mirror of
https://github.com/Llewellynvdm/conky.git
synced 2024-11-16 01:57:09 +00:00
40a438be3e
- use sccache for build caching - add coverage reports as build artifacts - add lcov-summary for coverage summary - clean up/refactor CI yaml This resolves the FreeBSD part of #754.
474 lines
12 KiB
C++
474 lines
12 KiB
C++
/*
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*
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* luamm: C++ binding for lua
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*
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* Copyright (C) 2010 Pavel Labath et al.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "luamm.hh"
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namespace lua {
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namespace {
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#if LUA_VERSION_NUM >= 502
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// These two functions were deprecated in 5.2. Limited backwards compatibility
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// is provided by macros. We want them as real functions, because we take their
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// addresses.
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#undef lua_equal
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int lua_equal(lua_State *L, int index1, int index2) {
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return lua_compare(L, index1, index2, LUA_OPEQ);
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}
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#undef lua_lessthan
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int lua_lessthan(lua_State *L, int index1, int index2) {
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return lua_compare(L, index1, index2, LUA_OPLT);
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}
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#endif
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// keys for storing values in lua registry
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const char cpp_exception_metatable[] = "lua::cpp_exception_metatable";
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const char cpp_function_metatable[] = "lua::cpp_function_metatable";
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const char lua_exception_namespace[] = "lua::lua_exception_namespace";
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const char this_cpp_object[] = "lua::this_cpp_object";
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// converts C++ exceptions to strings, so lua can do something with them
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int exception_to_string(lua_State *l) {
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auto *ptr = static_cast<std::exception_ptr *>(lua_touserdata(l, -1));
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assert(ptr);
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try {
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std::rethrow_exception(*ptr);
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} catch (std::exception &e) { lua_pushstring(l, e.what()); } catch (...) {
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lua_pushstring(l, typeid(*ptr).name());
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}
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return 1;
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}
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int absindex(lua_State *l, int index) {
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return index < 0 && -index <= lua_gettop(l) ? lua_gettop(l) + 1 + index
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: index;
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}
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// Just like getfield(), only without calling metamethods (or throwing random
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// exceptions)
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inline void rawgetfield(lua_State *l, int index, const char *k) {
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index = absindex(l, index);
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if (lua_checkstack(l, 1) == 0) { throw std::bad_alloc(); }
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lua_pushstring(l, k);
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lua_rawget(l, index);
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}
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// Just like setfield(), only without calling metamethods (or throwing random
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// exceptions)
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inline void rawsetfield(lua_State *l, int index, const char *k) {
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index = absindex(l, index);
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if (lua_checkstack(l, 2) == 0) { throw std::bad_alloc(); }
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lua_pushstring(l, k);
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lua_insert(l, -2);
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lua_rawset(l, index);
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}
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int closure_trampoline(lua_State *l) {
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lua_checkstack(l, 2);
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rawgetfield(l, REGISTRYINDEX, this_cpp_object);
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assert(lua_islightuserdata(l, -1));
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auto *L = static_cast<state *>(lua_touserdata(l, -1));
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lua_pop(l, 1);
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try {
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auto *fn = static_cast<cpp_function *>(L->touserdata(lua_upvalueindex(1)));
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assert(fn);
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return (*fn)(L);
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} catch (lua::exception &e) {
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// rethrow lua errors as such
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e.push_lua_error(L);
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} catch (...) {
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// C++ exceptions (pointers to them, actually) are stored as lua userdata
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// and then thrown
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L->createuserdata<std::exception_ptr>(std::current_exception());
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L->rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
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L->setmetatable(-2);
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}
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// lua_error does longjmp(), so destructors for objects in this function will
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// not be called
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return lua_error(l);
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}
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/*
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* This function is called when lua encounters an error outside of any protected
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* environment
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* Throwing the exception through lua code appears to work, even if it was
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* compiled without -fexceptions. If it turns out, it fails in some conditions,
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* it could be replaced with some longjmp() magic. But that shouldn't be
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* necessary, as this function will not be called under normal conditions (we
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* execute everything in protected mode).
