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Escape the delete character in filenames
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@ -2,7 +2,7 @@ use ansi_term::{ANSIString, Style};
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pub fn escape<'a>(string: String, bits: &mut Vec<ANSIString<'a>>, good: Style, bad: Style) {
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pub fn escape<'a>(string: String, bits: &mut Vec<ANSIString<'a>>, good: Style, bad: Style) {
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if string.chars().all(|c| c >= 0x20 as char) {
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if string.chars().all(|c| c >= 0x20 as char && c != 0x7f as char) {
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bits.push(good.paint(string));
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bits.push(good.paint(string));
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}
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}
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else {
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else {
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@ -10,7 +10,7 @@ pub fn escape<'a>(string: String, bits: &mut Vec<ANSIString<'a>>, good: Style, b
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// The `escape_default` method on `char` is *almost* what we want here, but
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// The `escape_default` method on `char` is *almost* what we want here, but
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// it still escapes non-ASCII UTF-8 characters, which are still printable.
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// it still escapes non-ASCII UTF-8 characters, which are still printable.
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if c >= 0x20 as char {
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if c >= 0x20 as char && c != 0x7f as char {
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// TODO: This allocates way too much,
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// TODO: This allocates way too much,
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// hence the `all` check above.
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// hence the `all` check above.
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let mut s = String::new();
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let mut s = String::new();
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