mirror of
https://github.com/Llewellynvdm/conky.git
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2d50767216
* It was difficult/too costly ensuring temporary this was correct when vecs contained in rects were accessed directly. * Added semantics to `rect` and some utility functions. Signed-off-by: Tin Švagelj <tin.svagelj@live.com>
241 lines
7.9 KiB
C++
241 lines
7.9 KiB
C++
/*
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*
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* Conky, a system monitor, based on torsmo
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*
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* Any original torsmo code is licensed under the BSD license
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*
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* All code written since the fork of torsmo is licensed under the GPL
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*
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* Please see COPYING for details
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*
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* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
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* Copyright (c) 2005-2024 Brenden Matthews, Philip Kovacs, et. al.
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* (see AUTHORS)
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* All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "gui.h"
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#include "colour-settings.h"
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#include "common.h"
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#include "config.h"
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#include "conky.h"
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#include "logging.h"
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#ifdef BUILD_X11
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#include "x11-settings.h"
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#endif /* BUILD_X11 */
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#ifdef BUILD_WAYLAND
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#include "wl.h"
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#endif /* BUILD_WAYLAND */
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// #ifdef BUILD_IMLIB2
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// #include "conky-imlib2.h"
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// #endif /* BUILD_IMLIB2 */
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#ifndef OWN_WINDOW
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#include <iostream>
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#endif
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/* workarea where window / text is aligned (from _NET_WORKAREA on X11) */
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conky::absolute_rect<int> workarea;
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/* Window stuff */
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char window_created = 0;
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/* local prototypes */
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#ifdef BUILD_X11
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void x11_init_window(lua::state &l, bool own);
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#endif /*BUILD_X11*/
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/********************* <SETTINGS> ************************/
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bool out_to_gui(lua::state &l) {
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bool to_gui = false;
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#ifdef BUILD_X11
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to_gui |= out_to_x.get(l);
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#endif /* BUILD_X11 */
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#ifdef BUILD_WAYLAND
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to_gui |= out_to_wayland.get(l);
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#endif /* BUILD_WAYLAND */
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return to_gui;
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}
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namespace priv {
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void own_window_setting::lua_setter(lua::state &l, bool init) {
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lua::stack_sentry s(l, -2);
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Base::lua_setter(l, init);
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if (init) {
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if (do_convert(l, -1).first) {
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#ifndef OWN_WINDOW
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std::cerr << "Support for the own_window setting has been "
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"disabled during compilation\n";
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l.pop();
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l.pushboolean(false);
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#endif
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}
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if (out_to_gui(l)) {
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#ifdef BUILD_X11
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x11_init_window(l, do_convert(l, -1).first);
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#endif /*BUILD_X11*/
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} else {
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// own_window makes no sense when not drawing to X
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l.pop();
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l.pushboolean(false);
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}
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}
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++s;
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}
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} // namespace priv
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template <>
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conky::lua_traits<alignment>::Map conky::lua_traits<alignment>::map = {
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{"top_left", alignment::TOP_LEFT},
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{"top_right", alignment::TOP_RIGHT},
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{"top_middle", alignment::TOP_MIDDLE},
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{"top", alignment::TOP_MIDDLE},
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{"bottom_left", alignment::BOTTOM_LEFT},
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{"bottom_right", alignment::BOTTOM_RIGHT},
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{"bottom_middle", alignment::BOTTOM_MIDDLE},
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{"bottom", alignment::BOTTOM_MIDDLE},
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{"middle_left", alignment::MIDDLE_LEFT},
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{"left", alignment::MIDDLE_LEFT},
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{"middle_middle", alignment::MIDDLE_MIDDLE},
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{"center", alignment::MIDDLE_MIDDLE},
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{"middle_right", alignment::MIDDLE_RIGHT},
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{"right", alignment::MIDDLE_RIGHT},
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{"tl", alignment::TOP_LEFT},
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{"tr", alignment::TOP_RIGHT},
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{"tm", alignment::TOP_MIDDLE},
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{"bl", alignment::BOTTOM_LEFT},
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{"br", alignment::BOTTOM_RIGHT},
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{"bm", alignment::BOTTOM_MIDDLE},
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{"ml", alignment::MIDDLE_LEFT},
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{"mm", alignment::MIDDLE_MIDDLE},
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{"mr", alignment::MIDDLE_RIGHT},
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{"none", alignment::NONE}};
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#ifdef OWN_WINDOW
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template <>
