mirror of
https://github.com/Llewellynvdm/conky.git
synced 2024-11-19 19:45:15 +00:00
468 lines
11 KiB
C++
468 lines
11 KiB
C++
/* -*- mode: c; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: t -*-
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* vim: ts=4 sw=4 noet ai cindent syntax=cpp
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*
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* luamm: C++ binding for lua
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*
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* Copyright (C) 2010 Pavel Labath et al.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <config.h>
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#include "luamm.hh"
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namespace lua {
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namespace {
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// keys for storing values in lua registry
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const char cpp_exception_metatable[] = "lua::cpp_exception_metatable";
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const char cpp_function_metatable [] = "lua::cpp_function_metatable";
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const char lua_exception_namespace[] = "lua::lua_exception_namespace";
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const char this_cpp_object [] = "lua::this_cpp_object";
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// converts C++ exceptions to strings, so lua can do something with them
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int exception_to_string(lua_State *l)
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{
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std::exception_ptr *ptr = static_cast<std::exception_ptr *>(lua_touserdata(l, -1));
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assert(ptr);
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try {
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std::rethrow_exception(*ptr);
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}
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catch(std::exception &e) {
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lua_pushstring(l, e.what());
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}
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catch(...) {
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lua_pushstring(l, ptr->__cxa_exception_type()->name());
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}
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return 1;
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}
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int absindex(lua_State *l, int index) throw()
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{ return index<0 && -index<=lua_gettop(l) ? lua_gettop(l)+1+index : index; }
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// Just like getfield(), only without calling metamethods (or throwing random exceptions)
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inline void rawgetfield(lua_State *l, int index, const char *k) throw(std::bad_alloc)
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{
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index = absindex(l, index);
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if(not lua_checkstack(l, 1))
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throw std::bad_alloc();
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lua_pushstring(l, k);
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lua_rawget(l, index);
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}
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// Just like setfield(), only without calling metamethods (or throwing random exceptions)
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inline void rawsetfield(lua_State *l, int index, const char *k) throw(std::bad_alloc)
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{
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index = absindex(l, index);
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if(not lua_checkstack(l, 2))
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throw std::bad_alloc();
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lua_pushstring(l, k);
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lua_insert(l, -2);
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lua_rawset(l, index);
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}
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int closure_trampoline(lua_State *l)
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{
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lua_checkstack(l, 2);
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rawgetfield(l, REGISTRYINDEX, this_cpp_object);
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assert(lua_islightuserdata(l, -1));
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state *L = static_cast<state *>( lua_touserdata(l, -1) );
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lua_pop(l, 1);
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try {
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cpp_function *fn = static_cast<cpp_function *>( L->touserdata(lua_upvalueindex(1)) );
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assert(fn);
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return (*fn)(L);
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}
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catch(lua::exception &e) {
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// rethrow lua errors as such
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e.push_lua_error(L);
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}
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catch(...) {
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// C++ exceptions (pointers to them, actually) are stored as lua userdata and
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// then thrown
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L->createuserdata<std::exception_ptr>(std::current_exception());
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L->rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
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L->setmetatable(-2);
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}
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// lua_error does longjmp(), so destructors for objects in this function will not be
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// called
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return lua_error(l);
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}
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/*
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* This function is called when lua encounters an error outside of any protected
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* environment
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* Throwing the exception through lua code appears to work, even if it was compiled
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* without -fexceptions. If it turns out, it fails in some conditions, it could be
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* replaced with some longjmp() magic. But that shouldn't be necessary, as this function
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* will not be called under normal conditions (we execute everything in protected mode).