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*/
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int panic_throw(lua_State *l) {
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if (lua_checkstack(l, 1) == 0) { throw std::bad_alloc(); }
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rawgetfield(l, REGISTRYINDEX, this_cpp_object);
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assert(lua_islightuserdata(l, -1));
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auto *L = static_cast<state *>(lua_touserdata(l, -1));
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lua_pop(l, 1);
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throw lua::exception(L);
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}
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// protected mode wrappers for various lua functions
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int safe_concat_trampoline(lua_State *l) {
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lua_concat(l, lua_gettop(l));
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return 1;
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}
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template <int (*compare)(lua_State *, int, int)>
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int safe_compare_trampoline(lua_State *l) {
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int r = compare(l, 1, 2);
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lua_pop(l, 2);
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lua_pushinteger(l, r);
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return 1;
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}
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int safe_gc_trampoline(lua_State *l) {
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int what = lua_tointeger(l, -2);
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int data = lua_tointeger(l, -1);
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lua_pop(l, 2);
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lua_pushinteger(l, lua_gc(l, what, data));
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return 1;
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}
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template <void (*misc)(lua_State *, int), int nresults>
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int safe_misc_trampoline(lua_State *l) {
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misc(l, 1);
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return nresults;
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}
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// Overloaded for Lua 5.3+ as lua_gettable and others return an int
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template <int (*misc)(lua_State *, int), int nresults>
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int safe_misc_trampoline(lua_State *l) {
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misc(l, 1);
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return nresults;
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}
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int safe_next_trampoline(lua_State *l) {
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int r = lua_next(l, 1);
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lua_checkstack(l, 1);
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lua_pushinteger(l, r);
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return r != 0 ? 3 : 1;
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}
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} // namespace
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std::string exception::get_error_msg(state *L) {
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static const std::string default_msg("Unknown lua exception");
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try {
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return L->tostring(-1);
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} catch (not_string_error &e) { return default_msg; }
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}
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exception::exception(state *l) : std::runtime_error(get_error_msg(l)), L(l) {
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L->checkstack(1);
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L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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L->insert(-2);
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key = L->ref(-2);
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L->pop(1);
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}
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exception::~exception() {
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if (L == nullptr) { return; }
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L->checkstack(1);
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L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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L->unref(-1, key);
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L->pop();
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}
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void exception::push_lua_error(state *l) {
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if (l != L) {
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throw std::runtime_error(
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"Cannot transfer exceptions between different lua contexts");
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}
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l->checkstack(2);
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l->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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l->rawgeti(-1, key);
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l->replace(-2);
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}
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state::state() {
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if (lua_State *l = luaL_newstate()) {
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cobj.reset(l, &lua_close);
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} else {
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// docs say this can happen only in case of a memory allocation error
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throw std::bad_alloc();
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}
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// set our panic function
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lua_atpanic(cobj.get(), panic_throw);
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checkstack(2);
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// store a pointer to ourselves
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pushlightuserdata(this);
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rawsetfield(REGISTRYINDEX, this_cpp_object);
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// a metatable for C++ exceptions travelling through lua code
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newmetatable(cpp_exception_metatable);
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lua_pushcfunction(cobj.get(), &exception_to_string);
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rawsetfield(-2, "__tostring");
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pushboolean(false);
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rawsetfield(-2, "__metatable");
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pushdestructor<std::exception_ptr>();
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rawsetfield(-2, "__gc");
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pop();
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// a metatable for C++ functions callable from lua code
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newmetatable(cpp_function_metatable);
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pushboolean(false);
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rawsetfield(-2, "__metatable");
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pushdestructor<cpp_function>();
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rawsetfield(-2, "__gc");
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pop();
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// while they're travelling through C++ code, lua exceptions will reside here
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newtable();
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rawsetfield(REGISTRYINDEX, lua_exception_namespace);
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luaL_openlibs(cobj.get());
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}
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void state::call(int nargs, int nresults, int errfunc) {
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int r = lua_pcall(cobj.get(), nargs, nresults, errfunc);
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if (r == 0) { return; }
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if (r == LUA_ERRMEM) {
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// memory allocation error, cross your fingers
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throw std::bad_alloc();
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}
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checkstack(3);
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rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
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if (getmetatable(-2)) {
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if (rawequal(-1, -2)) {
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// it's a C++ exception, rethrow it
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auto *ptr = static_cast<std::exception_ptr *>(touserdata(-3));
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assert(ptr);
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/*
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* we create a copy, so we can pop the object without fearing the
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* exception will be collected by lua's GC
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*/
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std::exception_ptr t(*ptr);
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ptr = nullptr;
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pop(3);
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std::rethrow_exception(t);
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}
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pop(2);
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}
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// it's a lua exception, wrap it
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if (r == LUA_ERRERR) { throw lua::errfunc_error(this); }
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{ throw lua::exception(this); }
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}
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void state::checkstack(int extra) {
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if (lua_checkstack(cobj.get(), extra) == 0) { throw std::bad_alloc(); }
