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mirror of https://github.com/Llewellynvdm/conky.git synced 2024-12-29 05:12:41 +00:00
conky/src/text_object.c
2010-01-01 15:45:11 -08:00

162 lines
4.6 KiB
C

/* -*- mode: c; c-basic-offset: 4; tab-width: 4; indent-tabs-mode: t -*-
* vim: ts=4 sw=4 noet ai cindent syntax=c
*
* Conky, a system monitor, based on torsmo
*
* Any original torsmo code is licensed under the BSD license
*
* All code written since the fork of torsmo is licensed under the GPL
*
* Please see COPYING for details
*
* Copyright (c) 2005-2010 Brenden Matthews, Philip Kovacs, et. al.
* (see AUTHORS)
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "text_object.h"
#include "logging.h"
#include <stdlib.h>
#include <stdio.h>
/* text_object_list
*
* this list is special. it looks like this:
* NULL <-- obj1 <--> obj2 <--> ... <--> objN --> NULL
* ^-------root_object----------^
* directions are reversed here
*
* why this is cool:
* - root_object points both to the start and end of the list
* - while traversing, the end of the list is always a NULL pointer
* (this works in BOTH directions)
*/
/* append an object to the given root object's list */
int append_object(struct text_object *root, struct text_object *obj)
{
struct text_object *end;
end = root->prev;
obj->prev = end;
obj->next = NULL;
if (end) {
if (end->next)
CRIT_ERR(NULL, NULL, "huston, we have a lift-off");
end->next = obj;
} else {
root->next = obj;
}
root->prev = obj;
return 0;
}
/* ifblock handlers for the object list
*
* - each if points to it's else or endif
* - each else points to it's endif
*
*/
/* possible ifblock types
* only used internally, so no need to make this public
*/
enum ifblock_type {
IFBLOCK_IF = 1,
IFBLOCK_ELSE,
IFBLOCK_ENDIF,
};
/* linked list of ifblock objects, building a stack
* only used internally, so no need to make this public
*/
struct ifblock_stack_obj {
enum ifblock_type type;
struct text_object *obj;
struct ifblock_stack_obj *next;
};
/* push an ifblock object onto the stack
* in fact, this does a lot more:
* - IFBLOCK_IF is just pushed onto the stack
* - IFBLOCK_ELSE updates the "next" pointer of the upmost
* object in the stack and is then pushed onto the stack
* - IFBLOCK_ENDIF updates the "next" pointer of the upmost
* object in the stack and then triggers stack popping of
* any optional IFBLOCK_ELSE along with it's IFBLOCK_IF
*/
static int push_ifblock(struct ifblock_stack_obj **ifblock_stack_top,
struct text_object *obj, enum ifblock_type type)
{
struct ifblock_stack_obj *stackobj;
switch (type) {
case IFBLOCK_ENDIF:
if (!(*ifblock_stack_top))
CRIT_ERR(NULL, NULL, "got an endif without matching if");
(*ifblock_stack_top)->obj->ifblock_next = obj;
/* if there's some else in between, remove and free it */
if ((*ifblock_stack_top)->type == IFBLOCK_ELSE) {
stackobj = *ifblock_stack_top;
*ifblock_stack_top = stackobj->next;
free(stackobj);
}
/* finally remove and free the if object */
stackobj = *ifblock_stack_top;
*ifblock_stack_top = stackobj->next;
free(stackobj);
break;
case IFBLOCK_ELSE:
if (!(*ifblock_stack_top))
CRIT_ERR(NULL, NULL, "got an else without matching if");
(*ifblock_stack_top)->obj->ifblock_next = obj;
/* fall through */
case IFBLOCK_IF:
stackobj = malloc(sizeof(struct ifblock_stack_obj));
stackobj->type = type;
stackobj->obj = obj;
stackobj->next = *ifblock_stack_top;
*ifblock_stack_top = stackobj;
break;
default:
CRIT_ERR(NULL, NULL, "push_ifblock() missuse detected!");
}
return 0;
}
/* public functions for client use */
int obj_be_ifblock_if(void **opaque, struct text_object *obj)
{
return push_ifblock((struct ifblock_stack_obj **)opaque, obj, IFBLOCK_IF);
}
int obj_be_ifblock_else(void **opaque, struct text_object *obj)
{
return push_ifblock((struct ifblock_stack_obj **)opaque, obj, IFBLOCK_ELSE);
}
int obj_be_ifblock_endif(void **opaque, struct text_object *obj)
{
return push_ifblock((struct ifblock_stack_obj **)opaque, obj, IFBLOCK_ENDIF);
}
/* check if ifblock stack is empty
* if so, return true (!= 0)
*/
int ifblock_stack_empty(void **opaque)
{
return *opaque == NULL;
}