- Fix unclosed OBJ in core.cc when target is OpenBSD
- `to_real_path` changes:
- Canonicalize result to mimic `realpath` behavior
- Partially implement `to_real_path` for OpenBSD
- Add more tests for `to_real_path`.
- Build system improvements:
- Use same i18n include/link logic for all platforms
- Replace `HAVE_SOME_SOUNDCARD_H` and `HAVE_LINUX_SOUNDCARD_H` with `HAVE_SOUNDCARD_H`
and use other defines (__linux__) to guard include
- Replace `<XXX>_LIBRARIES` with `<XXX>_LINK_LIBRARIES` for linking.
- Libraries weren't in default linker search path on OpenBSD
- OpenBSD specific:
- Fix bsdapm.cc
- Remove diskio stats stubs
- Stub get_battery_short_status
- Remove `-stdlib=libc++` build flag on OpenBSD
Signed-off-by: Tin Švagelj <tin.svagelj@live.com>
Co-authored-by: gmb <gmb@openbsd76.my.domain>
Co-authored-by: Tin Švagelj <tin.svagelj@live.com>
this fixes tests that ended up comparing zero alpha to an unitialized alpha value
also improve reporting so that failing color comparison tests will print the color in hex
Co-authored-by: bi4k8 <bi4k8@github>
* specials: comment all parser cases
* specials: scan_graph: early-return if args is null
* specials: fix logic in scan_graph
* tests: add scan_graph parsing test
* specials: separate command parsing from graph parsing
this simplifies the implementation of graph parsing and makes it less ambiguous to parse graphs in contexts where commands are not expected
* specials: tweak comments in scan_graph
* tests: update for scan_command separation
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Co-authored-by: bi4k8 <bi4k8@github>
* gradient, colours: use 24-bit colour depth internally on Wayland
our Colour type assumes this anyway; lower colour depth should be handled by display backends
* core: restore gradient color computation
this was mistakenly disabled when moving to a unified Colour representation
* core, gradient: use Colour type
* tests: gradient: always test hsv/hcl
colour computations no longer depend on the display backends we compile with, so these can be tested unconditionally now
* gradients, specials: use Color type
this makes specials now accept color names as well as hex codes, and removes all notions of color depth from gradient calculations
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Co-authored-by: bi4k8 <bi4k8@github>
It's not quite clear to me what the intent was here, but I don't believe
this change was correct. We shouldn't block on callbacks within the main
loop.
This fixes #901.