/* temphelper.c: aid in converting temperature units * * Copyright (C) 2008 Phil Sutter * * This library is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA. * * vim: ts=4 sw=4 noet ai cindent syntax=c * */ #include "config.h" #include #include #include #include #include #include "temphelper.h" #include "conky.h" /* default to output in celsius */ static enum TEMP_UNIT output_unit = TEMP_CELSIUS; static double fahrenheit_to_celsius(double n) { return ((n - 32) * 5 / 9); } static double celsius_to_fahrenheit(double n) { return ((n * 9 / 5) + 32); } int set_temp_output_unit(const char *name) { long i; int rc = 0; char *buf; if (!name) return 1; buf = strdup(name); for (i = 0; i < (long)strlen(name); i++) buf[i] = tolower(name[i]); if (!strcmp(buf, "celsius")) output_unit = TEMP_CELSIUS; else if (!strcmp(buf, "fahrenheit")) output_unit = TEMP_FAHRENHEIT; else rc = 1; free(buf); return rc; } static double convert_temp_output(double n, enum TEMP_UNIT input_unit) { if (input_unit == output_unit) return n; switch(output_unit) { case TEMP_CELSIUS: return fahrenheit_to_celsius(n); case TEMP_FAHRENHEIT: return celsius_to_fahrenheit(n); } /* NOT REACHED */ return 0.0; } int temp_print(char *p, size_t p_max_size, double n, enum TEMP_UNIT input_unit) { int out; size_t plen; out = round_to_int_temp(convert_temp_output(n, input_unit)); plen = spaced_print(p, p_max_size, "%d", 3, out); return !(plen >= p_max_size); }