use std::io::{self, Write}; use term_grid as tg; use crate::fs::File; use crate::fs::filter::FileFilter; use crate::output::file_name::Options as FileStyle; use crate::theme::Theme; #[derive(PartialEq, Debug, Copy, Clone)] pub struct Options { pub across: bool, } impl Options { pub fn direction(self) -> tg::Direction { if self.across { tg::Direction::LeftToRight } else { tg::Direction::TopToBottom } } } pub struct Render<'a> { pub files: Vec>, pub theme: &'a Theme, pub file_style: &'a FileStyle, pub opts: &'a Options, pub console_width: usize, pub filter: &'a FileFilter, } impl<'a> Render<'a> { pub fn render(mut self, w: &mut W) -> io::Result<()> { let mut grid = tg::Grid::new(tg::GridOptions { direction: self.opts.direction(), filling: tg::Filling::Spaces(2), }); grid.reserve(self.files.len()); self.filter.sort_files(&mut self.files); for file in &self.files { let filename = self.file_style.for_file(file, self.theme).paint(); grid.add(tg::Cell { contents: filename.strings().to_string(), width: *filename.width(), alignment: tg::Alignment::Left, }); } if let Some(display) = grid.fit_into_width(self.console_width) { write!(w, "{}", display) } else { // File names too long for a grid - drop down to just listing them! // This isn’t *quite* the same as the lines view, which also // displays full link paths. for file in &self.files { let name_cell = self.file_style.for_file(file, self.theme).paint(); writeln!(w, "{}", name_cell.strings())?; } Ok(()) } } }