mirror of
https://github.com/Llewellynvdm/conky.git
synced 2024-12-25 12:10:03 +00:00
upgrading libmpdclient to 0.12.0
git-svn-id: https://conky.svn.sourceforge.net/svnroot/conky/trunk/conky1@819 7f574dfc-610e-0410-a909-a81674777703
This commit is contained in:
parent
1c35f432e5
commit
c7f9e4033a
@ -1,5 +1,8 @@
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# $Id$
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2006-12-23
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* Updated to libmpdclient 0.12.0
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2006-12-22
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* client/server infrastructure and prototype for linux only (so far):
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- requires libdexter (http://sourceforge.net/projects/libdexter)
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1962
src/libmpdclient.c
1962
src/libmpdclient.c
File diff suppressed because it is too large
Load Diff
@ -1,22 +1,22 @@
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/* libmpdclient
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(c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
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(c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
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This project's homepage is: http://www.musicpd.org
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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- Neither the name of the Music Player Daemon nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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@ -28,29 +28,30 @@
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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$Id$
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*/
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#ifndef LIBMPDCLIENT_H
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#define LIBMPDCLIENT_H
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#include <sys/time.h>
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#ifdef WIN32
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# define __W32API_USE_DLLIMPORT__ 1
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#endif
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#include <sys/time.h>
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#include <stdarg.h>
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#define MPD_BUFFER_MAX_LENGTH 50000
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#define MPD_WELCOME_MESSAGE "OK MPD "
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#define MPD_ERROR_TIMEOUT 10 /* timeout trying to talk to mpd */
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#define MPD_ERROR_SYSTEM 11 /* system error */
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#define MPD_ERROR_UNKHOST 12 /* unknown host */
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#define MPD_ERROR_CONNPORT 13 /* problems connecting to port on host */
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#define MPD_ERROR_NOTMPD 14 /* mpd not running on port at host */
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#define MPD_ERROR_NORESPONSE 15 /* no response on attempting to connect */
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#define MPD_ERROR_SENDING 16 /* error sending command */
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#define MPD_ERROR_CONNCLOSED 17 /* connection closed by mpd */
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#define MPD_ERROR_ACK 18 /* ACK returned! */
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#define MPD_ERROR_BUFFEROVERRUN 19 /* Buffer was overrun! */
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#define MPD_ERROR_TIMEOUT 10 /* timeout trying to talk to mpd */
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#define MPD_ERROR_SYSTEM 11 /* system error */
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#define MPD_ERROR_UNKHOST 12 /* unknown host */
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#define MPD_ERROR_CONNPORT 13 /* problems connecting to port on host */
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#define MPD_ERROR_NOTMPD 14 /* mpd not running on port at host */
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#define MPD_ERROR_NORESPONSE 15 /* no response on attempting to connect */
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#define MPD_ERROR_SENDING 16 /* error sending command */
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#define MPD_ERROR_CONNCLOSED 17 /* connection closed by mpd */
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#define MPD_ERROR_ACK 18 /* ACK returned! */
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#define MPD_ERROR_BUFFEROVERRUN 19 /* Buffer was overrun! */
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#define MPD_ACK_ERROR_UNK -1
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#define MPD_ERROR_AT_UNK -1
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@ -73,37 +74,57 @@
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extern "C" {
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#endif
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typedef enum mpd_TagItems
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{
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MPD_TAG_ITEM_ARTIST,
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MPD_TAG_ITEM_ALBUM,
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MPD_TAG_ITEM_TITLE,
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MPD_TAG_ITEM_TRACK,
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MPD_TAG_ITEM_NAME,
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MPD_TAG_ITEM_GENRE,
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MPD_TAG_ITEM_DATE,
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MPD_TAG_ITEM_COMPOSER,
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MPD_TAG_ITEM_PERFORMER,
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MPD_TAG_ITEM_COMMENT,
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MPD_TAG_ITEM_DISC,
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MPD_TAG_ITEM_FILENAME,
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MPD_TAG_NUM_OF_ITEM_TYPES
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}mpd_TagItems;
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extern char * mpdTagItemKeys[MPD_TAG_NUM_OF_ITEM_TYPES];
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/* internal stuff don't touch this struct */
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typedef struct _mpd_ReturnElement {
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char *name;
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char *value;
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} mpd_ReturnElement;
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typedef struct _mpd_ReturnElement {
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char * name;
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char * value;
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} mpd_ReturnElement;
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/* mpd_Connection
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* holds info about connection to mpd
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* use error, and errorStr to detect errors
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*/
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typedef struct _mpd_Connection {
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/* use this to check the version of mpd */
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int version[3];
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/* IMPORTANT, you want to get the error messages from here */
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char errorStr[MPD_BUFFER_MAX_LENGTH + 1];
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int errorCode;