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*/
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int panic_throw(lua_State *l)
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{
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if(not lua_checkstack(l, 1))
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throw std::bad_alloc();
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rawgetfield(l, REGISTRYINDEX, this_cpp_object);
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assert(lua_islightuserdata(l, -1));
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state *L = static_cast<state *>( lua_touserdata(l, -1) );
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lua_pop(l, 1);
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throw lua::exception(L);
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}
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// protected mode wrappers for various lua functions
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int safe_concat_trampoline(lua_State *l)
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{
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lua_concat(l, lua_gettop(l));
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return 1;
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}
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template<int (*compare)(lua_State *, int, int)>
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int safe_compare_trampoline(lua_State *l)
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{
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int r = compare(l, 1, 2);
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lua_pop(l, 2);
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lua_pushinteger(l, r);
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return 1;
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}
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int safe_gc_trampoline(lua_State *l)
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{
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int what = lua_tointeger(l, -2);
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int data = lua_tointeger(l, -1);
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lua_pop(l, 2);
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lua_pushinteger(l, lua_gc(l, what, data));
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return 1;
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}
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template<void (*misc)(lua_State *, int), int nresults>
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int safe_misc_trampoline(lua_State *l)
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{
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misc(l, 1);
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return nresults;
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}
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int safe_next_trampoline(lua_State *l)
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{
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int r = lua_next(l, 1);
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lua_checkstack(l, 1);
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lua_pushinteger(l, r);
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return r ? 3 : 1;
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}
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}
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std::string exception::get_error_msg(state *L)
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{
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static const std::string default_msg("Unknown lua exception");
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try {
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return L->tostring(-1);
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}
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catch(not_string_error &e) {
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return default_msg;
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}
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}
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exception::exception(state *l)
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: std::runtime_error(get_error_msg(l)), L(l)
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{
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L->checkstack(1);
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L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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L->insert(-2);
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key = L->ref(-2);
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L->pop(1);
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}
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exception::~exception() throw()
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{
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if(not L)
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return;
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L->checkstack(1);
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L->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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L->unref(-1, key);
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L->pop();
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}
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void exception::push_lua_error(state *l)
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{
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if(l != L)
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throw std::runtime_error("Cannot transfer exceptions between different lua contexts");
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l->checkstack(2);
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l->rawgetfield(REGISTRYINDEX, lua_exception_namespace);
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l->rawgeti(-1, key);
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l->replace(-2);
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}
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state::state()
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{
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if(lua_State *l = luaL_newstate())
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cobj.reset(l, &lua_close);
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else {
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// docs say this can happen only in case of a memory allocation error
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throw std::bad_alloc();
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}
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// set our panic function
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lua_atpanic(cobj.get(), panic_throw);
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checkstack(2);
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// store a pointer to ourselves
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pushlightuserdata(this);
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rawsetfield(REGISTRYINDEX, this_cpp_object);
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// a metatable for C++ exceptions travelling through lua code
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newmetatable(cpp_exception_metatable);
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lua_pushcfunction(cobj.get(), &exception_to_string);
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rawsetfield(-2, "__tostring");
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pushboolean(false);
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rawsetfield(-2, "__metatable");
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pushdestructor<std::exception_ptr>();
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rawsetfield(-2, "__gc");
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pop();
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// a metatable for C++ functions callable from lua code
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newmetatable(cpp_function_metatable);
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pushboolean(false);
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rawsetfield(-2, "__metatable");
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pushdestructor<cpp_function>();
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rawsetfield(-2, "__gc");
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pop();
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// while they're travelling through C++ code, lua exceptions will reside here
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newtable();
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rawsetfield(REGISTRYINDEX, lua_exception_namespace);
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luaL_openlibs(cobj.get());
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}
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void state::call(int nargs, int nresults, int errfunc)
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{
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int r = lua_pcall(cobj.get(), nargs, nresults, errfunc);
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if(r == 0)
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return;
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if(r == LUA_ERRMEM) {
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// memory allocation error, cross your fingers
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throw std::bad_alloc();
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}
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checkstack(3);
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rawgetfield(REGISTRYINDEX, cpp_exception_metatable);
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if(getmetatable(-2)) {
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if(rawequal(-1, -2)) {
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// it's a C++ exception, rethrow it
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std::exception_ptr *ptr = static_cast<std::exception_ptr *>(touserdata(-3));
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assert(ptr);
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/*
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* we create a copy, so we can pop the object without fearing the exception will
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* be collected by lua's GC
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*/
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std::exception_ptr t(*ptr); ptr = NULL;
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pop(3);
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std::rethrow_exception(t);
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}
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pop(2);
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}
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// it's a lua exception, wrap it
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if(r == LUA_ERRERR)
