mirror of
https://github.com/Llewellynvdm/conky.git
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Move xdbe swap stuff into x11.c.
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parent
4e88abde40
commit
c29301d02a
30
src/conky.c
30
src/conky.c
@ -7276,15 +7276,9 @@ static void draw_stuff(void)
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draw_mode = FG;
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draw_text();
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#ifdef X11
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xdbe_swap_buffers();
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if (output_methods & TO_X) {
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#ifdef HAVE_XDBE
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if (use_xdbe) {
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XdbeSwapInfo swap;
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swap.swap_window = window.window;
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swap.swap_action = XdbeBackground;
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XdbeSwapBuffers(display, &swap, 1);
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}
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#endif
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}
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#endif /* X11 */
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@ -7443,15 +7437,9 @@ static void main_loop(void)
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XResizeWindow(display, window.window, window.width,
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window.height); /* resize window */
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set_transparent_background(window.window);
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/* swap buffers */
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#ifdef HAVE_XDBE
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if (use_xdbe) {
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XdbeSwapInfo swap;
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swap.swap_window = window.window;
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swap.swap_action = XdbeBackground;
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XdbeSwapBuffers(display, &swap, 1);
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}
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/* swap buffers */
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xdbe_swap_buffers();
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#endif
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changed++;
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@ -7660,12 +7648,12 @@ static void main_loop(void)
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XFixesSetRegion(display, x11_stuff.region2, 0, 0);
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#endif /* HAVE_XDAMAGE */
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/* XDBE doesn't seem to provide a way to clear the back buffer without
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* interfering with the front buffer, other than passing XdbeBackground
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* to XdbeSwapBuffers. That means that if we're using XDBE, we need to
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* redraw the text even if it wasn't part of the exposed area. OTOH,
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* if we're not going to call draw_stuff at all, then no swap happens
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* and we can safely do nothing. */
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/* XDBE doesn't seem to provide a way to clear the back buffer
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* without interfering with the front buffer, other than passing
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* XdbeBackground to XdbeSwapBuffers. That means that if we're
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* using XDBE, we need to redraw the text even if it wasn't part of
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* the exposed area. OTOH, if we're not going to call draw_stuff at
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* all, then no swap happens and we can safely do nothing. */
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if (!XEmptyRegion(x11_stuff.region)) {
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#ifdef HAVE_XDBE
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14
src/x11.c
14
src/x11.c
@ -775,3 +775,17 @@ void set_struts(int sidenum)
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}
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}
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#endif /* OWN_WINDOW */
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#ifdef HAVE_XDBE
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void xdbe_swap_buffers(void)
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{
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if (use_xdbe) {
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XdbeSwapInfo swap;
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swap.swap_window = window.window;
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swap.swap_action = XdbeBackground;
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XdbeSwapBuffers(display, &swap, 1);
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}
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}
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#endif /* HAVE_XDBE */
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