/* * * Conky, a system monitor, based on torsmo * * Any original torsmo code is licensed under the BSD license * * All code written since the fork of torsmo is licensed under the GPL * * Please see COPYING for details * * Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen * Copyright (c) 2005-2024 Brenden Matthews, Philip Kovacs, et. al. * (see AUTHORS) * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef _COLOURS_H_ #define _COLOURS_H_ #include "config.h" #include #include #include #include #include #ifdef BUILD_X11 #include #endif /* BUILD_X11 */ struct Colour { uint8_t red; uint8_t green; uint8_t blue; uint8_t alpha = 0xff; public: Colour() = default; Colour(uint8_t r, uint8_t g, uint8_t b, uint8_t a = UINT8_MAX) : red(r), green(g), blue(b), alpha(a) {} Colour(const Colour &) = default; Colour(Colour &&) = default; void operator=(const Colour &c) { red = c.red; green = c.green; blue = c.blue; alpha = c.alpha; } // Compare two instances. bool operator==(const Colour &c) const { return c.red == red && c.green == green && c.blue == blue && c.alpha == alpha; } uint8_t *data() { return reinterpret_cast(this); } // Express the color as a 32-bit ARGB integer (alpha in MSB). uint32_t to_argb32(void) const { uint32_t out; out = alpha << 24 | red << 16 | green << 8 | blue; return out; } // Construct from a 32-bit ARGB integer (alpha in MSB). static Colour from_argb32(uint32_t argb); class Hash { public: size_t operator()(const Colour &c) const { return c.to_argb32(); } }; #ifdef BUILD_X11 unsigned long to_x11_color(Display *display, int screen, bool transparency = false, bool premultiply = false); #endif /* BUILD_X11 */ }; const Colour ERROR_COLOUR = Colour{UINT8_MAX, 0, 0, UINT8_MAX}; Colour parse_color(const std::string &color); #endif /* _COLOURS_H_ */