#include "catch2/catch.hpp" #include #include TEST_CASE("parse_color correctly parses colours", "[colours][parse_color]") { SECTION("parsing hex red") { auto colour = parse_color("#ff0000"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 255); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 0); } SECTION("parsing hex green") { auto colour = parse_color("#00ff00"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 255); REQUIRE(colour.blue == 0); } SECTION("parsing hex blue") { auto colour = parse_color("#0000ff"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 255); } SECTION("parsing hex red") { auto colour = parse_color("#ff0000"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 255); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 0); } SECTION("parsing hex green") { auto colour = parse_color("#00ff00"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 255); REQUIRE(colour.blue == 0); } SECTION("parsing hex blue") { auto colour = parse_color("#0000ff"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 255); } SECTION("argb values produce the expected result") { auto colour = Colour::from_argb32(0x11223344); REQUIRE(colour.alpha == 0x11); REQUIRE(colour.red == 0x22); REQUIRE(colour.green == 0x33); REQUIRE(colour.blue == 0x44); } SECTION("it parses the colour red") { auto colour = parse_color("red"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 255); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 0); } SECTION("it parses the colour green") { auto colour = parse_color("green"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 255); REQUIRE(colour.blue == 0); } SECTION("it parses the colour blue") { auto colour = parse_color("blue"); REQUIRE(colour.alpha == 255); REQUIRE(colour.red == 0); REQUIRE(colour.green == 0); REQUIRE(colour.blue == 255); } SECTION("two identical colours should be equal") { auto c = GENERATE(take(100, random((uint32_t)0, (uint32_t)0xffffffff))); auto colour1 = Colour::from_argb32(c); auto colour2 = Colour::from_argb32(c); REQUIRE(colour1 == colour2); } }