conky/src/scroll.cc

341 lines
9.5 KiB
C++

/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <vector>
#include "colours.h"
#include "conky.h"
#include "core.h"
#include "display-output.hh"
#include "logging.h"
#include "specials.h"
#include "text_object.h"
/**
* Length of a character in bytes.
* @param c first byte of the character
*/
inline int scroll_character_length(char c) {
#ifdef BUILD_GUI
if (utf8_mode.get(*state)) {
auto uc = static_cast<unsigned char>(c);
int len = 0;
if ((uc & 0x80) == 0) { return 1; }
while (len < 7 && (uc & (0x80 >> len)) != 0) { ++len; }
return len;
}
#else /* BUILD_GUI */
(void)c;
#endif /* BUILD_GUI */
return 1;
}
/**
* Check if a byte should be skipped when counting characters to scroll text to
* right.
*/
inline bool scroll_check_skip_byte(char c) {
#ifdef BUILD_GUI
// Check if byte matches UTF-8 continuation byte pattern (0b10xxxxxx)
if (utf8_mode.get(*state) && (c & 0xC0) == 0x80) { return true; }
#endif
return SPECIAL_CHAR == c;
}
#define SCROLL_LEFT 1
#define SCROLL_RIGHT 2
#define SCROLL_WAIT 3
struct scroll_data {
char *text;
unsigned int show;
unsigned int step;
int wait;
unsigned int wait_arg;
signed int start;
Colour resetcolor;
int direction;
};
/**
* Get count of characters to right from (sd->start) position.
*/
static unsigned int scroll_count_characters_to_right(
struct scroll_data *sd, const std::vector<char> &buf) {
unsigned int n = 0;
unsigned int offset = sd->start;
while ('\0' != buf[offset] && offset < buf.size()) {
offset += scroll_character_length(buf[offset]);
++n;
}
return n;
}
static void scroll_scroll_left(struct scroll_data *sd,
const std::vector<char> &buf,
unsigned int amount) {
for (unsigned int i = 0; (i < amount) && (buf[sd->start] != '\0') &&
(static_cast<unsigned int>(sd->start) < buf.size());
++i) {
sd->start += scroll_character_length(buf[sd->start]);
}
if (buf[sd->start] == 0 ||
static_cast<unsigned int>(sd->start) > strlen(buf.data())) {
sd->start = 0;
}
}
static void scroll_scroll_right(struct scroll_data *sd,
const std::vector<char> &buf,
unsigned int amount) {
for (unsigned int i = 0; i < amount; ++i) {
if (sd->start <= 0) { sd->start = static_cast<int>(strlen(&(buf[0]))); }
while (--(sd->start) >= 0) {
if (!scroll_check_skip_byte(buf[sd->start])) { break; }
}
}
}
void parse_scroll_arg(struct text_object *obj, const char *arg,
void *free_at_crash, char *free_at_crash2) {
struct scroll_data *sd;
int n1 = 0, n2 = 0;
char dirarg[6];
sd = static_cast<struct scroll_data *>(malloc(sizeof(struct scroll_data)));
memset(sd, 0, sizeof(struct scroll_data));
sd->resetcolor = get_current_text_color();
sd->step = 1;
sd->direction = SCROLL_LEFT;
if ((arg != nullptr) && sscanf(arg, "%5s %n", dirarg, &n1) == 1) {
if (strcasecmp(dirarg, "right") == 0 || strcasecmp(dirarg, "r") == 0) {
sd->direction = SCROLL_RIGHT;
} else if (strcasecmp(dirarg, "wait") == 0 ||
strcasecmp(dirarg, "w") == 0) {
sd->direction = SCROLL_WAIT;
} else if (strcasecmp(dirarg, "left") != 0 &&
strcasecmp(dirarg, "l") != 0) {
n1 = 0;
}
}
if ((arg == nullptr) || sscanf(arg + n1, "%u %n", &sd->show, &n2) <= 0) {
free(sd);
#ifdef BUILD_GUI
free(obj->next);
#endif
free(free_at_crash2);
CRIT_ERR_FREE(obj, free_at_crash,
"scroll needs arguments: [left|right|wait] <length> [<step>] "
"[interval] <text>");
}
n1 += n2;
if (sscanf(arg + n1, "%u %n", &sd->step, &n2) == 1) {
n1 += n2;
} else {
sd->step = 1;
}
if (sscanf(arg + n1, "%u %n", &sd->wait_arg, &n2) == 1) {
n1 += n2;
sd->wait = sd->wait_arg;
} else {
sd->wait_arg = sd->wait = 0;
}
sd->text = static_cast<char *>(malloc(strlen(arg + n1) + sd->show + 1));
if (strlen(arg) > sd->show && sd->direction != SCROLL_WAIT) {
for (n2 = 0; static_cast<unsigned int>(n2) < sd->show; n2++) {
sd->text[n2] = ' ';
}
sd->text[n2] = 0;
} else {
sd->text[0] = 0;
}
strncat(sd->text, arg + n1, max_user_text.get(*state) - n1);
