mirror of
https://github.com/Llewellynvdm/exa.git
synced 2024-12-27 10:22:40 +00:00
Structify file_name -> FileName
This turns `file` into `self.file` and `colours` into `self.colours`, but it means we don’t need to pass arguments everywhere, which will be more of a problem the more functions there are. Most of the code has just been indented.
This commit is contained in:
parent
79feeba67d
commit
05a0a5e199
@ -101,7 +101,7 @@ use output::colours::Colours;
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use output::column::{Alignment, Column, Columns, SizeFormat};
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use output::column::{Alignment, Column, Columns, SizeFormat};
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use output::cell::{TextCell, DisplayWidth};
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use output::cell::{TextCell, DisplayWidth};
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use output::tree::TreeTrunk;
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use output::tree::TreeTrunk;
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use output::file_name::filename;
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use output::file_name::FileName;
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/// With the **Details** view, the output gets formatted into columns, with
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/// With the **Details** view, the output gets formatted into columns, with
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@ -307,7 +307,7 @@ impl Details {
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let mut files = Vec::new();
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let mut files = Vec::new();
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let mut errors = egg.errors;
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let mut errors = egg.errors;
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let filename = filename(&egg.file, &self.colours, true, self.classify);
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let filename = FileName::new(&egg.file, &self.colours).file_name(true, self.classify);
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let mut width = filename.width();
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let mut width = filename.width();
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if egg.file.dir.is_none() {
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if egg.file.dir.is_none() {
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@ -458,7 +458,7 @@ impl<'a, U: Users+Groups+'a> Table<'a, U> {
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}
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}
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pub fn filename_cell(&self, file: File, links: bool) -> TextCell {
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pub fn filename_cell(&self, file: File, links: bool) -> TextCell {
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let filename = filename(&file, &self.opts.colours, links, self.opts.classify);
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let filename = FileName::new(&file, &self.opts.colours).file_name(links, self.opts.classify);
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let mut width = filename.width();
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let mut width = filename.width();
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if file.dir.is_none() {
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if file.dir.is_none() {
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@ -5,141 +5,153 @@ use output::Colours;
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use output::cell::TextCellContents;
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use output::cell::TextCellContents;
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pub fn filename(file: &File, colours: &Colours, links: bool, classify: bool) -> TextCellContents {
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pub struct FileName<'a, 'dir: 'a> {
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let mut bits = Vec::new();
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file: &'a File<'dir>,
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colours: &'a Colours,
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}
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// TODO: This long function could do with some splitting up.
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impl<'a, 'dir> FileName<'a, 'dir> {
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pub fn new(file: &'a File<'dir>, colours: &'a Colours) -> FileName<'a, 'dir> {
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if file.dir.is_none() {
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FileName {
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if let Some(parent) = file.path.parent() {
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file: file,
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let coconut = parent.components().count();
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colours: colours,
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if coconut == 1 && parent.has_root() {
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bits.push(colours.symlink_path.paint("/"));
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}
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else if coconut >= 1 {
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bits.push(colours.symlink_path.paint(parent.to_string_lossy().to_string()));
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bits.push(colours.symlink_path.paint("/"));
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}
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}
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}
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}
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}
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if !file.name.is_empty() {
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pub fn file_name(&self, links: bool, classify: bool) -> TextCellContents {
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for bit in coloured_file_name(file, colours) {
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let mut bits = Vec::new();
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bits.push(bit);
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}
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}
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if links && file.is_link() {
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if self.file.dir.is_none() {
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match file.link_target() {
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if let Some(parent) = self.file.path.parent() {
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FileTarget::Ok(target) => {
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let coconut = parent.components().count();
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bits.push(Style::default().paint(" "));
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bits.push(colours.punctuation.paint("->"));
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bits.push(Style::default().paint(" "));
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if let Some(parent) = target.path.parent() {
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if coconut == 1 && parent.has_root() {
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let coconut = parent.components().count();
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bits.push(self.colours.symlink_path.paint("/"));
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if coconut == 1 && parent.has_root() {
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bits.push(colours.symlink_path.paint("/"));
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}
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else if coconut >= 1 {
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bits.push(colours.symlink_path.paint(parent.to_string_lossy().to_string()));
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bits.push(colours.symlink_path.paint("/"));
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}
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}
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}
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else if coconut >= 1 {
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if !target.name.is_empty() {
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bits.push(self.colours.symlink_path.paint(parent.to_string_lossy().to_string()));
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bits.push(file_colour(colours, &target).paint(target.name));
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bits.push(self.colours.symlink_path.paint("/"));
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}
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}
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},
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FileTarget::Broken(broken_path) => {
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bits.push(Style::default().paint(" "));
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bits.push(colours.broken_arrow.paint("->"));
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bits.push(Style::default().paint(" "));
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bits.push(colours.broken_filename.paint(broken_path.display().to_string()));
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},
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FileTarget::Err(_) => {
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// Do nothing -- the error gets displayed on the next line
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}
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}
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}
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}
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} else if classify {
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if file.is_executable_file() {
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bits.push(Style::default().paint("*"));
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} else if file.is_directory() {
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bits.push(Style::default().paint("/"));
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} else if file.is_pipe() {
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bits.push(Style::default().paint("|"));
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} else if file.is_link() {
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bits.push(Style::default().paint("@"));
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} else if file.is_socket() {
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bits.push(Style::default().paint("="));
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}
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}
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bits.into()
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if !self.file.name.is_empty() {
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}
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for bit in self.coloured_file_name() {
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bits.push(bit);
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/// Returns at least one ANSI-highlighted string representing this file’s
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/// name using the given set of colours.
