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mirror of https://github.com/Llewellynvdm/conky.git synced 2024-11-18 19:15:12 +00:00
conky/src/x11.c
Brenden Matthews 2d14e4af68 couple small fixes
git-svn-id: https://conky.svn.sourceforge.net/svnroot/conky/trunk/conky@455 7f574dfc-610e-0410-a909-a81674777703
2005-12-31 17:36:16 +00:00

398 lines
9.2 KiB
C

/*
* Conky, a system monitor, based on torsmo
*
* This program is licensed under BSD license, read COPYING
*
* $Id$
*/
#include "conky.h"
#ifdef X11
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#ifdef XFT
#include <X11/Xft/Xft.h>
#endif
#include <stdio.h>
#ifdef XDBE
int use_xdbe;
#endif
#ifdef XFT
int use_xft = 0;
#endif
#define WINDOW_NAME_FMT "%s - conky"
/* some basic X11 stuff */
Display *display;
int display_width;
int display_height;
int screen;
static int set_transparent;
static int background_colour;
/* workarea from _NET_WORKAREA, this is where window / text is aligned */
int workarea[4];
/* Window stuff */
struct conky_window window;
/* local prototypes */
static void update_workarea();
static Window find_window_to_draw();
static Window find_subwindow(Window win, int w, int h);
/* X11 initializer */
void init_X11()
{
if ((display = XOpenDisplay(0)) == NULL)
CRIT_ERR("can't open display: %s", XDisplayName(0));
screen = DefaultScreen(display);
display_width = DisplayWidth(display, screen);
display_height = DisplayHeight(display, screen);
update_workarea();
}
static void update_workarea()
{
Window root = RootWindow(display, screen);
unsigned long nitems, bytes;
unsigned char *buf = NULL;
Atom type;
int format;
/* default work area is display */
workarea[0] = 0;
workarea[1] = 0;
workarea[2] = display_width;
workarea[3] = display_height;
/* get current desktop */
if (XGetWindowProperty(display, root, ATOM(_NET_CURRENT_DESKTOP),
0, 1, False, XA_CARDINAL, &type, &format,
&nitems, &bytes, &buf) == Success
&& type == XA_CARDINAL && nitems > 0) {
//Currently unused
/* long desktop = * (long *) buf; */
XFree(buf);
buf = 0;
}
if (buf) {
XFree(buf);
buf = 0;
}
}
static Window find_window_to_draw()
{
Atom type;
int format, i;
unsigned long nitems, bytes;
unsigned int n;
Window root = RootWindow(display, screen);
Window win = root;
Window troot, parent, *children;
unsigned char *buf = NULL;
/* some window managers set __SWM_VROOT to some child of root window */
XQueryTree(display, root, &troot, &parent, &children, &n);
for (i = 0; i < (int) n; i++) {
if (XGetWindowProperty
(display, children[i], ATOM(__SWM_VROOT), 0, 1, False,
XA_WINDOW, &type, &format, &nitems, &bytes,
&buf) == Success && type == XA_WINDOW) {
win = *(Window *) buf;
XFree(buf);
XFree(children);
fprintf(stderr,
"Conky: drawing to window from __SWM_VROOT property\n");
return win;
}
if (buf) {
XFree(buf);
buf = 0;
}
}
XFree(children);
/* get subwindows from root */
win = find_subwindow(root, -1, -1);
update_workarea();
win = find_subwindow(win, workarea[2], workarea[3]);
if (buf) {
XFree(buf);
buf = 0;
}
if (win != root)
fprintf(stderr,
"Conky: drawing to subwindow of root window (%lx)\n",
win);
else
fprintf(stderr, "Conky: drawing to root window\n");
return win;
}
/* sets background to ParentRelative for the Window and all parents */
inline void set_transparent_background(Window win)
{
static int colour_set = -1;
if (set_transparent) {
Window parent = win;
unsigned int i;
for (i = 0; i < 50 && parent != RootWindow(display, screen); i++) {
Window r, *children;
unsigned int n;
XSetWindowBackgroundPixmap(display, parent, ParentRelative);
XQueryTree(display, parent, &r, &parent, &children, &n);
XFree(children);
}
} else if (colour_set != background_colour) {
XSetWindowBackground(display, win, background_colour);
colour_set = background_colour;
}
//XClearWindow(display, win); not sure why this was here
}
#if defined OWN_WINDOW
void init_window(int own_window, char* wm_class_name, int w, int h, int l, int fixed_pos, int set_trans, int back_colour, char * nodename)
#else
void init_window(int own_window, int w, int h, int l, int set_trans, int back_colour, char * nodename)
#endif
{
/* There seems to be some problems with setting transparent background (on
* fluxbox this time). It doesn't happen always and I don't know why it
* happens but I bet the bug is somewhere here. */
set_transparent = set_trans;
background_colour = back_colour;
char * window_name = NULL;
#ifdef OWN_WINDOW
if (own_window) {
/* looks like root pixmap isn't needed for anything */
{