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int errorAt;
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/* this will be set to MPD_ERROR_* if there is an error, 0 if not */
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int error;
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/* DON'T TOUCH any of the rest of this stuff */
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int sock;
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char buffer[MPD_BUFFER_MAX_LENGTH + 1];
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int buflen;
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int bufstart;
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int doneProcessing;
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int listOks;
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int doneListOk;
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int commandList;
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mpd_ReturnElement *returnElement;
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struct timeval timeout;
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} mpd_Connection;
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typedef struct _mpd_Connection {
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/* use this to check the version of mpd */
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int version[3];
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/* IMPORTANT, you want to get the error messages from here */
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char errorStr[MPD_BUFFER_MAX_LENGTH+1];
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int errorCode;
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int errorAt;
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/* this will be set to MPD_ERROR_* if there is an error, 0 if not */
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int error;
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/* DON'T TOUCH any of the rest of this stuff */
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int sock;
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char buffer[MPD_BUFFER_MAX_LENGTH+1];
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int buflen;
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int bufstart;
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int doneProcessing;
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int listOks;
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int doneListOk;
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int commandList;
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mpd_ReturnElement * returnElement;
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struct timeval timeout;
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char *request;
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} mpd_Connection;
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/* mpd_newConnection
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* use this to open a new connection
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* even if an error has occurred
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* _timeout_ is the connection timeout period in seconds
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*/
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mpd_Connection *mpd_newConnection(const char *host, int port,
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float timeout);
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mpd_Connection * mpd_newConnection(const char * host, int port, float timeout);
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void mpd_setConnectionTimeout(mpd_Connection * connection,
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float timeout);
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void mpd_setConnectionTimeout(mpd_Connection * connection, float timeout);
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/* mpd_closeConnection
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* use this to close a connection and free'ing subsequent memory
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*/
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void mpd_closeConnection(mpd_Connection * connection);
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void mpd_closeConnection(mpd_Connection * connection);
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/* mpd_clearError
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* clears error
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*/
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void mpd_clearError(mpd_Connection * connection);
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void mpd_clearError(mpd_Connection * connection);
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/* STATUS STUFF */
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/* mpd_Status
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* holds info return from status command
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*/
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typedef struct mpd_Status {
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/* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
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int volume;
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/* 1 if repeat is on, 0 otherwise */
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int repeat;
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/* 1 if random is on, 0 otherwise */
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int random;
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/* playlist length */
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int playlistLength;
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/* playlist, use this to determine when the playlist has changed */
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long long playlist;
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/* use with MPD_STATUS_STATE_* to determine state of player */
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int state;
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/* crossfade setting in seconds */
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int crossfade;
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/* if a song is currently selected (always the case when state is
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* PLAY or PAUSE), this is the position of the currently
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* playing song in the playlist, beginning with 0
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*/
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int song;
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/* Song ID of the currently selected song */
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int songid;
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/* time in seconds that have elapsed in the currently playing/paused
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* song
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*/
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int elapsedTime;
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/* length in seconds of the currently playing/paused song */
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int totalTime;
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/* current bit rate in kbs */
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int bitRate;
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/* audio sample rate */
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unsigned int sampleRate;
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/* audio bits */
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int bits;
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/* audio channels */
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int channels;
