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https://github.com/Llewellynvdm/conky.git
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c6ad28074a
* Include the XML schemas/libs in the repo so we don't have to reach out to 3rd parties * Fix the sed commands to work on both GNU and BSD variants
126 lines
6.9 KiB
Plaintext
126 lines
6.9 KiB
Plaintext
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<!--
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File isoamsr.ent produced by the XSL script entities.xsl
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from input data in unicode.xml.
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Please report any errors to David Carlisle
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via the public W3C list www-math@w3.org.
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The numeric character values assigned to each entity
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(should) match the Unicode assignments in Unicode 4.0.
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Entity names in this file are derived from files carrying the
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following notice:
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(C) International Organization for Standardization 1986
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Permission to copy in any form is granted for use with
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conforming SGML systems and applications as defined in
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ISO 8879, provided this notice is included in all copies.
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-->
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<!--
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Version: $Id: isoamsr.ent,v 1.2 2003/12/08 15:14:43 davidc Exp $
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Public identifier: ISO 8879:1986//ENTITIES Added Math Symbols: Relations//EN//XML
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System identifier: http://www.w3.org/2003/entities/iso8879/isoamsr.ent
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The public identifier should always be used verbatim.
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The system identifier may be changed to suit local requirements.
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Typical invocation:
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<!ENTITY % isoamsr PUBLIC
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"ISO 8879:1986//ENTITIES Added Math Symbols: Relations//EN//XML"
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"http://www.w3.org/2003/entities/iso8879/isoamsr.ent"
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>
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%isoamsr;
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-->
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<!ENTITY ape "≊" ><!--ALMOST EQUAL OR EQUAL TO -->
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<!ENTITY asymp "≈" ><!--ALMOST EQUAL TO -->
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<!ENTITY bcong "≌" ><!--ALL EQUAL TO -->
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<!ENTITY bepsi "϶" ><!--GREEK REVERSED LUNATE EPSILON SYMBOL -->
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<!ENTITY bowtie "⋈" ><!--BOWTIE -->
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<!ENTITY bsim "∽" ><!--REVERSED TILDE -->
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<!ENTITY bsime "⋍" ><!--REVERSED TILDE EQUALS -->
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<!ENTITY bump "≎" ><!--GEOMETRICALLY EQUIVALENT TO -->
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<!ENTITY bumpe "≏" ><!--DIFFERENCE BETWEEN -->
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<!ENTITY cire "≗" ><!--RING EQUAL TO -->
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<!ENTITY colone "≔" ><!--COLON EQUALS -->
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<!ENTITY cuepr "⋞" ><!--EQUAL TO OR PRECEDES -->
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<!ENTITY cuesc "⋟" ><!--EQUAL TO OR SUCCEEDS -->
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<!ENTITY cupre "≼" ><!--PRECEDES OR EQUAL TO -->
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<!ENTITY dashv "⊣" ><!--LEFT TACK -->
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<!ENTITY ecir "≖" ><!--RING IN EQUAL TO -->
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<!ENTITY ecolon "≕" ><!--EQUALS COLON -->
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<!ENTITY eDot "≑" ><!--GEOMETRICALLY EQUAL TO -->
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<!ENTITY efDot "≒" ><!--APPROXIMATELY EQUAL TO OR THE IMAGE OF -->
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<!ENTITY egs "⪖" ><!--SLANTED EQUAL TO OR GREATER-THAN -->
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<!ENTITY els "⪕" ><!--SLANTED EQUAL TO OR LESS-THAN -->
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<!ENTITY erDot "≓" ><!--IMAGE OF OR APPROXIMATELY EQUAL TO -->
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<!ENTITY esdot "≐" ><!--APPROACHES THE LIMIT -->
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<!ENTITY fork "⋔" ><!--PITCHFORK -->
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<!ENTITY frown "⌢" ><!--FROWN -->
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<!ENTITY gap "⪆" ><!--GREATER-THAN OR APPROXIMATE -->
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<!ENTITY gE "≧" ><!--GREATER-THAN OVER EQUAL TO -->
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<!ENTITY gEl "⪌" ><!--GREATER-THAN ABOVE DOUBLE-LINE EQUAL ABOVE LESS-THAN -->
