2015-08-25 14:04:15 +00:00
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#![feature(iter_arith)]
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2015-06-21 11:52:53 +00:00
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#![feature(convert, fs_mode)]
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2015-07-15 20:40:20 +00:00
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#![feature(slice_splits, vec_resize)]
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2015-02-24 16:05:25 +00:00
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2015-09-04 10:17:59 +00:00
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#![warn(trivial_casts, trivial_numeric_casts)]
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2014-07-01 18:00:36 +00:00
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extern crate ansi_term;
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2015-02-09 16:33:27 +00:00
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extern crate datetime;
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2015-01-31 16:10:40 +00:00
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extern crate getopts;
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2015-05-16 12:17:50 +00:00
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extern crate libc;
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2015-02-10 16:08:10 +00:00
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extern crate locale;
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2015-01-31 16:10:40 +00:00
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extern crate natord;
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2015-04-03 22:14:49 +00:00
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extern crate num_cpus;
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2014-12-18 07:00:31 +00:00
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extern crate number_prefix;
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2015-02-09 16:33:27 +00:00
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extern crate pad;
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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extern crate scoped_threadpool;
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2015-06-23 09:54:57 +00:00
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extern crate term_grid;
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2015-04-23 12:46:37 +00:00
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extern crate unicode_width;
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2015-06-08 20:33:39 +00:00
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extern crate users;
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2015-04-23 12:46:37 +00:00
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2015-01-27 15:01:17 +00:00
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#[cfg(feature="git")]
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extern crate git2;
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2015-06-08 20:33:39 +00:00
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2015-02-05 15:25:59 +00:00
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use std::env;
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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use std::path::{Component, Path};
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2015-06-21 11:52:53 +00:00
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use std::process;
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2014-05-04 20:33:14 +00:00
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2014-12-12 11:17:55 +00:00
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use dir::Dir;
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use file::File;
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2015-02-24 16:05:25 +00:00
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use options::{Options, View};
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2014-12-12 11:17:55 +00:00
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2015-05-09 22:57:18 +00:00
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mod colours;
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2015-05-07 21:20:24 +00:00
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mod column;
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mod dir;
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mod feature;
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mod file;
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mod filetype;
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mod options;
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mod output;
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mod term;
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2014-05-04 16:01:54 +00:00
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2015-06-05 02:04:56 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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struct Exa {
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2015-02-05 14:39:56 +00:00
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options: Options,
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}
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2015-01-12 18:44:39 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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impl Exa {
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fn run(&mut self, args_file_names: &[String]) {
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let mut files = Vec::new();
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let mut dirs = Vec::new();
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2015-03-04 02:48:36 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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for file_name in args_file_names.iter() {
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match File::from_path(Path::new(&file_name), None) {
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Err(e) => {
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println!("{}: {}", file_name, e);
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},
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Ok(f) => {
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if f.is_directory() && !self.options.dir_action.treat_dirs_as_files() {
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match f.to_dir(self.options.should_scan_for_git()) {
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Ok(d) => dirs.push(d),
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Err(e) => println!("{}: {}", file_name, e),
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2015-02-05 14:39:56 +00:00
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}
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}
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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else {
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files.push(f);
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2015-03-04 03:41:30 +00:00
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}
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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},
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2015-06-05 02:04:56 +00:00
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}
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}
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2014-12-12 11:17:55 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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let any_files = files.is_empty();
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self.print_files(None, files);
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let is_only_dir = dirs.len() == 1;
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self.print_dirs(dirs, any_files, is_only_dir);
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2015-02-05 14:39:56 +00:00
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}
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2014-06-21 17:12:29 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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fn print_dirs(&self, dir_files: Vec<Dir>, mut first: bool, is_only_dir: bool) {
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for dir in dir_files {
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2015-02-05 14:39:56 +00:00
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// Put a gap between directories, or between the list of files and the
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// first directory.