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/* 1 if mpd is updating, 0 otherwise */
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int updatingDb;
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/* error */
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char *error;
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} mpd_Status;
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typedef struct mpd_Status {
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/* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
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int volume;
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/* 1 if repeat is on, 0 otherwise */
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int repeat;
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/* 1 if random is on, 0 otherwise */
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int random;
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/* playlist length */
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int playlistLength;
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/* playlist, use this to determine when the playlist has changed */
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long long playlist;
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/* use with MPD_STATUS_STATE_* to determine state of player */
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int state;
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/* crossfade setting in seconds */
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int crossfade;
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/* if a song is currently selected (always the case when state is
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* PLAY or PAUSE), this is the position of the currently
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* playing song in the playlist, beginning with 0
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*/
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int song;
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/* Song ID of the currently selected song */
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int songid;
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/* time in seconds that have elapsed in the currently playing/paused
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* song
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*/
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int elapsedTime;
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/* length in seconds of the currently playing/paused song */
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int totalTime;
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/* current bit rate in kbs */
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int bitRate;
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/* audio sample rate */
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unsigned int sampleRate;
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/* audio bits */
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int bits;
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/* audio channels */
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int channels;
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/* 1 if mpd is updating, 0 otherwise */
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int updatingDb;
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/* error */
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char * error;
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} mpd_Status;
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void mpd_sendStatusCommand(mpd_Connection * connection);
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void mpd_sendStatusCommand(mpd_Connection * connection);
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/* mpd_getStatus
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* returns status info, be sure to free it with mpd_freeStatus()
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* call this after mpd_sendStatusCommand()
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*/
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mpd_Status *mpd_getStatus(mpd_Connection * connection);
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mpd_Status * mpd_getStatus(mpd_Connection * connection);
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/* mpd_freeStatus
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* free's status info malloc'd and returned by mpd_getStatus
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*/
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void mpd_freeStatus(mpd_Status * status);
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void mpd_freeStatus(mpd_Status * status);
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typedef struct _mpd_Stats {
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int numberOfArtists;
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int numberOfAlbums;
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int numberOfSongs;
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unsigned long uptime;
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unsigned long dbUpdateTime;
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unsigned long playTime;
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unsigned long dbPlayTime;
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} mpd_Stats;
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typedef struct _mpd_Stats {
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int numberOfArtists;
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int numberOfAlbums;
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int numberOfSongs;
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unsigned long uptime;
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unsigned long dbUpdateTime;
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unsigned long playTime;
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unsigned long dbPlayTime;
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} mpd_Stats;
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void mpd_sendStatsCommand(mpd_Connection * connection);
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void mpd_sendStatsCommand(mpd_Connection * connection);
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mpd_Stats *mpd_getStats(mpd_Connection * connection);
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mpd_Stats * mpd_getStats(mpd_Connection * connection);
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void mpd_freeStats(mpd_Stats * stats);
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void mpd_freeStats(mpd_Stats * stats);
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/* SONG STUFF */
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@ -221,28 +240,41 @@ extern "C" {
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/* mpd_Song
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* for storing song info returned by mpd
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*/
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typedef struct _mpd_Song {
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/* filename of song */
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char *file;
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/* artist, maybe NULL if there is no tag */
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char *artist;
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/* title, maybe NULL if there is no tag */
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char *title;
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/* album, maybe NULL if there is no tag */
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char *album;
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/* track, maybe NULL if there is no tag */
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char *track;