sd->start = sd->direction == SCROLL_WAIT ? strlen(sd->text) : 0;
obj->sub =
static_cast<struct text_object *>(malloc(sizeof(struct text_object)));
extract_variable_text_internal(obj->sub, sd->text);
obj->data.opaque = sd;
#ifdef BUILD_GUI
/* add a color object right after scroll to reset any color changes */
#endif /* BUILD_GUI */
}
void print_scroll(struct text_object *obj, char *p, unsigned int p_max_size) {
auto *sd = static_cast<struct scroll_data *>(obj->data.opaque);
unsigned int j, colorchanges = 0, frontcolorchanges = 0,
visibcolorchanges = 0;
std::vector<char> buf(max_user_text.get(*state), static_cast<char>(0));
if (sd == nullptr) { return; }
generate_text_internal(&(buf[0]), max_user_text.get(*state), *obj->sub);
for (j = 0; buf[j] != 0; j++) {
if (buf[j] == '\n') {
// place all the lines behind each other with LINESEPARATOR between them
#define LINESEPARATOR '|'
buf[j] = LINESEPARATOR;
} else if (buf[j] == SPECIAL_CHAR) {
colorchanges++;
}
}
// no scrolling necessary if the length of the text to scroll is too short
if (strlen(&(buf[0])) - colorchanges <= sd->show) {
snprintf(p, p_max_size, "%s", &(buf[0]));
return;
}
// if length of text changed to shorter so the (sd->start) is already
// outside of actual text then reset (sd->start)
if (static_cast<unsigned int>(sd->start) >= strlen(&(buf[0]))) {
sd->start = 0;
}
// make sure a colorchange at the front is not part of the string we are going
// to show
while (buf[sd->start] == SPECIAL_CHAR) { sd->start++; }
// place all chars that should be visible in p, including colorchanges
unsigned int visiblechars;
for (j = 0, visiblechars = 0; visiblechars < sd->show;) {
char c = buf[sd->start + j];
p[j] = c;
if (0 == c) { break; }
++j;
if (SPECIAL_CHAR == c) {
++visibcolorchanges;
} else {
int l = scroll_character_length(c);
while (--l != 0) {
p[j] = buf[sd->start + j];
++j;
}
++visiblechars;
}
}
for (; visiblechars < sd->show; j++, visiblechars++) { p[j] = ' '; }
p[j] = 0;
// count colorchanges in front of the visible part and place that many
// colorchanges in front of the visible part
for (j = 0; j < static_cast<unsigned>(sd->start); j++) {
if (buf[j] == SPECIAL_CHAR) { frontcolorchanges++; }
}
int pwithcolors_len = strlen(p) + 4 + colorchanges - visibcolorchanges;
char *pwithcolors = static_cast<char *>(malloc(pwithcolors_len));
for (j = 0; j < frontcolorchanges; j++) { pwithcolors[j] = SPECIAL_CHAR; }
pwithcolors[j] = 0;
strncat(pwithcolors, p, pwithcolors_len);
unsigned int strend = strlen(pwithcolors);
// and place the colorchanges not in front or in the visible part behind the
// visible part
for (j = 0; j < colorchanges - frontcolorchanges - visibcolorchanges; j++) {
pwithcolors[strend + j] = SPECIAL_CHAR;
}
pwithcolors[strend + j] = 0;
strncpy(p, pwithcolors, p_max_size);
free(pwithcolors);
// scroll
if (sd->direction == SCROLL_LEFT) {
scroll_scroll_left(sd, buf, sd->step);
} else if (sd->direction == SCROLL_WAIT) {
unsigned int charsleft = scroll_count_characters_to_right(sd, buf);
if (sd->show >= charsleft) {
if (sd->wait_arg == 0) {
sd->start = 0;
} else {
sd->wait--;
if (sd->wait <= 0 && sd->wait_arg != 1) {
sd->wait = sd->wait_arg;
} else {
sd->start = 0;
}
}
} else {
if (sd->wait_arg == 0 || sd->wait_arg == 1 || sd->wait <= 0) {
sd->wait = 0;
if (sd->step < charsleft) {
scroll_scroll_left(sd, buf, sd->step);
} else {
scroll_scroll_left(sd, buf, charsleft);
}
} else {
sd->wait--;
}
}
} else {
scroll_scroll_right(sd, buf, sd->step);
}
#ifdef BUILD_GUI
// reset color when scroll is finished
if (display_output() && display_output()->graphical()) {
new_special(p + strlen(p), FG)->arg = sd->resetcolor.to_argb32();
}
#endif
}
void free_scroll(struct text_object *obj) {
auto *sd = static_cast<struct scroll_data *>(obj->data.opaque);
if (sd == nullptr) { return; }
free_and_zero(sd->text);
free_text_objects(obj->sub);
free_and_zero(obj->sub);
free_and_zero(obj->data.opaque);
}