/* -*- mode: c++; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: t -*- * vim: ts=4 sw=4 noet ai cindent syntax=cpp * * Conky, a system monitor, based on torsmo * * Copyright (c) 2009 Toni Spets * Copyright (c) 2005-2010 Brenden Matthews, Philip Kovacs, et. al. * (see AUTHORS) * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LUA_H_ #define LUA_H_ extern "C" { #include #include #include } #include #ifdef BUILD_X11 #include "x11.h" #endif /* BUILD_X11 */ #define LUAPREFIX "conky_" /* load a lua script */ void llua_load(const char *script); /* close lua stuff */ void llua_close(void); #ifdef HAVE_SYS_INOTIFY_H /* check our lua inotify status */ void llua_inotify_query(int wd, int mask); #endif /* HAVE_SYS_INOTIFY_H */ void llua_set_startup_hook(const char *args); void llua_set_shutdown_hook(const char *args); void llua_startup_hook(void); void llua_shutdown_hook(void); #ifdef BUILD_X11 void llua_draw_pre_hook(void); void llua_draw_post_hook(void); void llua_set_draw_pre_hook(const char *args); void llua_set_draw_post_hook(const char *args); void llua_setup_window_table(int text_start_x, int text_start_y, int text_width, int text_height); void llua_update_window_table(int text_start_x, int text_start_y, int text_width, int text_height); #endif /* BUILD_X11 */ void llua_setup_info(struct information *i, double u_interval); void llua_update_info(struct information *i, double u_interval); void print_lua(struct text_object *, char *, int); void print_lua_parse(struct text_object *, char *, int); double lua_barval(struct text_object *); #endif /* LUA_H_*/