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/* name, maybe NULL if there is no tag; it's the name of the current
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* song, f.e. the icyName of the stream */
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char *name;
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/* length of song in seconds, check that it is not MPD_SONG_NO_TIME */
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int time;
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/* if plchanges/playlistinfo/playlistid used, is the position of the
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* song in the playlist */
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int pos;
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/* song id for a song in the playlist */
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int id;
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} mpd_Song;
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typedef struct _mpd_Song {
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/* filename of song */
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char * file;
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/* artist, maybe NULL if there is no tag */
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char * artist;
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/* title, maybe NULL if there is no tag */
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char * title;
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/* album, maybe NULL if there is no tag */
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char * album;
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/* track, maybe NULL if there is no tag */
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char * track;
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/* name, maybe NULL if there is no tag; it's the name of the current
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* song, f.e. the icyName of the stream */
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char * name;
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/* date */
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char *date;
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/* added by qball */
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/* Genre */
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char *genre;
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/* Composer */
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char *composer;
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/* Disc */
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char *disc;
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/* Comment */
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char *comment;
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/* length of song in seconds, check that it is not MPD_SONG_NO_TIME */
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int time;
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/* if plchanges/playlistinfo/playlistid used, is the position of the
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* song in the playlist */
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int pos;
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/* song id for a song in the playlist */
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int id;
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} mpd_Song;
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/* mpd_newSong
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* use to allocate memory for a new mpd_Song
|
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@ -252,70 +284,70 @@ extern "C" {
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* use mpd_freeSong to free the memory for the mpd_Song, it will also
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* free memory for file, artist, etc, so don't do it yourself
|
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*/
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mpd_Song *mpd_newSong();
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mpd_Song * mpd_newSong(void);
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/* mpd_freeSong
|
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* use to free memory allocated by mpd_newSong
|
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* also it will free memory pointed to by file, artist, etc, so be careful
|
||||
*/
|
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void mpd_freeSong(mpd_Song * song);
|
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void mpd_freeSong(mpd_Song * song);
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/* mpd_songDup
|
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* works like strDup, but for a mpd_Song
|
||||
*/
|
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mpd_Song *mpd_songDup(mpd_Song * song);
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mpd_Song * mpd_songDup(mpd_Song * song);
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/* DIRECTORY STUFF */
|
||||
|
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/* mpd_Directory
|
||||
* used to store info fro directory (right now that just the path)
|
||||
*/
|
||||
typedef struct _mpd_Directory {
|
||||
char *path;
|
||||
} mpd_Directory;
|
||||
typedef struct _mpd_Directory {
|
||||
char * path;
|
||||
} mpd_Directory;
|
||||
|
||||
/* mpd_newDirectory
|
||||
* allocates memory for a new directory
|
||||
* use mpd_freeDirectory to free this memory
|
||||
*/
|
||||
mpd_Directory *mpd_newDirectory();
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||||
mpd_Directory * mpd_newDirectory(void);
|
||||
|
||||
/* mpd_freeDirectory
|
||||
* used to free memory allocated with mpd_newDirectory, and it frees
|
||||
* path of mpd_Directory, so be careful
|
||||
*/
|
||||
void mpd_freeDirectory(mpd_Directory * directory);
|
||||
void mpd_freeDirectory(mpd_Directory * directory);
|
||||
|
||||
/* mpd_directoryDup
|
||||
* works like strdup, but for mpd_Directory
|
||||
*/
|
||||
mpd_Directory *mpd_directoryDup(mpd_Directory * directory);
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||||
mpd_Directory * mpd_directoryDup(mpd_Directory * directory);
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||||
|
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/* PLAYLISTFILE STUFF */
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||||
|
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/* mpd_PlaylistFile
|
||||
* stores info about playlist file returned by lsinfo
|
||||
*/
|
||||
typedef struct _mpd_PlaylistFile {
|
||||
char *path;
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||||
} mpd_PlaylistFile;
|
||||
typedef struct _mpd_PlaylistFile {
|
||||
char * path;
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} mpd_PlaylistFile;
|
||||
|
||||
/* mpd_newPlaylistFile
|
||||
* allocates memory for new mpd_PlaylistFile, path is set to NULL
|
||||
* free this memory with mpd_freePlaylistFile
|
||||
*/
|
||||
mpd_PlaylistFile *mpd_newPlaylistFile();
|
||||
mpd_PlaylistFile * mpd_newPlaylistFile(void);
|
||||
|
||||
/* mpd_freePlaylist
|
||||
* free memory allocated for freePlaylistFile, will also free
|
||||
* path, so be careful
|
||||
*/
|
||||
void mpd_freePlaylistFile(mpd_PlaylistFile * playlist);
|
||||
void mpd_freePlaylistFile(mpd_PlaylistFile * playlist);
|
||||
|
||||
/* mpd_playlistFileDup
|
||||
* works like strdup, but for mpd_PlaylistFile
|
||||
*/
|
||||
mpd_PlaylistFile *mpd_playlistFileDup(mpd_PlaylistFile * playlist);
|
||||
mpd_PlaylistFile * mpd_playlistFileDup(mpd_PlaylistFile * playlist);
|
||||
|
||||
/* INFO ENTITY STUFF */
|
||||
|
||||
@ -329,184 +361,265 @@ extern "C" {
|
||||
/* mpd_InfoEntity
|
||||
* stores info on stuff returned info commands
|
||||
*/
|
||||
typedef struct mpd_InfoEntity {
|
||||
/* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
|
||||
* what this entity is (song, directory, etc...)
