/* * * Conky, a system monitor, based on torsmo * * Any original torsmo code is licensed under the BSD license * * All code written since the fork of torsmo is licensed under the GPL * * Please see COPYING for details * * Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen * Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al. * (see AUTHORS) * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef _COLOURS_H #define _COLOURS_H #include #include #include #include #ifdef BUILD_X11 #include "x11.h" #endif /* BUILD_X11 */ struct Colour { uint8_t red; uint8_t green; uint8_t blue; uint8_t alpha; public: // Compare two instances. bool operator==(const Colour &c) const { return c.red == red && c.green == green && c.blue == blue && c.alpha == alpha; } // Express the color as a 32-bit ARGB integer (alpha in MSB). uint32_t to_argb32(void) { uint32_t out; out = alpha << 24 | red << 16 | green << 8 | blue; return out; } // Construct from a 32-bit ARGB integer (alpha in MSB). static Colour from_argb32(uint32_t argb); #ifdef BUILD_X11 unsigned long to_x11_color(Display *display, int screen, bool premultiply = false) { if (display == nullptr) { /* cannot work if display is not open */ return 0; } XColor xcolor{}; xcolor.red = red * 257; xcolor.green = green * 257; xcolor.blue = blue * 257; if (XAllocColor(display, DefaultColormap(display, screen), &xcolor) == 0) { // NORM_ERR("can't allocate X color"); return 0; } unsigned long pixel = static_cast(xcolor.pixel) & 0xffffff; #ifdef BUILD_ARGB if (have_argb_visual) { if (premultiply) pixel = (red * alpha / 255) << 16 | (green * alpha / 255) << 8 | (blue * alpha / 255); pixel |= ((unsigned long)alpha << 24); } #endif /* BUILD_ARGB */ return pixel; } #endif /* BUILD_X11 */ }; extern Colour error_colour; Colour parse_color(const std::string &colour); // XXX: when everyone uses C++ strings, remove this C version Colour parse_color(const char *); #endif /* _COLOURS_H */