mirror of
https://github.com/Llewellynvdm/conky.git
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f3b7b1f189
This resolves #1364 and #1372.
319 lines
7.7 KiB
C++
319 lines
7.7 KiB
C++
/*
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*
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* Conky, a system monitor, based on torsmo
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*
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* Please see COPYING for details
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*
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* Copyright (C) 2010 Pavel Labath et al.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "setting.hh"
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#include <algorithm>
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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namespace conky {
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namespace {
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typedef std::unordered_map<std::string, priv::config_setting_base *>
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settings_map;
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using settings_vector = std::vector<priv::config_setting_base *>;
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/*
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* We cannot construct this object statically, because order of object
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* construction in different modules is not defined, so config_setting_base
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* could be called before this object is constructed. Therefore, we create it on
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* the first call to config_setting_base constructor.
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*/
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settings_map *settings;
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/*
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* Returns the setting record corresponding to the value at the specified index.
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* If the value is not valid, returns nullptr and prints an error.
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*/
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priv::config_setting_base *get_setting(lua::state &l, int index) {
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lua::Type type = l.type(index);
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if (type != lua::TSTRING) {
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NORM_ERR("invalid setting of type '%s'", l.type_name(type));
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return nullptr;
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}
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const std::string &name = l.tostring(index);
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auto iter = settings->find(name);
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if (iter == settings->end()) {
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NORM_ERR("Unknown setting '%s'", name.c_str());
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return nullptr;
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}
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return iter->second;
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}
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const std::vector<std::string> settings_ordering{
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"display",
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"out_to_x",
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"use_xft",
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"font",
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"font0",
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"font1",
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"font2",
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"font3",
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"font4",
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"font5",
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"font6",
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"font7",
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"font8",
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"font9",
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"color0",
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"color1",
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"color2",
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"color3",
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"color4",
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"color5",
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"color6",
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"color7",
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"color8",
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"color9",
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"default_color",
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"default_shade_color",
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"default_outline_color",
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"border_inner_margin",
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"border_outer_margin",
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"border_width",
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"alignment",
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"xinerama_head",
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"own_window_transparent",
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"own_window_class",
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"own_window_title",
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"own_window_type",
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"own_window_hints",
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"own_window_argb_value",
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"own_window_argb_visual",
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"own_window_colour",
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"own_window",
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"double_buffer",
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"out_to_wayland",
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"imlib_cache_size",
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};
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// returns a vector of all settings, sorted in order of registration
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settings_vector make_settings_vector() {
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settings_vector ret;
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ret.reserve(settings->size());
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// for _some_ settings, the order matters, for others it does not. first we
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// fill the vec with the settings which are ordered, then we add the remainder
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// in.
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for (auto &name : settings_ordering) {
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if (settings->count(name) > 0) {
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auto setting = settings->at(name);
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ret.push_back(setting);
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}
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}
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for (auto &setting : *settings) {
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if (std::find(settings_ordering.begin(), settings_ordering.end(),
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setting.second->name) == settings_ordering.end()) {
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ret.push_back(setting.second);
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}
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}
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auto start = ret.begin();
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std::advance(start, settings_ordering.size());
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sort(start, ret.end(), &priv::config_setting_base::seq_compare);
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return ret;
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}
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/*
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* Returns the seq_no for the new setting object. Also constructs settings
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* object if needed.