|
||||
*/
|
||||
int type;
|
||||
/* the actual data you want, mpd_Song, mpd_Directory, etc */
|
||||
union {
|
||||
mpd_Directory *directory;
|
||||
mpd_Song *song;
|
||||
mpd_PlaylistFile *playlistFile;
|
||||
} info;
|
||||
} mpd_InfoEntity;
|
||||
typedef struct mpd_InfoEntity {
|
||||
/* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
|
||||
* what this entity is (song, directory, etc...)
|
||||
*/
|
||||
int type;
|
||||
/* the actual data you want, mpd_Song, mpd_Directory, etc */
|
||||
union {
|
||||
mpd_Directory * directory;
|
||||
mpd_Song * song;
|
||||
mpd_PlaylistFile * playlistFile;
|
||||
} info;
|
||||
} mpd_InfoEntity;
|
||||
|
||||
mpd_InfoEntity *mpd_newInfoEntity();
|
||||
mpd_InfoEntity * mpd_newInfoEntity(void);
|
||||
|
||||
void mpd_freeInfoEntity(mpd_InfoEntity * entity);
|
||||
void mpd_freeInfoEntity(mpd_InfoEntity * entity);
|
||||
|
||||
/* INFO COMMANDS AND STUFF */
|
||||
|
||||
/* use this function to loop over after calling Info/Listall functions */
|
||||
mpd_InfoEntity *mpd_getNextInfoEntity(mpd_Connection * connection);
|
||||
mpd_InfoEntity * mpd_getNextInfoEntity(mpd_Connection * connection);
|
||||
|
||||
/* fetches the currently seeletect song (the song referenced by status->song
|
||||
* and status->songid*/
|
||||
void mpd_sendCurrentSongCommand(mpd_Connection * connection);
|
||||
void mpd_sendCurrentSongCommand(mpd_Connection * connection);
|
||||
|
||||
/* songNum of -1, means to display the whole list */
|
||||
void mpd_sendPlaylistInfoCommand(mpd_Connection * connection,
|
||||
int songNum);
|
||||
void mpd_sendPlaylistInfoCommand(mpd_Connection * connection, int songNum);
|
||||
|
||||
/* songId of -1, means to display the whole list */
|
||||
void mpd_sendPlaylistIdCommand(mpd_Connection * connection, int songId);
|
||||
|
||||
/* use this to get the changes in the playlist since version _playlist_ */
|
||||
void mpd_sendPlChangesCommand(mpd_Connection * connection,
|
||||
long long playlist);
|
||||
void mpd_sendPlChangesCommand(mpd_Connection * connection, long long playlist);
|
||||
|
||||
/* recursivel fetches all songs/dir/playlists in "dir* (no metadata is
|
||||
/**
|
||||
* @param connection: A valid and connected mpd_Connection.
|
||||
* @param playlist: The playlist version you want the diff with.
|
||||
* A more bandwidth efficient version of the mpd_sendPlChangesCommand.
|
||||
* It only returns the pos+id of the changes song.