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if first {
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first = false;
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}
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else {
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print!("\n");
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}
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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if !is_only_dir {
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println!("{}:", dir.path.display());
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}
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2015-08-25 14:04:15 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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let mut children = Vec::new();
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for file in dir.files() {
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match file {
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Ok(file) => children.push(file),
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Err((path, e)) => println!("[{}: {}]", path.display(), e),
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}
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};
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self.options.filter_files(&mut children);
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self.options.sort_files(&mut children);
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if let Some(recurse_opts) = self.options.dir_action.recurse_options() {
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let depth = dir.path.components().filter(|&c| c != Component::CurDir).count() + 1;
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if !recurse_opts.tree && !recurse_opts.is_too_deep(depth) {
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2015-08-25 14:04:15 +00:00
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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let mut child_dirs = Vec::new();
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for child_dir in children.iter().filter(|f| f.is_directory()) {
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match child_dir.to_dir(false) {
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Ok(d) => child_dirs.push(d),
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Err(e) => println!("{}: {}", child_dir.path.display(), e),
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2015-02-05 14:39:56 +00:00
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}
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2015-02-01 02:14:31 +00:00
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}
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Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
|
|
|
self.print_files(Some(&dir), children);
|
|
|
|
|
|
|
|
if !child_dirs.is_empty() {
|
|
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self.print_dirs(child_dirs, false, false);
|
2015-02-05 14:39:56 +00:00
|
|
|
}
|
|
|
|
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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continue;
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2014-07-22 21:19:51 +00:00
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|
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}
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
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}
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self.print_files(Some(&dir), children);
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2015-02-05 14:39:56 +00:00
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}
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}
|
2014-07-22 21:19:51 +00:00
|
|
|
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
|
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|
fn print_files(&self, dir: Option<&Dir>, files: Vec<File>) {
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2015-02-05 14:39:56 +00:00
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match self.options.view {
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
|
|
|
View::Grid(g) => g.view(&files),
|
2015-06-28 12:21:21 +00:00
|
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View::Details(d) => d.view(dir, files),
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
|
|
|
View::GridDetails(gd) => gd.view(dir, &files),
|
|
|
|
View::Lines(l) => l.view(&files),
|
2015-02-05 14:39:56 +00:00
|
|
|
}
|
2014-06-21 17:12:29 +00:00
|
|
|
}
|
2014-07-05 21:36:43 +00:00
|
|
|
}
|
2015-01-12 21:14:27 +00:00
|
|
|
|
2015-06-08 20:33:39 +00:00
|
|
|
|
2015-01-12 21:14:27 +00:00
|
|
|
fn main() {
|
2015-07-15 20:40:20 +00:00
|
|
|
let args: Vec<String> = env::args().skip(1).collect();
|
2015-01-12 21:14:27 +00:00
|
|
|
|
2015-07-15 20:40:20 +00:00
|
|
|
match Options::getopts(&args) {
|
2015-02-05 14:39:56 +00:00
|
|
|
Ok((options, paths)) => {
|
2015-09-03 12:38:18 +00:00
|
|
|
let mut exa = Exa { options: options };
|
Parallelise the details view!
This commit removes the threadpool in `main.rs` that stats each command-line argument separately, and replaces it with a *scoped* threadpool in `options/details.rs` that builds the table in parallel! Running this on my machine halves the execution time when tree-ing my entire home directory (which isn't exactly a common occurrence, but it's the only way to give exa a large running time)
The statting will be added back in parallel at a later stage. This was facilitated by the previous changes to recursion that made it easier to deal with.
There's a lot of large sweeping architectural changes. Here's a smattering of them:
- In `main.rs`, the files are now passed around as vectors of files rather than array slices of files. This is because `File`s aren't `Clone`, and the `Vec` is necessary to give away ownership of the files at the appropriate point.
- In the details view, files are now sorted *all* the time, rather than obeying the command-line order. As they're run in parallel, they have no guaranteed order anyway, so we *have* to sort them again. (I'm not sure if this should be the intended behaviour or not!) This means that the `Details` struct has to have the filter *all* the time, not only while recursing, so it's been moved out of the `recurse` field.
- We use `scoped_threadpool` over `threadpool`, a recent addition. It's only safely used on Nightly, which we're using anyway, so that's OK!
- Removed a bunch of out-of-date comments.
This also fixes #77, mainly by accident :)
2015-09-02 22:19:10 +00:00
|
|
|
exa.run(&paths);
|
2015-02-05 14:39:56 +00:00
|
|
|
},
|
2015-01-23 19:27:06 +00:00
|
|
|
Err(e) => {
|
2015-01-12 21:14:27 +00:00
|
|
|
println!("{}", e);
|
2015-06-21 11:52:53 +00:00
|
|
|
process::exit(e.error_code());
|
2015-01-12 23:31:30 +00:00
|
|
|
},
|
2015-01-12 21:14:27 +00:00
|
|
|
};
|
|
|
|
}
|