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Adapt the long grid view to the console width
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parent
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commit
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@ -1,4 +1,3 @@
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use std::convert;
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use std::iter::repeat;
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use term_grid as grid;
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@ -17,44 +16,56 @@ pub struct GridDetails {
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impl GridDetails {
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pub fn view(&self, dir: Option<&Dir>, files: &[File]) {
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let mut last_working_table = self.make_grid(1, dir, files);
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let columns = 2;
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for column_count in 2.. {
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let grid = self.make_grid(column_count, dir, files);
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if grid.fit_into_columns(column_count).width() <= self.grid.console_width {
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last_working_table = grid;
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}
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else {
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print!("{}", last_working_table.fit_into_columns(column_count - 1));
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return;
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}
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}
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}
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pub fn make_grid(&self, column_count: usize, dir: Option<&Dir>, files: &[File]) -> grid::Grid {
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let make_table = || {
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let mut table = Table::with_options(self.details.colours, self.details.columns.for_dir(dir));
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if self.details.header { table.add_header() }
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table
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};
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let mut tables: Vec<_> = repeat(()).map(|_| make_table()).take(columns).collect();
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let mut tables: Vec<_> = repeat(()).map(|_| make_table()).take(column_count).collect();
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for (i, file) in files.iter().enumerate() {
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tables[i % columns].add_file(file, 0, false, false);
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tables[i % column_count].add_file(file, 0, false, false);
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}
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let direction = if self.grid.across { grid::Direction::LeftToRight }
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else { grid::Direction::TopToBottom };
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let direction = grid::Direction::LeftToRight;
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let mut grid = grid::Grid::new(grid::GridOptions {
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direction: direction,
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separator_width: 2,
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separator_width: 4,
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});
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for table in tables {
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for cell in table.print_table(false, false).into_iter() {
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grid.add(cell.into());
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let columns: Vec<_> = tables.iter().map(|t| t.print_table(false, false)).collect();
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for row in 0 .. columns[0].len() {
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for column in columns.iter() {
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if row < column.len() {
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let cell = grid::Cell {
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contents: column[row].text.clone(),
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width: column[row].length,
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};
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grid.add(cell);
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}
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}
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}
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print!("{}", grid.fit_into_columns(columns));
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}
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}
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impl convert::From<Cell> for grid::Cell {
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fn from(input: Cell) -> Self {
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grid::Cell {
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contents: input.text,
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width: input.length,
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}
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grid
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}
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}
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