|
||||
*/
|
||||
void mpd_sendPlChangesPosIdCommand(mpd_Connection * connection, long long playlist);
|
||||
|
||||
/* recursivel fetches all songs/dir/playlists in "dir* (no metadata is
|
||||
* returned) */
|
||||
void mpd_sendListallCommand(mpd_Connection * connection,
|
||||
const char *dir);
|
||||
void mpd_sendListallCommand(mpd_Connection * connection, const char * dir);
|
||||
|
||||
/* same as sendListallCommand, but also metadata is returned */
|
||||
void mpd_sendListallInfoCommand(mpd_Connection * connection,
|
||||
const char *dir);
|
||||
void mpd_sendListallInfoCommand(mpd_Connection * connection, const char * dir);
|
||||
|
||||
/* non-recursive version of ListallInfo */
|
||||
void mpd_sendLsInfoCommand(mpd_Connection * connection,
|
||||
const char *dir);
|
||||
void mpd_sendLsInfoCommand(mpd_Connection * connection, const char * dir);
|
||||
|
||||
#define MPD_TABLE_ARTIST 0
|
||||
#define MPD_TABLE_ALBUM 1
|
||||
#define MPD_TABLE_TITLE 2
|
||||
#define MPD_TABLE_FILENAME 3
|
||||
|
||||
void mpd_sendSearchCommand(mpd_Connection * connection, int table,
|
||||
const char *str);
|
||||
void mpd_sendSearchCommand(mpd_Connection * connection, int table,
|
||||
const char * str);
|
||||
|
||||
void mpd_sendFindCommand(mpd_Connection * connection, int table,
|
||||
const char *str);
|
||||
void mpd_sendFindCommand(mpd_Connection * connection, int table,
|
||||
const char * str);
|
||||
|
||||
/* LIST TAG COMMANDS */
|
||||
|
||||
/* use this function fetch next artist entry, be sure to free the returned
|
||||
/* use this function fetch next artist entry, be sure to free the returned
|
||||
* string. NULL means there are no more. Best used with sendListArtists
|
||||
*/
|
||||
char *mpd_getNextArtist(mpd_Connection * connection);
|
||||
char * mpd_getNextArtist(mpd_Connection * connection);
|
||||
|
||||
char *mpd_getNextAlbum(mpd_Connection * connection);
|
||||
char * mpd_getNextAlbum(mpd_Connection * connection);
|
||||
|
||||
char * mpd_getNextTag(mpd_Connection *connection, int table);
|
||||
|
||||
/* list artist or albums by artist, arg1 should be set to the artist if
|
||||
* listing albums by a artist, otherwise NULL for listing all artists or albums
|
||||
*/
|
||||
void mpd_sendListCommand(mpd_Connection * connection, int table,
|
||||
const char *arg1);
|
||||
void mpd_sendListCommand(mpd_Connection * connection, int table,
|
||||
const char * arg1);
|
||||
|
||||
/* SIMPLE COMMANDS */
|
||||
|
||||
void mpd_sendAddCommand(mpd_Connection * connection,
|
||||
const char *file);
|
||||
void mpd_sendAddCommand(mpd_Connection * connection, const char * file);
|
||||
|
||||
void mpd_sendDeleteCommand(mpd_Connection * connection,
|
||||
int songNum);
|
||||
void mpd_sendDeleteCommand(mpd_Connection * connection, int songNum);
|
||||
|
||||
void mpd_sendDeleteIdCommand(mpd_Connection * connection,
|
||||
int songNum);
|
||||
void mpd_sendDeleteIdCommand(mpd_Connection * connection, int songNum);
|
||||
|
||||
void mpd_sendSaveCommand(mpd_Connection * connection,
|
||||
const char *name);
|
||||
void mpd_sendSaveCommand(mpd_Connection * connection, const char * name);
|
||||
|
||||
void mpd_sendLoadCommand(mpd_Connection * connection,
|
||||
const char *name);
|
||||
void mpd_sendLoadCommand(mpd_Connection * connection, const char * name);
|
||||
|
||||
void mpd_sendRmCommand(mpd_Connection * connection,
|
||||
const char *name);
|
||||
void mpd_sendRmCommand(mpd_Connection * connection, const char * name);
|
||||
|
||||
void mpd_sendShuffleCommand(mpd_Connection * connection);
|
||||
void mpd_sendShuffleCommand(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendClearCommand(mpd_Connection * connection);
|
||||
void mpd_sendClearCommand(mpd_Connection * connection);
|
||||
|
||||
/* use this to start playing at the beginning, useful when in random mode */
|
||||
#define MPD_PLAY_AT_BEGINNING -1
|
||||
|
||||
void mpd_sendPlayCommand(mpd_Connection * connection, int songNum);
