Just because the type that gets used right now is Copy and Clone doesn’t mean that when we pass mock ones in for tests they’ll be those two as well. So we have to go through and add &s everywhere.
No new features here, just some restructuring. Mode::GridDetails was nice and elegant with those two fields, but now there’s a grid-details-only option the elegance has gone out the window.
It’s a good test to be able to switch strict mode on in run.sh and not have it break anything! Now, the EXA_STRICT environment variable will toggle it on. We can even switch it off and see that it doesn’t error.
Some of the deduce functions used to just blatantly call std::env::var_os and not care, introducing global state into a module that was otherwise nice and functional and self-contained. (Well, almost. There’s still terminal width.)
Anyway, this made it hard to test, because we couldn’t test it fully with this global dependency in place. It *is* possible to work around this by actually setting the environment variables in the tests, but this way is more self-documenting.
With this in place, we can start to unit test things like deriving the view by passing in what the $COLUMNS environment variable should be, and that’s one of the first things checked.
src/options/mod.rs *almost* has all its tests moved to where they should be!
The table Options struct is roughly half runtime configuration and half flags to select which columns to display The column fields might as well be in their own struct, and now that the ‘for_dir’ function doesn’t use SizeFormat, it can be moved to Columns.
The assert_parses function was problematic because it insisted on using assert_eq! to check its contents. This won’t work for any type we want to test that doesn’t implement PartialEq, such as TimeFormat, which holds references to years and date strings and other such.
To go about fixing this, the first step is to change that function so it only does the initial processing, rather than the assertion, which is now done outside of it in the test macros instead.
Now the code actually starts to use the Strictness flag that was added in the earlier commit! Well, the *code* doesn’t, but the tests do: the macros that create the test cases now have a parameter for which tests they should run. It’s usually ‘Both’ for both strict mode and default mode, but can be specified to only run in one, for when the results differ (usually when options override one another)
The downside to strict mode is that, now, *any* call to `matches.has` or `matches.get` could fail, because an option could have been specified twice, and this is the place where those are checked for. This makes the code a little less ergonomic in places, but that’s what the ? operator is for. The only place this has really had an effect is in `Classify::deduce`, which used to just return a boolean but can now fail.
In order to more thoroughly test the mode, some of the older parts of the code can now act more strict. For example, `TerminalColours::deduce` will now use the last-given option rather than searching for “colours” before “colors”.
Help and Version continue doing their own thing.
The value is ignored, but this broke quite a lot of tests that assumed MatchedFlags had only one field.
Parsing tests have to have OsStr flags because I couldn’t get that part working right, but in general, some tests now re-use common functionality too.
Now it’s more like help. There aren’t any other fields in its struct at the moment, but there will be in the future (listing the features, and extremely colourful vanity mode)
Originally, both the matched flags and the list of free strings were returned from the parsing function and then passed around to every type that had a ‘deduce’ method. This worked, but the list of free strings was carried around with it, never used.
Now, only the flags are passed around. They’re in a new struct which has the methods the Matches had.
Both of Matches’s fields are now just data, and all of the methods on MatchedFlags don’t ignore any fields, so it’s more cohesive, at least I think that’s the word.
Building up the MatchedFlags is a bit more annoying though because the vector is now hidden behind a field.
One of the previous tests started to fail, because it was working when it shouldn’t have! It worked up until now because I forgot to flag --level as taking an argument, and “--level 4” still worked with 4 as a filename. So there’s now an early check for that functionality that got lost somewhere.
This commit removes the dependency on the ‘getopts’ crate entirely, and re-writes all its uses to use the new options parser instead.
As expected there are casualties galore:
- We now need to collect the options into a vector at the start, so we can use references to them, knowing they’ll be stored *somewhere*.
- Because OsString isn’t Display, its Debug impl gets used instead. (This is hopefully temporary)
- Options that take values (such as ‘sort’ or ‘time-style’) now parse those values with ‘to_string_lossy’. The ‘lossy’ part means “I’m at a loss for what to do here”
- Error messages got a lot worse, but “--tree --all --all” is now a special case of error rather than just another Misfire::Useless.