XSetWindowAttributes attrs;
XClassHint class_hints;
/* just test color
attrs.background_pixel = get_x11_color("green");
*/
window.window = XCreateWindow(display, RootWindow(display, screen), window.x, window.y, w, h, 0, CopyFromParent, /* depth */
CopyFromParent, /* class */
CopyFromParent, /* visual */
CWBackPixel, &attrs);
/* XWMHints wmhints;
this doesn't work properly
wmhints.flags = StateHint;
wmhints.initial_state = WithdrawnState;
XSetWMHints(display, window.window, &wmhints);*/
class_hints.res_class = wm_class_name;
class_hints.res_name = wm_class_name;
XSetClassHint(display, window.window,
&class_hints);
/*set_transparent_background(window.window);*/
window_name = (char *) malloc(strlen(WINDOW_NAME_FMT) + strlen(nodename)+1);
sprintf(window_name, WINDOW_NAME_FMT, nodename);
XStoreName(display, window.window, window_name);
free(window_name);
XClearWindow(display, window.window);
if (!fixed_pos)
XMoveWindow(display, window.window, window.x,
window.y);
}
{
/* turn off decorations */
Atom a =
XInternAtom(display, "_MOTIF_WM_HINTS", True);
if (a != None) {
long prop[5] = { 2, 0, 0, 0, 0 };
XChangeProperty(display, window.window, a,
a, 32, PropModeReplace,
(unsigned char *) prop, 5);
}
/* set window sticky (to all desktops) */
a = XInternAtom(display, "_NET_WM_DESKTOP", True);
if (a != None) {
long prop = 0xFFFFFFFF;
XChangeProperty(display, window.window, a,
XA_CARDINAL, 32,
PropModeReplace,
(unsigned char *) &prop,
1);
}
if(l) {
/* make sure the layer is on the bottom */
a = XInternAtom(display, "_WIN_LAYER", True);
if (a != None) {
long prop = 0;
XChangeProperty(display, window.window, a,
XA_CARDINAL, 32,
PropModeReplace,
(unsigned char *) &prop, 1);
}
}
}
XMapWindow(display, window.window);
} else
#endif
/* root / desktop window */
{
XWindowAttributes attrs;
if (!window.window)
window.window = find_window_to_draw();
if (XGetWindowAttributes(display, window.window, &attrs)) {
window.width = attrs.width;
window.height = attrs.height;
}
}
/* Drawable is same as window. This may be changed by double buffering. */
window.drawable = window.window;
#ifdef XDBE
if (use_xdbe) {
int major, minor;
if (!XdbeQueryExtension(display, &major, &minor)) {
use_xdbe = 0;
} else {
window.back_buffer =
XdbeAllocateBackBufferName(display,
window.window,
XdbeBackground);
if (window.back_buffer != None) {
window.drawable = window.back_buffer;
fprintf(stderr,
"Conky: drawing to double buffer\n");
} else
use_xdbe = 0;
}
if (!use_xdbe)
ERR("failed to set up double buffer");
}
if (!use_xdbe)
fprintf(stderr, "Conky: drawing to single buffer\n");
#endif
XFlush(display);
/*set_transparent_background(window.window); must be done after double buffer stuff? */
#ifdef OWN_WINDOW
/*if (own_window) {
set_transparent_background(window.window);
XClearWindow(display, window.window);
}*/
#endif
XSelectInput(display, window.window, ExposureMask
#ifdef OWN_WINDOW
| (own_window
? (StructureNotifyMask | PropertyChangeMask) : 0)
#endif
);
}
static Window find_subwindow(Window win, int w, int h)
{
unsigned int i, j;
Window troot, parent, *children;
unsigned int n;
/* search subwindows with same size as display or work area */
for (i = 0; i < 10; i++) {
XQueryTree(display, win, &troot, &parent, &children, &n);
for (j = 0; j < n; j++) {
XWindowAttributes attrs;
if (XGetWindowAttributes
(display, children[j], &attrs)) {
/* Window must be mapped and same size as display or work space */
if (attrs.map_state != 0 &&
((attrs.width == display_width
&& attrs.height == display_height)
|| (attrs.width == w
&& attrs.height == h))) {
win = children[j];
break;
}
}
}
XFree(children);
if (j == n)
break;
}
return win;
}
long get_x11_color(const char *name)
{
XColor color;
color.pixel = 0;
if (!XParseColor
(display, DefaultColormap(display, screen), name, &color)) {
/* lets check if it's a hex colour with the # missing in front
* if yes, then do something about it
*/
char newname[64];
newname[0] = '#';
strncpy(&newname[1], name, 62);
/* now lets try again */
if (!XParseColor(display, DefaultColormap(display, screen), &newname[0], &color)) {
ERR("can't parse X color '%s'", name);
return 0xFF00FF;
}
}
if (!XAllocColor
(display, DefaultColormap(display, screen), &color))
ERR("can't allocate X color '%s'", name);
return (long) color.pixel;
}
void create_gc()
{
XGCValues values;
values.graphics_exposures = 0;
values.function = GXcopy;
window.gc = XCreateGC(display, window.drawable,
GCFunction | GCGraphicsExposures, &values);
}
#endif /* X11 */