|
||||
void mpd_sendPlayCommand(mpd_Connection * connection, int songNum);
|
||||
|
||||
void mpd_sendPlayIdCommand(mpd_Connection * connection,
|
||||
int songNum);
|
||||
void mpd_sendPlayIdCommand(mpd_Connection * connection, int songNum);
|
||||
|
||||
void mpd_sendStopCommand(mpd_Connection * connection);
|
||||
void mpd_sendStopCommand(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendPauseCommand(mpd_Connection * connection,
|
||||
int pauseMode);
|
||||
void mpd_sendPauseCommand(mpd_Connection * connection, int pauseMode);
|
||||
|
||||
void mpd_sendNextCommand(mpd_Connection * connection);
|
||||
void mpd_sendNextCommand(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendPrevCommand(mpd_Connection * connection);
|
||||
void mpd_sendPrevCommand(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendMoveCommand(mpd_Connection * connection, int from,
|
||||
int to);
|
||||
void mpd_sendMoveCommand(mpd_Connection * connection, int from, int to);
|
||||
|
||||
void mpd_sendMoveIdCommand(mpd_Connection * connection, int from,
|
||||
int to);
|
||||
void mpd_sendMoveIdCommand(mpd_Connection * connection, int from, int to);
|
||||
|
||||
void mpd_sendSwapCommand(mpd_Connection * connection, int song1,
|
||||
int song2);
|
||||
void mpd_sendSwapCommand(mpd_Connection * connection, int song1, int song2);
|
||||
|
||||
void mpd_sendSwapIdCommand(mpd_Connection * connection, int song1,
|
||||
int song2);
|
||||
void mpd_sendSwapIdCommand(mpd_Connection * connection, int song1, int song2);
|
||||
|
||||
void mpd_sendSeekCommand(mpd_Connection * connection, int song,
|
||||
int time);
|
||||
void mpd_sendSeekCommand(mpd_Connection * connection, int song, int time);
|
||||
|
||||
void mpd_sendSeekIdCommand(mpd_Connection * connection, int song,
|
||||
int time);
|
||||
void mpd_sendSeekIdCommand(mpd_Connection * connection, int song, int time);
|
||||
|
||||
void mpd_sendRepeatCommand(mpd_Connection * connection,
|
||||
int repeatMode);
|
||||
void mpd_sendRepeatCommand(mpd_Connection * connection, int repeatMode);
|
||||
|
||||
void mpd_sendRandomCommand(mpd_Connection * connection,
|
||||
int randomMode);
|
||||
void mpd_sendRandomCommand(mpd_Connection * connection, int randomMode);
|
||||
|
||||
void mpd_sendSetvolCommand(mpd_Connection * connection,
|
||||
int volumeChange);
|
||||
void mpd_sendSetvolCommand(mpd_Connection * connection, int volumeChange);
|
||||
|
||||
/* WARNING: don't use volume command, its depreacted */
|
||||
void mpd_sendVolumeCommand(mpd_Connection * connection,
|
||||
int volumeChange);
|
||||
void mpd_sendVolumeCommand(mpd_Connection * connection, int volumeChange);
|
||||
|
||||
void mpd_sendCrossfadeCommand(mpd_Connection * connection,
|
||||
int seconds);
|
||||
void mpd_sendCrossfadeCommand(mpd_Connection * connection, int seconds);
|
||||
|
||||
void mpd_sendUpdateCommand(mpd_Connection * connection,
|
||||
char *path);
|
||||
void mpd_sendUpdateCommand(mpd_Connection * connection, char * path);
|
||||
|
||||
/* returns the update job id, call this after a update command*/
|
||||
int mpd_getUpdateId(mpd_Connection * connection);
|
||||
int mpd_getUpdateId(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendPasswordCommand(mpd_Connection * connection,
|
||||
const char *pass);
|
||||
void mpd_sendPasswordCommand(mpd_Connection * connection, const char * pass);
|
||||
|
||||
/* after executing a command, when your done with it to get its status
|
||||
* (you want to check connection->error for an error)
|
||||
*/
|
||||
void mpd_finishCommand(mpd_Connection * connection);
|
||||
void mpd_finishCommand(mpd_Connection * connection);
|
||||
|
||||
/* command list stuff, use this to do things like add files very quickly */
|
||||
void mpd_sendCommandListBegin(mpd_Connection * connection);
|
||||
void mpd_sendCommandListBegin(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendCommandListOkBegin(mpd_Connection * connection);
