/*
*
* Conky, a system monitor, based on torsmo
*
* Please see COPYING for details
*
* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#pragma once
#include "config.h"
#include "colours.h"
#include "setting.hh"
namespace priv {
struct colour_traits {
static const lua::Type type = lua::TSTRING;
typedef Colour Type;
static inline std::pair convert(lua::state &l, int index,
const std::string &) {
return {parse_color(l.tostring(index)), true};
}
};
class colour_setting
: public conky::simple_config_setting {
typedef conky::simple_config_setting Base;
protected:
virtual void lua_setter(lua::state &l, bool init);
public:
colour_setting(const std::string &name_, unsigned long default_value_ = 0)
: Base(name_, Colour::from_argb32(default_value_), true) {}
};
} // namespace priv
#define COLORS_CUSTOM 10
extern priv::colour_setting color[COLORS_CUSTOM];
extern priv::colour_setting default_color;
const unsigned long white_argb32 = 0xffffffff;
const unsigned long black_argb32 = 0xff000000;