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///
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/// Ordinarily, this will be just one string: the file’s complete name,
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/// coloured according to its file type. If the name contains control
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/// characters such as newlines or escapes, though, we can’t just print them
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/// to the screen directly, because then there’ll be newlines in weird places.
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///
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/// So in that situation, those characters will be escaped and highlighted in
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/// a different colour.
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fn coloured_file_name<'a>(file: &File, colours: &Colours) -> Vec<ANSIString<'a>> {
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let colour = file_colour(colours, file);
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let mut bits = Vec::new();
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if file.name.chars().all(|c| c >= 0x20 as char) {
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bits.push(colour.paint(file.name.clone()));
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}
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else {
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for c in file.name.chars() {
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// The `escape_default` method on `char` is *almost* what we want here, but
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// it still escapes non-ASCII UTF-8 characters, which are still printable.
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if c >= 0x20 as char {
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// TODO: This allocates way too much,
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// hence the `all` check above.
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let mut s = String::new();
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s.push(c);
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bits.push(colour.paint(s));
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} else {
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let s = c.escape_default().collect::<String>();
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bits.push(colours.control_char.paint(s));
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}
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}
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}
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}
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if links && self.file.is_link() {
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match self.file.link_target() {
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FileTarget::Ok(target) => {
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bits.push(Style::default().paint(" "));
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bits.push(self.colours.punctuation.paint("->"));
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bits.push(Style::default().paint(" "));
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if let Some(parent) = target.path.parent() {
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let coconut = parent.components().count();
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if coconut == 1 && parent.has_root() {
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bits.push(self.colours.symlink_path.paint("/"));
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}
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else if coconut >= 1 {
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bits.push(self.colours.symlink_path.paint(parent.to_string_lossy().to_string()));
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bits.push(self.colours.symlink_path.paint("/"));
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}
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}
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if !target.name.is_empty() {
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bits.push(FileName::new(&target, self.colours).file_colour().paint(target.name));
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}
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},
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FileTarget::Broken(broken_path) => {
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bits.push(Style::default().paint(" "));
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bits.push(self.colours.broken_arrow.paint("->"));
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bits.push(Style::default().paint(" "));
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bits.push(self.colours.broken_filename.paint(broken_path.display().to_string()));
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},
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FileTarget::Err(_) => {
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// Do nothing -- the error gets displayed on the next line
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}
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}
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} else if classify {
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if self.file.is_executable_file() {
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bits.push(Style::default().paint("*"));
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} else if self.file.is_directory() {
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bits.push(Style::default().paint("/"));
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} else if self.file.is_pipe() {
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bits.push(Style::default().paint("|"));
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} else if self.file.is_link() {
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bits.push(Style::default().paint("@"));
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} else if self.file.is_socket() {
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bits.push(Style::default().paint("="));
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}
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}
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bits.into()
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}
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}
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bits
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/// Returns at least one ANSI-highlighted string representing this file’s
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}
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/// name using the given set of colours.
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///
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/// Ordinarily, this will be just one string: the file’s complete name,
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/// coloured according to its file type. If the name contains control
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/// characters such as newlines or escapes, though, we can’t just print them
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/// to the screen directly, because then there’ll be newlines in weird places.
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///
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/// So in that situation, those characters will be escaped and highlighted in
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/// a different colour.
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fn coloured_file_name<'unused>(&self) -> Vec<ANSIString<'unused>> {
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let colour = self.file_colour();
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let mut bits = Vec::new();
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pub fn file_colour(colours: &Colours, file: &File) -> Style {
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if self.file.name.chars().all(|c| c >= 0x20 as char) {
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match file {
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bits.push(colour.paint(self.file.name.clone()));
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f if f.is_directory() => colours.filetypes.directory,
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}
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f if f.is_executable_file() => colours.filetypes.executable,
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else {
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f if f.is_link() => colours.filetypes.symlink,
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for c in self.file.name.chars() {
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f if f.is_pipe() => colours.filetypes.pipe,
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// The `escape_default` method on `char` is *almost* what we want here, but
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f if f.is_char_device()
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// it still escapes non-ASCII UTF-8 characters, which are still printable.
