmotion.time);
} else if (false && ev.type == MotionNotify) {
XSetInputFocus(display, window.window, RevertToParent, ev.xmotion.time);
}
} else {
XGrabPointer(display, window.window, TRUE, capture_mask,
GrabModeAsync, GrabModeAsync, window.window, None, ev.xbutton.time);
XSetInputFocus(display, window.window, RevertToParent, ev.xmotion.time);
}
}
@ -572,15 +571,17 @@ bool display_output_x11::main_loop_wait(double t) {
XUngrabPointer(display, ev.xcrossing.time);
case EnterNotify:
{
bool not_over_conky = ev.xcrossing.x_root < window.x || ev.xcrossing.y_root < window.y ||
ev.xcrossing.x_root > window.x + window.width || ev.xcrossing.y_root > window.y + window.height;
bool not_over_conky = ev.xcrossing.x_root <= window.x || ev.xcrossing.y_root <= window.y ||
ev.xcrossing.x_root >= window.x + window.width || ev.xcrossing.y_root >= window.y + window.height;
static bool pointer_inside = false;
if ((not_over_conky && ev.xcrossing.type == LeaveNotify) ||
(!not_over_conky && ev.xcrossing.type == EnterNotify)) {
(!pointer_inside && ev.xcrossing.type == EnterNotify)) {
llua_mouse_hook(mouse_crossing_event(
ev.xcrossing.type == EnterNotify ? mouse_event_t::AREA_ENTER: mouse_event_t::AREA_LEAVE,
ev.xcrossing.x, ev.xcrossing.y, ev.xcrossing.x_root, ev.xcrossing.y_root
));
pointer_inside = ev.xcrossing.type == EnterNotify;
// can't propagate these events in a way that makes sense
}
}