/* * * Conky, a system monitor, based on torsmo * * Please see COPYING for details * * Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al. * (see AUTHORS) * All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "colours.h" #include "config.h" #include "setting.hh" namespace priv { struct colour_traits { static const lua::Type type = lua::TSTRING; typedef Colour Type; static inline std::pair convert(lua::state &l, int index, const std::string &) { return {parse_color(l.tostring(index)), true}; } }; class colour_setting : public conky::simple_config_setting { typedef conky::simple_config_setting Base; protected: virtual void lua_setter(lua::state &l, bool init); public: colour_setting(const std::string &name_, unsigned long default_value_ = 0) : Base(name_, Colour::from_argb32(default_value_), true) {} }; } // namespace priv #define COLORS_CUSTOM 10 extern priv::colour_setting color[COLORS_CUSTOM]; extern priv::colour_setting default_color; const unsigned long white_argb32 = 0xffffffff; const unsigned long black_argb32 = 0xff000000;