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<!ENTITY gel "⋛" ><!--GREATER-THAN EQUAL TO OR LESS-THAN -->
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<!ENTITY ges "⩾" ><!--GREATER-THAN OR SLANTED EQUAL TO -->
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<!ENTITY Gg "⋙" ><!--VERY MUCH GREATER-THAN -->
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<!ENTITY gl "≷" ><!--GREATER-THAN OR LESS-THAN -->
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<!ENTITY gsdot "⋗" ><!--GREATER-THAN WITH DOT -->
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<!ENTITY gsim "≳" ><!--GREATER-THAN OR EQUIVALENT TO -->
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<!ENTITY Gt "≫" ><!--MUCH GREATER-THAN -->
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<!ENTITY lap "⪅" ><!--LESS-THAN OR APPROXIMATE -->
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<!ENTITY ldot "⋖" ><!--LESS-THAN WITH DOT -->
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<!ENTITY lE "≦" ><!--LESS-THAN OVER EQUAL TO -->
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<!ENTITY lEg "⪋" ><!--LESS-THAN ABOVE DOUBLE-LINE EQUAL ABOVE GREATER-THAN -->
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<!ENTITY leg "⋚" ><!--LESS-THAN EQUAL TO OR GREATER-THAN -->
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<!ENTITY les "⩽" ><!--LESS-THAN OR SLANTED EQUAL TO -->
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<!ENTITY lg "≶" ><!--LESS-THAN OR GREATER-THAN -->
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<!ENTITY Ll "⋘" ><!--VERY MUCH LESS-THAN -->
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<!ENTITY lsim "≲" ><!--LESS-THAN OR EQUIVALENT TO -->
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<!ENTITY Lt "≪" ><!--MUCH LESS-THAN -->
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<!ENTITY ltrie "⊴" ><!--NORMAL SUBGROUP OF OR EQUAL TO -->
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<!ENTITY mid "∣" ><!--DIVIDES -->
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<!ENTITY models "⊧" ><!--MODELS -->
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<!ENTITY pr "≺" ><!--PRECEDES -->
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<!ENTITY prap "⪷" ><!--PRECEDES ABOVE ALMOST EQUAL TO -->
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<!ENTITY pre "⪯" ><!--PRECEDES ABOVE SINGLE-LINE EQUALS SIGN -->
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<!ENTITY prsim "≾" ><!--PRECEDES OR EQUIVALENT TO -->
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<!ENTITY rtrie "⊵" ><!--CONTAINS AS NORMAL SUBGROUP OR EQUAL TO -->
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<!ENTITY samalg "∐" ><!--N-ARY COPRODUCT -->
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<!ENTITY sc "≻" ><!--SUCCEEDS -->
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<!ENTITY scap "⪸" ><!--SUCCEEDS ABOVE ALMOST EQUAL TO -->
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<!ENTITY sccue "≽" ><!--SUCCEEDS OR EQUAL TO -->
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<!ENTITY sce "⪰" ><!--SUCCEEDS ABOVE SINGLE-LINE EQUALS SIGN -->
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<!ENTITY scsim "≿" ><!--SUCCEEDS OR EQUIVALENT TO -->
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<!ENTITY sfrown "⌢" ><!--FROWN -->
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<!ENTITY smid "∣" ><!--DIVIDES -->
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<!ENTITY smile "⌣" ><!--SMILE -->
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<!ENTITY spar "∥" ><!--PARALLEL TO -->
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<!ENTITY sqsub "⊏" ><!--SQUARE IMAGE OF -->
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<!ENTITY sqsube "⊑" ><!--SQUARE IMAGE OF OR EQUAL TO -->
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<!ENTITY sqsup "⊐" ><!--SQUARE ORIGINAL OF -->
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<!ENTITY sqsupe "⊒" ><!--SQUARE ORIGINAL OF OR EQUAL TO -->
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<!ENTITY ssmile "⌣" ><!--SMILE -->
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<!ENTITY Sub "⋐" ><!--DOUBLE SUBSET -->
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<!ENTITY subE "⫅" ><!--SUBSET OF ABOVE EQUALS SIGN -->
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<!ENTITY Sup "⋑" ><!--DOUBLE SUPERSET -->
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<!ENTITY supE "⫆" ><!--SUPERSET OF ABOVE EQUALS SIGN -->
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<!ENTITY thkap "≈" ><!--ALMOST EQUAL TO -->
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<!ENTITY thksim "∼" ><!--TILDE OPERATOR -->
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<!ENTITY trie "≜" ><!--DELTA EQUAL TO -->
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<!ENTITY twixt "≬" ><!--BETWEEN -->
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<!ENTITY Vdash "⊩" ><!--FORCES -->
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<!ENTITY vDash "⊨" ><!--TRUE -->
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<!ENTITY vdash "⊢" ><!--RIGHT TACK -->
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<!ENTITY veebar "⊻" ><!--XOR -->
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<!ENTITY vltri "⊲" ><!--NORMAL SUBGROUP OF -->
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<!ENTITY vprop "∝" ><!--PROPORTIONAL TO -->
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<!ENTITY vrtri "⊳" ><!--CONTAINS AS NORMAL SUBGROUP -->
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<!ENTITY Vvdash "⊪" ><!--TRIPLE VERTICAL BAR RIGHT TURNSTILE -->
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