conky/src/gui.cc

232 lines
7.2 KiB
C++

/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "gui.h"
#include "colour-settings.h"
#include "common.h"
#include "config.h"
#include "conky.h"
#include "logging.h"
#include "wl.h"
#ifdef BUILD_IMLIB2
#include "imlib2.h"
#endif /* BUILD_IMLIB2 */
#ifndef OWN_WINDOW
#include <iostream>
#endif
/* basic display attributes */
int display_width;
int display_height;
int screen;
/* workarea where window / text is aligned (from _NET_WORKAREA on X11) */
int workarea[4];
/* Window stuff */
char window_created = 0;
/* local prototypes */
#ifdef BUILD_X11
void x11_init_window(lua::state &l, bool own);
#endif /*BUILD_X11*/
/********************* <SETTINGS> ************************/
bool out_to_gui(lua::state &l) {
bool to_gui = false;
#ifdef BUILD_X11
to_gui |= out_to_x.get(l);
#endif /* BUILD_X11 */
#ifdef BUILD_WAYLAND
to_gui |= out_to_wayland.get(l);
#endif /* BUILD_WAYLAND */
return to_gui;
}
namespace priv {
void own_window_setting::lua_setter(lua::state &l, bool init) {
lua::stack_sentry s(l, -2);
Base::lua_setter(l, init);
if (init) {
if (do_convert(l, -1).first) {
#ifndef OWN_WINDOW
std::cerr << "Support for the own_window setting has been "
"disabled during compilation\n";
l.pop();
l.pushboolean(false);
#endif
}
if (out_to_gui(l)) {
#ifdef BUILD_X11
x11_init_window(l, do_convert(l, -1).first);
#endif /*BUILD_X11*/
} else {
// own_window makes no sense when not drawing to X
l.pop();
l.pushboolean(false);
}
}
++s;
}
} // namespace priv
template <>
conky::lua_traits<alignment>::Map conky::lua_traits<alignment>::map = {
{"top_left", TOP_LEFT},
{"top_right", TOP_RIGHT},
{"top_middle", TOP_MIDDLE},
{"bottom_left", BOTTOM_LEFT},
{"bottom_right", BOTTOM_RIGHT},
{"bottom_middle", BOTTOM_MIDDLE},
{"middle_left", MIDDLE_LEFT},
{"middle_middle", MIDDLE_MIDDLE},
{"middle_right", MIDDLE_RIGHT},
{"tl", TOP_LEFT},
{"tr", TOP_RIGHT},
{"tm", TOP_MIDDLE},
{"bl", BOTTOM_LEFT},
{"br", BOTTOM_RIGHT},
{"bm", BOTTOM_MIDDLE},
{"ml", MIDDLE_LEFT},
{"mm", MIDDLE_MIDDLE},
{"mr", MIDDLE_RIGHT},
{"none", NONE}};
#ifdef OWN_WINDOW
template <>
conky::lua_traits<window_type>::Map conky::lua_traits<window_type>::map = {
{"normal", TYPE_NORMAL}, {"dock", TYPE_DOCK},
{"panel", TYPE_PANEL}, {"desktop", TYPE_DESKTOP},
{"utility", TYPE_UTILITY}, {"override", TYPE_OVERRIDE}};
template <>
conky::lua_traits<window_hints>::Map conky::lua_traits<window_hints>::map = {
{"undecorated", HINT_UNDECORATED},
{"below", HINT_BELOW},
{"above", HINT_ABOVE},
{"sticky", HINT_STICKY},
{"skip_taskbar", HINT_SKIP_TASKBAR},
{"skip_pager", HINT_SKIP_PAGER}};
std::pair<uint16_t, bool> window_hints_traits::convert(
lua::state &l, int index, const std::string &name) {
lua::stack_sentry s(l);
l.checkstack(1);
std::string hints = l.tostring(index);
// add a sentinel to simplify the following loop
hints += ',';
size_t pos = 0;
size_t newpos;
uint16_t ret = 0;
while ((newpos = hints.find_first_of(", ", pos)) != std::string::npos) {
if (newpos > pos) {
l.pushstring(hints.substr(pos, newpos - pos));
auto t = conky::lua_traits<window_hints>::convert(l, -1, name);
if (!t.second) { return {0, false}; }
SET_HINT(ret, t.first);
l.pop();
}
pos = newpos + 1;
}
return {ret, true};
}
#endif
#ifdef OWN_WINDOW
namespace {
// used to set the default value for own_window_title
std::string gethostnamecxx() {
update_uname();
return info.uname_s.nodename;
}
} // namespace
#endif /* OWN_WINDOW */
/*
* The order of these settings cannot be completely arbitrary. Some of them
* depend on others, and the setters are called in the order in which they are
* defined. The order should be: x11_display_name -> out_to_x -> everything
* colour related -> border_*, own_window_*, etc -> own_window -> double_buffer
* -> imlib_cache_size.
*
* The settings order can be modified with the settings_ordering vector in
* setting.cc.
*/
conky::simple_config_setting<alignment> text_alignment("alignment", BOTTOM_LEFT,
false);
priv::colour_setting default_shade_color("default_shade_color", black_argb32);
priv::colour_setting default_outline_color("default_outline_color",
black_argb32);
conky::range_config_setting<int> border_inner_margin(
"border_inner_margin", 0, std::numeric_limits<int>::max(), 3, true);
conky::range_config_setting<int> border_outer_margin(
"border_outer_margin", 0, std::numeric_limits<int>::max(), 1, true);
conky::range_config_setting<int> border_width("border_width", 0,
std::numeric_limits<int>::max(),
1, true);
#ifdef OWN_WINDOW
conky::simple_config_setting<std::string> own_window_title(
"own_window_title", PACKAGE_NAME " (" + gethostnamecxx() + ")", false);
#endif /* OWN_WINDOW */
#if defined(OWN_WINDOW) && defined(BUILD_X11)
conky::simple_config_setting<std::string> own_window_class("own_window_class",
PACKAGE_NAME, false);
conky::simple_config_setting<window_type> own_window_type("own_window_type",
TYPE_NORMAL, false);
conky::simple_config_setting<uint16_t, window_hints_traits> own_window_hints(
"own_window_hints", 0, false);
#endif /* OWN_WINDOW && BUILD_X11 */
#if defined(OWN_WINDOW) || defined(BUILD_WAYLAND)
priv::colour_setting background_colour("own_window_colour", 0);
conky::simple_config_setting<bool> set_transparent("own_window_transparent",
false, false);
#endif /* OWN_WINDOW || BUILD_WAYLAND */
#if defined(BUILD_ARGB) || defined(BUILD_WAYLAND)
conky::simple_config_setting<bool> use_argb_visual("own_window_argb_visual",
false, false);
conky::range_config_setting<int> own_window_argb_value("own_window_argb_value",
0, 255, 255, false);
#endif /* BUILD_ARGB || BUILD_WAYLAND */
priv::own_window_setting own_window;
/******************** </SETTINGS> ************************/