#!/bin/bash set -e set -x # building in temporary directory to keep system clean # use RAM disk if possible (as in: not building on CI system like Travis, and RAM disk is available) if [ "$CI" == "" ] && [ -d /dev/shm ]; then TEMP_BASE=/dev/shm else TEMP_BASE=/tmp fi BUILD_DIR=$(mktemp -d -p "$TEMP_BASE" AppImageLauncher-build-XXXXXX) # make sure to clean up build dir, even if errors occur cleanup () { if [ -d "$BUILD_DIR" ]; then rm -rf "$BUILD_DIR" fi } trap cleanup EXIT # store repo root as variable REPO_ROOT=$(readlink -f $(dirname $(dirname $0))) OLD_CWD=$(readlink -f .) # switch to build dir pushd "$BUILD_DIR" # configure build files with cmake # we need to explicitly set the install prefix, as CMake's default is /usr/local for some reason... cmake -DRELEASE=ON -DCMAKE_INSTALL_PREFIX=/usr "$REPO_ROOT" # build project and install files into AppDir make -j4 make install DESTDIR=AppDir wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage # make them executable chmod +x linuxdeploy-x86_64.AppImage ./linuxdeploy-x86_64.AppImage \ --appdir AppDir \ -e AppDir/usr/bin/conky \ -i AppDir/usr/share/icons/hicolor/scalable/apps/conky-logomark-violet.svg \ -d AppDir/usr/share/applications/conky.desktop \ --output appimage wget https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage chmod +x appimagetool-x86_64.AppImage ./appimagetool-x86_64.AppImage conky*.AppImage --sign mv conky*.AppImage "$OLD_CWD"