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https://github.com/Llewellynvdm/conky.git
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fe27753929
these settings are used for GUI builds as well as ncurses builds, and if we support colors in console and HTTP output, will be used there too colors really are essential to what Conky does, even if some outputs don't support them, so it makes sense to build support for them unconditionally
43 lines
1.6 KiB
C++
43 lines
1.6 KiB
C++
/*
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*
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* Conky, a system monitor, based on torsmo
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*
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* Please see COPYING for details
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*
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* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
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* (see AUTHORS)
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* All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "colour-settings.h"
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namespace priv {
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void colour_setting::lua_setter(lua::state &l, bool init) {
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lua::stack_sentry s(l, -2);
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Base::lua_setter(l, init);
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++s;
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}
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} // namespace priv
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priv::colour_setting color[COLORS_CUSTOM] = {{"color0", white_argb32}, {"color1", white_argb32},
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{"color2", white_argb32}, {"color3", white_argb32},
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{"color4", white_argb32}, {"color5", white_argb32},
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{"color6", white_argb32}, {"color7", white_argb32},
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{"color8", white_argb32}, {"color9", white_argb32}};
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priv::colour_setting default_color("default_color", white_argb32);
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