/* -*- mode: c++; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: t -*- * vim: ts=4 sw=4 noet ai cindent syntax=cpp * * audacious.h: conky support for audacious music player * * Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA. * */ #ifndef AUDACIOUS_H #define AUDACIOUS_H void print_audacious_status(struct text_object *, char *, int); void print_audacious_title(struct text_object *, char *, int); void print_audacious_length(struct text_object *, char *, int); void print_audacious_length_seconds(struct text_object *, char *, int); void print_audacious_position(struct text_object *, char *, int); void print_audacious_position_seconds(struct text_object *, char *, int); void print_audacious_bitrate(struct text_object *, char *, int); void print_audacious_frequency(struct text_object *, char *, int); void print_audacious_channels(struct text_object *, char *, int); void print_audacious_filename(struct text_object *, char *, int); void print_audacious_playlist_length(struct text_object *, char *, int); void print_audacious_playlist_position(struct text_object *, char *, int); void print_audacious_main_volume(struct text_object *, char *, int); double audacious_barval(struct text_object *); #endif /* AUDACIOUS_H */