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Update conky_window Lua table when it changes.
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@ -7313,6 +7313,10 @@ static void main_loop(void)
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set_transparent_background(window.window);
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changed++;
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#ifdef HAVE_LUA
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/* update lua window globals */
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llua_update_window_table(text_start_x, text_start_y, text_width, text_height);
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#endif /* HAVE_LUA */
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}
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/* move window if it isn't in right position */
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