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conky/src/colours.cc
bi4k8 30eda7e5d0
colours: parse 3-digit colour specifications again (#1480)
Co-authored-by: bi4k8 <bi4k8@github>
2023-03-31 12:52:37 -04:00

115 lines
3.0 KiB
C++

/*
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2004, Hannu Saransaari and Lauri Hakkarainen
* Copyright (c) 2005-2021 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "conky.h"
#include "gui.h"
#include "logging.h"
#include "x11-color.h"
#ifdef BUILD_X11
std::unordered_map<Colour, unsigned long, Colour::Hash> Colour::x11_pixels;
#endif /* BUILD_X11 */
static int hex_nibble_value(char c) {
if (c >= '0' && c <= '9') {
return c - '0';
} else if (c >= 'a' && c <= 'f') {
return c - 'a' + 10;
} else if (c >= 'A' && c <= 'F') {
return c - 'A' + 10;
}
return -1;
}
Colour Colour::from_argb32(uint32_t argb) {
Colour out;
out.alpha = argb >> 24;
out.red = (argb >> 16) % 256;
out.green = (argb >> 8) % 256;
out.blue = argb % 256;
return out;
}
Colour error_colour{0xff, 0x00, 0x00, 0xff};
Colour parse_color(const char *name) {
unsigned short r, g, b;
size_t len = strlen(name);
// Parse X11 color names.
if (OsLookupColor(-1, name, len, &r, &g, &b)) {
Colour out = {(uint8_t)r, (uint8_t)g, (uint8_t)b, 0xff};
return out;
}
// Remove a leading '#' if present.
if (name[0] == '#') {
name++;
len--;
}
unsigned char argb[4] = {0xff, 0, 0, 0};
if (len == 3 || len == 4) {
bool skip_alpha = (len == 3);
for (size_t i = 0; i < len; i ++) {
int nib = hex_nibble_value(name[i]);
if (nib < 0) { goto err; }
// Duplicate the nibble, so "#abc" -> 0xaa, 0xbb, 0xcc
int val = (nib << 4) + nib;
argb[skip_alpha + i] = val;
}
} else if (len == 6 || len == 8) {
bool skip_alpha = (len == 6);
for (size_t i = 0; i + 1 < len; i += 2) {
int nib1 = hex_nibble_value(name[i]);
int nib2 = hex_nibble_value(name[i + 1]);
if (nib1 < 0 || nib2 < 0) { goto err; }
int val = (nib1 << 4) + nib2;
argb[skip_alpha + i / 2] = val;
}
} else {
goto err;
}
Colour out;
out.alpha = argb[0];
out.red = argb[1];
out.green = argb[2];
out.blue = argb[3];
return out;
err:
NORM_ERR("can't parse X color '%s' (%d)", name, len);
return error_colour;
}
Colour parse_color(const std::string &colour) {
return parse_color(colour.c_str());
}