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conky/src/moc.h
Phil Sutter dd31cc77eb use a global struct moc_s
Since there is no choice of which moc player to get information from,
all moc objects' data source can be identical. Also hide some internal
data (the thread e.g.). Since from now on there can only be one moc
thread (not highlander ;), we don't need to treat the thread object
specially.

While here, fix indenting.
2008-12-22 19:36:24 +01:00

46 lines
1.1 KiB
C

/* MOC Conky integration
*
* Please see COPYING for details
*
* Copyright (c) 2008, Henri Häkkinen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MOC_H_
#define MOC_H_
#include "timed_thread.h"
struct moc_s {
char *state;
char *file;
char *title;
char *artist;
char *song;
char *album;
char *totaltime;
char *timeleft;
char *curtime;
char *bitrate;
char *rate;
};
extern struct moc_s moc;
int run_moc_thread(double interval);
void free_moc(void);
#endif /* MOC_H_ */