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Rename broken_arrow to broken_symlink
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@ -334,7 +334,9 @@ impl<'a> Render<'a> {
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None => format!("<{}>", error),
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None => format!("<{}>", error),
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};
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};
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let name = TextCell::paint(self.colours.broken_arrow(), error_message);
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// TODO: broken_symlink() doesn’t quite seem like the right name for
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// the style that’s being used here. Maybe split it in two?
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let name = TextCell::paint(self.colours.broken_symlink(), error_message);
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Row { cells: None, name, tree }
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Row { cells: None, name, tree }
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}
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}
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@ -121,6 +121,12 @@ impl<'a, 'dir, C: Colours> FileName<'a, 'dir, C> {
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}
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}
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if !self.file.name.is_empty() {
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if !self.file.name.is_empty() {
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// The “missing file” colour seems like it should be used here,
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// but it’s not! In a grid view, where there's no space to display
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// link targets, the filename has to have a different style to
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// indicate this fact. But when showing targets, we can just
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// colour the path instead (see below), and leave the broken
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// link’s filename as the link colour.
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for bit in self.coloured_file_name() {
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for bit in self.coloured_file_name() {
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bits.push(bit);
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bits.push(bit);
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}
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}
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@ -155,7 +161,7 @@ impl<'a, 'dir, C: Colours> FileName<'a, 'dir, C> {
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FileTarget::Broken(ref broken_path) => {
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FileTarget::Broken(ref broken_path) => {
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bits.push(Style::default().paint(" "));
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bits.push(Style::default().paint(" "));
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bits.push(self.colours.broken_arrow().paint("->"));
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bits.push(self.colours.broken_symlink().paint("->"));
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bits.push(Style::default().paint(" "));
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bits.push(Style::default().paint(" "));
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escape(broken_path.display().to_string(), &mut bits, self.colours.broken_filename(), self.colours.broken_control_char());
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escape(broken_path.display().to_string(), &mut bits, self.colours.broken_filename(), self.colours.broken_control_char());
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},
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},
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@ -229,15 +235,13 @@ impl<'a, 'dir, C: Colours> FileName<'a, 'dir, C> {
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/// Figures out which colour to paint the filename part of the output,
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/// Figures out which colour to paint the filename part of the output,
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/// depending on which “type” of file it appears to be -- either from the
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/// depending on which “type” of file it appears to be -- either from the
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/// class on the filesystem or from its name.
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/// class on the filesystem or from its name. (Or the broken link colour,
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/// if there’s nowhere else for that fact to be shown.)
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pub fn style(&self) -> Style {
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pub fn style(&self) -> Style {
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// Override the style with the “broken link” style when this file is
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// a link that we can’t follow for whatever reason. This is used when
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// there’s no other place to show that the link doesn’t work.
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if let LinkStyle::JustFilenames = self.link_style {
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if let LinkStyle::JustFilenames = self.link_style {
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if let Some(ref target) = self.target {
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if let Some(ref target) = self.target {
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if target.is_broken() {
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if target.is_broken() {
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return self.colours.broken_arrow();
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return self.colours.broken_symlink();
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}
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}
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}
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}
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}
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}
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@ -273,9 +277,10 @@ pub trait Colours: FiletypeColours {
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/// The style to paint the arrow between a link and its target.
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/// The style to paint the arrow between a link and its target.
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fn normal_arrow(&self) -> Style;
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fn normal_arrow(&self) -> Style;
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/// The style to paint the arrow between a link and its target, when the
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/// The style to paint the filenames of broken links in views that don’t
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/// link is broken.
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/// show link targets, and the style to paint the *arrow* between the link
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fn broken_arrow(&self) -> Style;
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/// and its target in views that *do* show link targets.
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fn broken_symlink(&self) -> Style;
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/// The style to paint the entire filename of a broken link.
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/// The style to paint the entire filename of a broken link.
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fn broken_filename(&self) -> Style;
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fn broken_filename(&self) -> Style;
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@ -393,7 +393,7 @@ impl render::UserColours for Colours {
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impl FileNameColours for Colours {
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impl FileNameColours for Colours {
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fn normal_arrow(&self) -> Style { self.punctuation }
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fn normal_arrow(&self) -> Style { self.punctuation }
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fn broken_arrow(&self) -> Style { self.broken_symlink }
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fn broken_symlink(&self) -> Style { self.broken_symlink }
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fn broken_filename(&self) -> Style { apply_overlay(self.broken_symlink, self.broken_path_overlay) }
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fn broken_filename(&self) -> Style { apply_overlay(self.broken_symlink, self.broken_path_overlay) }
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fn broken_control_char(&self) -> Style { apply_overlay(self.control_char, self.broken_path_overlay) }
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fn broken_control_char(&self) -> Style { apply_overlay(self.control_char, self.broken_path_overlay) }
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fn control_char(&self) -> Style { self.control_char }
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fn control_char(&self) -> Style { self.control_char }
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