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| f.is_block_device() => colours.filetypes.device,
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f if f.is_socket() => colours.filetypes.socket,
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if c >= 0x20 as char {
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f if !f.is_file() => colours.filetypes.special,
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// TODO: This allocates way too much,
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f if f.is_immediate() => colours.filetypes.immediate,
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// hence the `all` check above.
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f if f.is_image() => colours.filetypes.image,
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let mut s = String::new();
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f if f.is_video() => colours.filetypes.video,
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s.push(c);
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f if f.is_music() => colours.filetypes.music,
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bits.push(colour.paint(s));
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f if f.is_lossless() => colours.filetypes.lossless,
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} else {
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f if f.is_crypto() => colours.filetypes.crypto,
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let s = c.escape_default().collect::<String>();
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f if f.is_document() => colours.filetypes.document,
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bits.push(self.colours.control_char.paint(s));
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f if f.is_compressed() => colours.filetypes.compressed,
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}
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f if f.is_temp() => colours.filetypes.temp,
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}
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f if f.is_compiled() => colours.filetypes.compiled,
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}
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_ => colours.filetypes.normal,
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bits
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}
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pub fn file_colour(&self) -> Style {
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match self.file {
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f if f.is_directory() => self.colours.filetypes.directory,
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f if f.is_executable_file() => self.colours.filetypes.executable,
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f if f.is_link() => self.colours.filetypes.symlink,
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f if f.is_pipe() => self.colours.filetypes.pipe,
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f if f.is_char_device()
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| f.is_block_device() => self.colours.filetypes.device,
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f if f.is_socket() => self.colours.filetypes.socket,
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f if !f.is_file() => self.colours.filetypes.special,
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f if f.is_immediate() => self.colours.filetypes.immediate,
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f if f.is_image() => self.colours.filetypes.image,
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f if f.is_video() => self.colours.filetypes.video,
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f if f.is_music() => self.colours.filetypes.music,
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f if f.is_lossless() => self.colours.filetypes.lossless,
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f if f.is_crypto() => self.colours.filetypes.crypto,
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f if f.is_document() => self.colours.filetypes.document,
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f if f.is_compressed() => self.colours.filetypes.compressed,
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f if f.is_temp() => self.colours.filetypes.temp,
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f if f.is_compiled() => self.colours.filetypes.compiled,
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_ => self.colours.filetypes.normal,
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}
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}
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}
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}
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}
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@ -5,7 +5,7 @@ use term_grid as grid;
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use fs::File;
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use fs::File;
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use output::DisplayWidth;
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use output::DisplayWidth;
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use output::colours::Colours;
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use output::colours::Colours;
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use output::file_name::filename;
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use output::file_name::FileName;
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#[derive(PartialEq, Debug, Copy, Clone)]
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#[derive(PartialEq, Debug, Copy, Clone)]
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@ -29,7 +29,7 @@ impl Grid {
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grid.reserve(files.len());
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grid.reserve(files.len());
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for file in files.iter() {
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for file in files.iter() {
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let filename = filename(file, &self.colours, false, self.classify);
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let filename = FileName::new(file, &self.colours).file_name(false, self.classify);
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let mut width = filename.width();
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let mut width = filename.width();
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if file.dir.is_none() {
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if file.dir.is_none() {
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@ -50,7 +50,7 @@ impl Grid {
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else {
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else {
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// File names too long for a grid - drop down to just listing them!
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// File names too long for a grid - drop down to just listing them!
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for file in files.iter() {
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for file in files.iter() {
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writeln!(w, "{}", filename(file, &self.colours, false, self.classify).strings())?;
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writeln!(w, "{}", FileName::new(file, &self.colours).file_name(false, self.classify).strings())?;
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}
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}
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Ok(())
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Ok(())
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}
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}
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@ -4,7 +4,7 @@ use ansi_term::ANSIStrings;
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use fs::File;
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use fs::File;
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use output::file_name::filename;
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use output::file_name::FileName;
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use super::colours::Colours;
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use super::colours::Colours;
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@ -18,7 +18,7 @@ pub struct Lines {
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impl Lines {
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impl Lines {
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pub fn view<W: Write>(&self, files: Vec<File>, w: &mut W) -> IOResult<()> {
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pub fn view<W: Write>(&self, files: Vec<File>, w: &mut W) -> IOResult<()> {
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for file in files {
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for file in files {
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writeln!(w, "{}", ANSIStrings(&filename(&file, &self.colours, true, self.classify)))?;
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writeln!(w, "{}", ANSIStrings(&FileName::new(&file, &self.colours).file_name(true, self.classify)))?;
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}
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}
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Ok(())
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Ok(())
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}
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}
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Block a user