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Use thousand separators again and fix alignement when it’s not ASCII
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parent
505808fd9f
commit
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@ -36,20 +36,20 @@ impl f::Size {
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};
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let (prefix, n) = match result {
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NumberPrefix::Standalone(b) => return TextCell::paint(colours.size(None), b.to_string()),
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NumberPrefix::Standalone(b) => return TextCell::paint(colours.size(None), numerics.format_int(b)),
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NumberPrefix::Prefixed(p, n) => (p, n),
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};
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let symbol = prefix.symbol();
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let decimal_to_diplay = if n < 10_f64 { 1 } else { 0 };
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let number = numerics.format_float(n, decimal_to_diplay);
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let number = if n < 10_f64 {
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numerics.format_float(n, 1)
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} else {
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numerics.format_int(n.round() as isize)
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};
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// The numbers and symbols are guaranteed to be written in ASCII, so
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// we can skip the display width calculation.
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let width = DisplayWidth::from(number.len() + symbol.len());
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TextCell {
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width,
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// symbol is guaranteed to be ASCII since unit prefixes are hardcoded.
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width: DisplayWidth::from(&*number) + symbol.len(),
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contents: vec![
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colours.size(Some(prefix)).paint(number),
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colours.unit(Some(prefix)).paint(symbol),
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