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*/
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size_t get_next_seq_no() {
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struct settings_constructor {
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settings_constructor() { settings = new settings_map; }
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~settings_constructor() {
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delete settings;
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settings = nullptr;
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}
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};
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static settings_constructor constructor;
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return settings->size();
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}
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} // namespace
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namespace priv {
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config_setting_base::config_setting_base(std::string name_)
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: name(std::move(name_)), seq_no(get_next_seq_no()) {
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bool inserted = settings->insert({name, this}).second;
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if (!inserted) {
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throw std::logic_error("Setting with name '" + name +
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"' already registered");
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}
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}
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void config_setting_base::lua_set(lua::state &l) {
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std::lock_guard<lua::state> guard(l);
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lua::stack_sentry s(l, -1);
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l.checkstack(2);
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l.getglobal("conky");
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l.rawgetfield(-1, "config");
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l.replace(-2);
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l.insert(-2);
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l.setfield(-2, name.c_str());
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l.pop();
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}
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/*
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* Performs the actual assignment of settings. Calls the setting-specific setter
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* after some sanity-checking. stack on entry: | ..., new_config_table, key,
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* value, old_value | stack on exit: | ..., new_config_table |
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*/
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void config_setting_base::process_setting(lua::state &l, bool init) {
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lua::stack_sentry s(l, -3);
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config_setting_base *ptr = get_setting(l, -3);
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if (ptr == nullptr) { return; }
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ptr->lua_setter(l, init);
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l.pushvalue(-2);
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l.insert(-2);
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l.rawset(-4);
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}
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/*
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* Called when user sets a new value for a setting
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* stack on entry: | config_table, key, value |
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* stack on exit: | |
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*/
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int config_setting_base::config__newindex(lua::state *l) {
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lua::stack_sentry s(*l, -3);
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l->checkstack(1);
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l->getmetatable(-3);
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l->replace(-4);
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l->pushvalue(-2);
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l->rawget(-4);
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process_setting(*l, false);
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return 0;
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}
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/*
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* conky.config will not be a table, but a userdata with some metamethods we do
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* this because we want to control access to the settings we use the metatable
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* for storing the settings, that means having a setting whose name starts with
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* "__" is a bad idea stack on entry: | ... | stack on exit: | ...
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* new_config_table |
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*/
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void config_setting_base::make_conky_config(lua::state &l) {
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lua::stack_sentry s(l);
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l.checkstack(3);
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l.newuserdata(1);
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l.newtable();
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{
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l.pushboolean(false);
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l.rawsetfield(-2, "__metatable");
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l.pushvalue(-1);
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l.rawsetfield(-2, "__index");
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l.pushfunction(&priv::config_setting_base::config__newindex);
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l.rawsetfield(-2, "__newindex");
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}
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l.setmetatable(-2);
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++s;
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}
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} // namespace priv
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void set_config_settings(lua::state &l) {
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lua::stack_sentry s(l);
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l.checkstack(6);
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// Force creation of settings map. In the off chance we have no settings.
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get_next_seq_no();
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l.getglobal("conky");
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{
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if (l.type(-1) != lua::TTABLE) {
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throw std::runtime_error("conky must be a table");
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}
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l.rawgetfield(-1, "config");
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{
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if (l.type(-1) != lua::TTABLE) {
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throw std::runtime_error("conky.config must be a table");
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}
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priv::config_setting_base::make_conky_config(l);
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l.rawsetfield(-3, "config");
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l.rawgetfield(-2, "config");
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l.getmetatable(-1);
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l.replace(-2);
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{
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const settings_vector &v = make_settings_vector();
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for (auto i : v) {
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l.pushstring(i->name);
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l.rawgetfield(-3, i->name.c_str());
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l.pushnil();
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priv::config_setting_base::process_setting(l, true);
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}
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}
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l.pop();
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// print error messages for unknown settings
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l.pushnil();
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while (l.next(-2)) {
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l.pop();
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get_setting(l, -1);
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}
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}
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l.pop();
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}
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l.pop();
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}
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void cleanup_config_settings(lua::state &l) {
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lua::stack_sentry s(l);
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l.checkstack(2);
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l.getglobal("conky");
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l.rawgetfield(-1, "config");
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l.replace(-2);
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const settings_vector &v = make_settings_vector();
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for (size_t i = v.size(); i > 0; --i) {
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l.getfield(-1, v[i - 1]->name.c_str());
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v[i - 1]->cleanup(l);
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}
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l.pop();
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}
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} // namespace conky
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