|
||||
void mpd_sendCommandListOkBegin(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendCommandListEnd(mpd_Connection * connection);
|
||||
void mpd_sendCommandListEnd(mpd_Connection * connection);
|
||||
|
||||
/* advance to the next listOk
|
||||
/* advance to the next listOk
|
||||
* returns 0 if advanced to the next list_OK,
|
||||
* returns -1 if it advanced to an OK or ACK */
|
||||
int mpd_nextListOkCommand(mpd_Connection * connection);
|
||||
int mpd_nextListOkCommand(mpd_Connection * connection);
|
||||
|
||||
/* handles SIGPIPE from full close on the server side */
|
||||
void mpd_signalHandler(int);
|
||||
typedef struct _mpd_OutputEntity {
|
||||
int id;
|
||||
char * name;
|
||||
int enabled;
|
||||
} mpd_OutputEntity;
|
||||
|
||||
void mpd_sendOutputsCommand(mpd_Connection * connection);
|
||||
|
||||
mpd_OutputEntity * mpd_getNextOutput(mpd_Connection * connection);
|
||||
|
||||
void mpd_sendEnableOutputCommand(mpd_Connection * connection, int outputId);
|
||||
|
||||
void mpd_sendDisableOutputCommand(mpd_Connection * connection, int outputId);
|
||||
|
||||
void mpd_freeOutputElement(mpd_OutputEntity * output);
|
||||
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
*
|
||||
* Queries mpd for the allowed commands
|
||||
*/
|
||||
void mpd_sendCommandsCommand(mpd_Connection * connection);
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
*
|
||||
* Queries mpd for the not allowed commands
|
||||
*/
|
||||
void mpd_sendNotCommandsCommand(mpd_Connection * connection);
|
||||
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
*
|
||||
* returns the next supported command.
|
||||
*
|
||||
* @returns a string, needs to be free'ed
|
||||
*/
|
||||
char *mpd_getNextCommand(mpd_Connection *connection);
|
||||
|
||||
/**
|
||||
* @param connection a MpdConnection
|
||||
* @param path the path to the playlist.
|
||||
*
|
||||
* List the content, with full metadata, of a stored playlist.
|
||||
*
|
||||
*/
|
||||
void mpd_sendListPlaylistInfoCommand(mpd_Connection *connection, char *path);
|
||||
/**
|
||||
* @param connection a MpdConnection
|
||||
* @param path the path to the playlist.
|
||||
*
|
||||
* List the content of a stored playlist.
|
||||
*
|
||||
*/
|
||||
void mpd_sendListPlaylistCommand(mpd_Connection *connection, char *path);
|
||||
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
* @param exact if to match exact
|
||||
*
|
||||
* starts a search, use mpd_addConstraintSearch to add
|
||||
* a constraint to the search, and mpd_commitSearch to do the actual search
|
||||
*/
|
||||
void mpd_startSearch(mpd_Connection * connection,int exact);
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
* @param field
|
||||
* @param name
|
||||
*
|
||||
*/
|
||||
void mpd_addConstraintSearch(mpd_Connection *connection, int field, char *name);
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
*
|
||||
*/
|
||||
void mpd_commitSearch(mpd_Connection *connection);
|
||||
|
||||
/**
|
||||
* @param connection a #mpd_Connection
|
||||
* @param field The field to search
|
||||
*
|
||||
* starts a search for fields... f.e. get a list of artists would be:
|
||||
* mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
|
||||
* mpd_commitSearch(connection);
|
||||
*
|
||||
* or get a list of artist in genre "jazz" would be:
|
||||
* @code
|
||||
* mpd_startFieldSearch(connection, MPD_TAG_ITEM_ARTIST);
|
||||
* mpd_addConstraintSearch(connection, MPD_TAG_ITEM_GENRE, "jazz")
|
||||
* mpd_commitSearch(connection);
|
||||
* @endcode
|
||||
*
|
||||
* mpd_startSearch will return a list of songs (and you need mpd_getNextInfoEntity)
|
||||
* this one will return a list of only one field (the field specified with field) and you need
|
||||
* mpd_getNextTag to get the results
|
||||
*/
|
||||
void mpd_startFieldSearch(mpd_Connection * connection,int field);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user