I read through every file and applied a couple of rustfmt suggestions. The brace placement and alignment of items on similar lines has been made consistent, even if neither are rustfmt's default style (a file has been put in place to enforce this). Other changes are:
• Alphabetical imports and modules
• Comma placement at the end of match blocks
• Use newlines and indentation judiciously
• Spaces around associated types
• Spaces after negations (it makes it more clear imho)
• Comment formatting
• Use early-returns and Optional `?` where appropriate
These are holdovers from how I used to write Rust ("back in the day" of 2014). There are still some places in the code where I think it's worth glob-importing enums, but not these places.
This commit uses Clippy to fix all the 'use_self' warnings. Using Self instead of the type name has been good Rust style for a while now, and it's become the style I'm used to seeing.
This commit removes the env_logger dependency, replacing it with a simple implementation. Doing so removes like ten other transitive dependencies that no longer need to be included in the build.
It also gains the ability to enable trace-level logging. The users crate, which contains such logging statements as of the version I published a few days ago, has been upgraded to celebrate.
Also, change the log imports to globs. I'm only interested that a file doing logging, not what level it's logging at.
Also adjust the selection of the colour depending on the scale used.
* With decimal prefixes colours change on powers of 1000.
* With binary or no prefixes colours change on powers of 1024.
Fixes#288, but more-or-less as a side-effect.
The “mi” key in LS_COLORS was meant to be used for a missing link path, but it wasn’t really used like that. There was also a bug where control characters in a broken symlink’s path were assumed to be underlined, because that’s what happened in the default colour scheme, but this assumption doesn’t hold when colours were disabled.
The solution to these was not to introduce another configurable colour code, but to start using _overlays_ to alter a bunch of colours at once. The “mi” code will have to be added back later.
This commit changes the definition of Arg so that it knows about which values it can accept, and can display them in the help text. They were already being shown in the help text, but they were passed in separately, so one argument could show two different sets of options if it wanted. Now, the argument itself knows whether there are suggestions, so it doesn’t have to be passed in separately.
This means we can use it for other things, including listing choices when an option is missed out, without having to repeat the list.
With Misfire::BadArgument now only having two fields, it’s not worth using a constructor function anymore.
This commit adds to the parsing of the LS_COLORS and EXA_COLORS variables so that non-two-letter codes (keys other than things like ‘di’ or ‘ln’ or ‘ex’) will be treated as file name globs, and get used to colour files accordingly.
Fixes#116 for good.