- Some tests had to be re-written to deal with the fact that the parser works with references.
- ParseError loses its lifetime and owns its contents, to avoid having to attach <'a> to Misfire.
- The parser now takes an iterator instead of a slice.
- OsStrings can’t be ‘match’ patterns, so the code devolves to using long Eq chains instead.
- Make a change to the xtest that assumed an input argument with invalid UTF-8 in was always an error to stderr, when that now in fact works!
- Fix a bug in Vagrant where ‘exa’ and ‘rexa’ didn’t properly escape filenames with spaces in.
This commit moves the definitions of Filter and DirAction from the options module to the fs module, but leaves the parts that actually have to do with option parsing alone.
Now, the options module shouldn’t define any types that get used elsewhere in the program: it only adds functionality to types that already exist.
This commit moves the Environment field from the Table to its Options, and properly gets rid of the name ‘columns’ from the last commit.
Having it in the Options is important, because it means it can be generated from some command-line options. Also, it reduces the number of arguments that need to be passed to Table::new; there would have been 4 with the inclusion of the Environment, but by moving some of the code into the function, we can avoid this (and any further arguments).
The views have been renamed to be the Optionses of their module; now the options for the Table — Columns — has followed suit.
This works out, because the table module depended on everything in the columns module. It opens the door for other only-table-specific things to be included.
The casualty was that by making it non-Clone and non-PartialEq, a bunch of other #[derive]-d types had to have their derivions removed too.
There’s a problem with the tree view where it’ll still recurse through `.` and `..`. But if you were using tree view, would you even need to see them? They’d be in the tree already!
I originally thought that the entries . and .. were in *every* directory entry, and exa was already doing something to filter it out. And then... I could find no such code! Turns out, if we want those entries present, we have to insert them ourselves.
This was harder than expected. Because the file filter doesn’t have access to the parent directory path, it can’t “filter” the files vector by inserting the files at the beginning.
Instead, we do it at the iterator level. A directory can be scanned in three different ways depending on what sort of dotfiles, if any, are wanted. At this point, we already have access to the parent directory’s path, so we can just insert them manually. The enum got moved to the dir module because it’s used most there.
These two fields were originally needed to determine how to recurse when using tree view.
However, as there was no distinction between the “options parsed from the command-line” Details and the “values needed to render a table” Details, these had to be threaded through the options parser as a special-case to end up in the right struct.
No more! Because there are separate structs for options and rendering, we can just add them in later.
Instead of having render methods on the types that are now called Options, create new Render structs (one per view) and execute them. This means that it’s easier to extract methods from them — some of them are pretty long.
Also, remove the GridDetails struct, which got consumed by Mode (mostly)
By introducing another indirection between the structs that command-line options get parsed into and the structs that get rendered, it should be easier to refactor that horrible function in view.rs.
All four view types — lines, grid, details, and grid-details — held their own colours and classify flags.
This didn’t make any sense for the grid-details view, which had to pick which one to use: the values were in there twice.
It also gave the Table in the details view access to more information than it really should have had.
Now, those two flags are returned separately from the view “mode”, which is the new term for one of those four things.
By parsing OsStrings rather than Strings, it’s the getopts crate that’s doing the UTF-8 checking rather than us, so if one of them isn’t valid, it’ll just fail to parse rather than crash exa.
Also, save a few allocations here and there.
The old option descriptions were all written at different times, and needed some consistency. This makes everything consistent between the help text, README, man page, and shell completions, and fixes some mistakes made when writing them.
This also adds the missing options to the man page, fixing #175.
See #97 and recently #130 too.
This allows the user to pass in options such as "--ignore '*.pyc'" to not list any files ending in '.pyc' in the output. It uses the Rust glob crate and currently does a simple split on pipe, without any escaping, so it’s not really *complete*, but is at least something.
The original options was becoming a bit unwieldy, and would have been even more so if I added the same amount of comments. So this commit splits it up.
There's no extra hiding going on here, or rearranging things within the module: (almost) everything now has to be marked 'pub' to let other sub-modules in the new options module to see it.