/* $Id$ */ /* * audacious.c: conky support for audacious music player * * Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA. * */ #include #include #include #include #include "config.h" #include "conky.h" #include "audacious.h" #include "timed_thread.h" /* access to this item array is synchronized */ static audacious_t audacious_items; /* ----------------------------------------- * Conky update function for audacious data. * ----------------------------------------- */ void update_audacious(void) { /* The worker thread is updating audacious_items array asynchronously to the main conky thread. We merely copy the audacious_items array into the main thread's info structure when the main thread's update cycle fires. */ if (!info.audacious.p_timed_thread) return; timed_thread_lock (info.audacious.p_timed_thread); memcpy(&info.audacious.items,audacious_items,sizeof(audacious_items)); timed_thread_unlock (info.audacious.p_timed_thread); } /* ------------------------------------------------------------ * Create a worker thread for audacious media player status. * * Returns 0 on success, -1 on error. * ------------------------------------------------------------*/ int create_audacious_thread(void) { if (!info.audacious.p_timed_thread) info.audacious.p_timed_thread = timed_thread_create (audacious_thread_func, NULL, 1000000); if (!info.audacious.p_timed_thread || timed_thread_run (info.audacious.p_timed_thread)) return (-1); return 0; } /* ------------------------------------------------ * Destroy audacious player status thread. * * Returns 0 on success, -1 on error. * ------------------------------------------------ */ int destroy_audacious_thread(void) { /* Is a worker is thread running? If not, no error. */ if (!info.audacious.p_timed_thread) return(0); timed_thread_destroy (info.audacious.p_timed_thread, &info.audacious.p_timed_thread); return 0; } /* --------------------------------------------------- * Worker thread function for audacious data sampling. * --------------------------------------------------- */ void *audacious_thread_func(void *pvoid) { static audacious_t items; gint session,playpos,frames,length; gint rate,freq,chans; gchar *psong,*pfilename; pvoid=(void *)pvoid; /* avoid warning */ session=0; psong=NULL; pfilename=NULL; /* Loop until the main thread sets the runnable signal to 0i via timed_thread_destroy. */ while (1) { if (!xmms_remote_is_running (session)) { memset(&items,0,sizeof(items)); strcpy(items[AUDACIOUS_STATUS],"Not running"); goto next_iter; } /* Player status */ if (xmms_remote_is_paused (session)) strcpy(items[AUDACIOUS_STATUS],"Paused"); else if (xmms_remote_is_playing (session)) strcpy(items[AUDACIOUS_STATUS],"Playing"); else strcpy(items[AUDACIOUS_STATUS],"Stopped"); /* Current song title */ playpos = xmms_remote_get_playlist_pos (session); psong = xmms_remote_get_playlist_title (session, playpos); if (psong) { strncpy(items[AUDACIOUS_TITLE],psong,sizeof(items[AUDACIOUS_TITLE])-1); g_free (psong); psong=NULL; } /* Current song length as MM:SS */ frames = xmms_remote_get_playlist_time (session,playpos); length = frames / 1000; snprintf(items[AUDACIOUS_LENGTH],sizeof(items[AUDACIOUS_LENGTH])-1, "%d:%.2d", length / 60, length % 60); /* Current song length in seconds */ snprintf(items[AUDACIOUS_LENGTH_SECONDS],sizeof(items[AUDACIOUS_LENGTH_SECONDS])-1, "%d", length); /* Current song position as MM:SS */ frames = xmms_remote_get_output_time (session); length = frames / 1000; snprintf(items[AUDACIOUS_POSITION],sizeof(items[AUDACIOUS_POSITION])-1, "%d:%.2d", length / 60, length % 60); /* Current song position in seconds */ snprintf(items[AUDACIOUS_POSITION_SECONDS],sizeof(items[AUDACIOUS_POSITION_SECONDS])-1, "%d", length); /* Current song bitrate */ xmms_remote_get_info (session, &rate, &freq, &chans); snprintf(items[AUDACIOUS_BITRATE],sizeof(items[AUDACIOUS_BITRATE])-1, "%d", rate); /* Current song frequency */ snprintf(items[AUDACIOUS_FREQUENCY],sizeof(items[AUDACIOUS_FREQUENCY])-1, "%d", freq); /* Current song channels */ snprintf(items[AUDACIOUS_CHANNELS],sizeof(items[AUDACIOUS_CHANNELS])-1, "%d", chans); /* Current song filename */ pfilename = xmms_remote_get_playlist_file (session,playpos); if (pfilename) { strncpy(items[AUDACIOUS_FILENAME],pfilename,sizeof(items[AUDACIOUS_FILENAME])-1); g_free (pfilename); pfilename=NULL; } /* Length of the Playlist (number of songs) */ length = xmms_remote_get_playlist_length (session); snprintf(items[AUDACIOUS_PLAYLIST_LENGTH],sizeof(items[AUDACIOUS_PLAYLIST_LENGTH])-1, "%d", length); /* Playlist position (index of song) */ snprintf(items[AUDACIOUS_PLAYLIST_POSITION],sizeof(items[AUDACIOUS_PLAYLIST_POSITION])-1, "%d", playpos+1); next_iter: /* Deliver the refreshed items array to audacious_items. */ timed_thread_lock (info.audacious.p_timed_thread); memcpy(&audacious_items,items,sizeof(items)); timed_thread_unlock (info.audacious.p_timed_thread); if (timed_thread_test (info.audacious.p_timed_thread)) timed_thread_exit (info.audacious.p_timed_thread); } }