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}
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void state::concat(int n) {
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assert(n >= 0);
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checkstack(1);
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lua_pushcfunction(cobj.get(), safe_concat_trampoline);
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insert(-n - 1);
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call(n, 1, 0);
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}
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bool state::equal(int index1, int index2) {
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// avoid pcall overhead in trivial cases
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if (rawequal(index1, index2)) { return true; }
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return safe_compare(&safe_compare_trampoline<lua_equal>, index1, index2);
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}
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int state::gc(int what, int data) {
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checkstack(3);
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lua_pushcfunction(cobj.get(), safe_gc_trampoline);
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pushinteger(what);
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pushinteger(data);
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call(2, 1, 0);
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assert(state::_isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r;
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}
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void state::getfield(int index, const char *k) {
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checkstack(1);
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index = absindex(index);
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pushstring(k);
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gettable(index);
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}
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void state::getglobal(const char *name) {
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#if LUA_VERSION_NUM >= 502
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checkstack(1);
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pushinteger(LUA_RIDX_GLOBALS);
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gettable(REGISTRYINDEX);
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getfield(-1, name);
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replace(-2);
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#else
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getfield(LUA_GLOBALSINDEX, name);
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#endif
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}
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void state::gettable(int index) {
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checkstack(2);
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pushvalue(index);
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insert(-2);
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lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_gettable, 1>));
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insert(-3);
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call(2, 1, 0);
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}
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bool state::lessthan(int index1, int index2) {
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return safe_compare(&safe_compare_trampoline<&lua_lessthan>, index1, index2);
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}
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void state::loadfile(const char *filename) {
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switch (luaL_loadfile(cobj.get(), filename)) {
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case 0:
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return;
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case LUA_ERRSYNTAX:
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throw lua::syntax_error(this);
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case LUA_ERRFILE:
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throw lua::file_error(this);
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case LUA_ERRMEM:
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throw std::bad_alloc();
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default:
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assert(0);
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}
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}
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void state::loadstring(const char *s) {
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switch (luaL_loadstring(cobj.get(), s)) {
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case 0:
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return;
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case LUA_ERRSYNTAX:
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throw lua::syntax_error(this);
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case LUA_ERRMEM:
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throw std::bad_alloc();
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default:
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assert(0);
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}
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}
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bool state::next(int index) {
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checkstack(2);
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pushvalue(index);
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insert(-2);
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lua_pushcfunction(cobj.get(), &safe_next_trampoline);
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insert(-3);
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call(2, MULTRET, 0);
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assert(state::_isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r != 0;
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}
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void state::pushclosure(const cpp_function &fn, int n) {
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checkstack(2);
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createuserdata<cpp_function>(fn);
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rawgetfield(REGISTRYINDEX, cpp_function_metatable);
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setmetatable(-2);
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insert(-n - 1);
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lua_pushcclosure(cobj.get(), &closure_trampoline, n + 1);
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}
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void state::rawgetfield(int index, const char *k) {
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lua::rawgetfield(cobj.get(), index, k);
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}
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void state::rawsetfield(int index, const char *k) {
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lua::rawsetfield(cobj.get(), index, k);
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}
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bool state::safe_compare(lua_CFunction trampoline, int index1, int index2) {
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// if one of the indexes is invalid, return false
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if (isnone(index1) || isnone(index2)) { return false; }
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// convert relative indexes into absolute
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index1 = absindex(index1);
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index2 = absindex(index2);
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checkstack(3);
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lua_pushcfunction(cobj.get(), trampoline);
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pushvalue(index1);
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pushvalue(index2);
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call(2, 1, 0);
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assert(state::_isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r != 0;
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}
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void state::setfield(int index, const char *k) {
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checkstack(1);
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index = absindex(index);
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pushstring(k);
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insert(-2);
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settable(index);
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}
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void state::setglobal(const char *name) {
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#if LUA_VERSION_NUM >= 502
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stack_sentry s(*this, -1);
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checkstack(1);
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pushinteger(LUA_RIDX_GLOBALS);
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gettable(REGISTRYINDEX);
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insert(-2);
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setfield(-2, name);
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pop();
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#else
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setfield(LUA_GLOBALSINDEX, name);
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#endif
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}
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void state::settable(int index) {
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checkstack(2);
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pushvalue(index);
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insert(-3);
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lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_settable, 0>));
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insert(-4);
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call(3, 0, 0);
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}
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std::string state::tostring(int index) {
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size_t len;
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const char *str = lua_tolstring(cobj.get(), index, &len);
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if (str == nullptr) { throw not_string_error(); }
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return std::string(str, len);
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}
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} // namespace lua
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