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conky::lua_traits<window_type>::Map conky::lua_traits<window_type>::map = {
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{"normal", window_type::NORMAL}, {"dock", window_type::DOCK},
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{"panel", window_type::PANEL}, {"desktop", window_type::DESKTOP},
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{"utility", window_type::UTILITY}, {"override", window_type::OVERRIDE}};
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template <>
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conky::lua_traits<window_hints>::Map conky::lua_traits<window_hints>::map = {
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{"undecorated", window_hints::UNDECORATED},
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{"below", window_hints::BELOW},
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{"above", window_hints::ABOVE},
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{"sticky", window_hints::STICKY},
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{"skip_taskbar", window_hints::SKIP_TASKBAR},
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{"skip_pager", window_hints::SKIP_PAGER}};
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std::pair<uint16_t, bool> window_hints_traits::convert(
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lua::state &l, int index, const std::string &name) {
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lua::stack_sentry s(l);
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l.checkstack(1);
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std::string hints = l.tostring(index);
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// add a sentinel to simplify the following loop
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hints += ',';
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size_t pos = 0;
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size_t newpos;
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uint16_t ret = 0;
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while ((newpos = hints.find_first_of(", ", pos)) != std::string::npos) {
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if (newpos > pos) {
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l.pushstring(hints.substr(pos, newpos - pos));
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auto t = conky::lua_traits<window_hints>::convert(l, -1, name);
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if (!t.second) { return {0, false}; }
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SET_HINT(ret, t.first);
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l.pop();
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}
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pos = newpos + 1;
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}
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return {ret, true};
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}
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#endif
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#ifdef OWN_WINDOW
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namespace {
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// used to set the default value for own_window_title
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std::string gethostnamecxx() {
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update_uname();
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return info.uname_s.nodename;
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}
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} // namespace
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#endif /* OWN_WINDOW */
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/*
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* The order of these settings cannot be completely arbitrary. Some of them
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* depend on others, and the setters are called in the order in which they are
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* defined. The order should be: x11_display_name -> out_to_x -> everything
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* colour related -> border_*, own_window_*, etc -> own_window -> double_buffer
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* -> imlib_cache_size.
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*
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* The settings order can be modified with the settings_ordering vector in
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* setting.cc.
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*/
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conky::simple_config_setting<alignment> text_alignment("alignment",
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alignment::BOTTOM_LEFT,
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false);
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priv::colour_setting default_shade_color("default_shade_color", black_argb32);
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priv::colour_setting default_outline_color("default_outline_color",
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black_argb32);
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conky::range_config_setting<int> border_inner_margin(
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"border_inner_margin", 0, std::numeric_limits<int>::max(), 3, true);
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conky::range_config_setting<int> border_outer_margin(
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"border_outer_margin", 0, std::numeric_limits<int>::max(), 1, true);
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conky::range_config_setting<int> border_width("border_width", 0,
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std::numeric_limits<int>::max(),
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1, true);
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#ifdef OWN_WINDOW
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conky::simple_config_setting<std::string> own_window_title(
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"own_window_title", PACKAGE_NAME " (" + gethostnamecxx() + ")", false);
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conky::simple_config_setting<window_type> own_window_type("own_window_type",
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window_type::NORMAL,
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false);
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conky::simple_config_setting<std::string> own_window_class("own_window_class",
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PACKAGE_NAME, false);
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#endif /* OWN_WINDOW */
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#if defined(OWN_WINDOW) && defined(BUILD_X11)
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conky::simple_config_setting<uint16_t, window_hints_traits> own_window_hints(
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"own_window_hints", 0, false);
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#endif /* OWN_WINDOW && BUILD_X11 */
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#if defined(OWN_WINDOW) || defined(BUILD_WAYLAND)
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priv::colour_setting background_colour("own_window_colour", 0);
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conky::simple_config_setting<bool> set_transparent("own_window_transparent",
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false, false);
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#endif /* OWN_WINDOW || BUILD_WAYLAND */
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#if defined(BUILD_ARGB) || defined(BUILD_WAYLAND)
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conky::simple_config_setting<bool> use_argb_visual("own_window_argb_visual",
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false, false);
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conky::range_config_setting<int> own_window_argb_value("own_window_argb_value",
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0, 255, 255, false);
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#endif /* BUILD_ARGB || BUILD_WAYLAND */
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priv::own_window_setting own_window;
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/******************** </SETTINGS> ************************/
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