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throw lua::errfunc_error(this);
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else
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throw lua::exception(this);
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}
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void state::checkstack(int extra) throw(std::bad_alloc)
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{
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if(not lua_checkstack(cobj.get(), extra))
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throw std::bad_alloc();
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}
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void state::concat(int n)
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{
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assert(n>=0);
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checkstack(1);
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lua_pushcfunction(cobj.get(), safe_concat_trampoline);
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insert(-n-1);
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call(n, 1, 0);
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}
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bool state::equal(int index1, int index2)
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{
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// avoid pcall overhead in trivial cases
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if( rawequal(index1, index2) )
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return true;
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return safe_compare(&safe_compare_trampoline<lua_equal>, index1, index2);
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}
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int state::gc(int what, int data)
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{
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checkstack(3);
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lua_pushcfunction(cobj.get(), safe_gc_trampoline);
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pushinteger(what);
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pushinteger(data);
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call(2, 1, 0);
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assert(isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r;
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}
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void state::getfield(int index, const char *k)
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{
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checkstack(1);
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index = absindex(index);
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pushstring(k);
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gettable(index);
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}
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void state::gettable(int index)
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{
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checkstack(2);
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pushvalue(index);
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insert(-2);
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lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_gettable, 1>));
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insert(-3);
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call(2, 1, 0);
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}
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bool state::lessthan(int index1, int index2)
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{
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return safe_compare(&safe_compare_trampoline<&lua_lessthan>, index1, index2);
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}
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void state::loadfile(const char *filename)
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throw(lua::syntax_error, lua::file_error, std::bad_alloc)
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{
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switch(luaL_loadfile(cobj.get(), filename)) {
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case 0:
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return;
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case LUA_ERRSYNTAX:
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throw lua::syntax_error(this);
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case LUA_ERRFILE:
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throw lua::file_error(this);
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case LUA_ERRMEM:
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throw std::bad_alloc();
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default:
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assert(0);
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}
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}
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void state::loadstring(const char *s) throw(lua::syntax_error, std::bad_alloc)
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{
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switch(luaL_loadstring(cobj.get(), s)) {
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case 0:
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return;
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case LUA_ERRSYNTAX:
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throw lua::syntax_error(this);
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case LUA_ERRMEM:
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throw std::bad_alloc();
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default:
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assert(0);
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}
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}
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bool state::next(int index)
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{
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checkstack(2);
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pushvalue(index);
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insert(-2);
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lua_pushcfunction(cobj.get(), &safe_next_trampoline);
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insert(-3);
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call(2, MULTRET, 0);
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assert(isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r;
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}
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void state::pushclosure(const cpp_function &fn, int n)
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{
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checkstack(2);
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createuserdata<cpp_function>(fn);
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rawgetfield(REGISTRYINDEX, cpp_function_metatable);
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setmetatable(-2);
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insert(-n-1);
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lua_pushcclosure(cobj.get(), &closure_trampoline, n+1);
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}
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void state::rawgetfield(int index, const char *k) throw(std::bad_alloc)
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{ lua::rawgetfield(cobj.get(), index, k); }
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void state::rawsetfield(int index, const char *k) throw(std::bad_alloc)
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{ lua::rawsetfield(cobj.get(), index, k); }
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bool state::safe_compare(lua_CFunction trampoline, int index1, int index2)
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{
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// if one of the indexes is invalid, return false
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if(isnone(index1) || isnone(index2))
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return false;
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// convert relative indexes into absolute
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index1 = absindex(index1);
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index2 = absindex(index2);
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checkstack(3);
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lua_pushcfunction(cobj.get(), trampoline);
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pushvalue(index1);
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pushvalue(index2);
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call(2, 1, 0);
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assert(isnumber(-1));
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int r = tointeger(-1);
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pop();
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return r;
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}
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void state::setfield(int index, const char *k)
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{
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checkstack(1);
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index = absindex(index);
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pushstring(k);
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insert(-2);
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settable(index);
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}
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void state::settable(int index)
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{
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checkstack(2);
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pushvalue(index);
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insert(-3);
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lua_pushcfunction(cobj.get(), (&safe_misc_trampoline<&lua_settable, 0>));
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insert(-4);
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call(3, 0, 0);
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}
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std::string state::tostring(int index) throw(lua::not_string_error)
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{
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size_t len;
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const char *str = lua_tolstring(cobj.get(), index, &len);
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if(not str)
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throw not_string_error();
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return std::string(str, len);
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}
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}
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