#![feature(phase, globs)] extern crate regex; #[phase(plugin)] extern crate regex_macros; extern crate ansi_term; extern crate unicode; use std::os; use std::io::fs; use std::io::FileType::TypeDirectory; use std::iter::AdditiveIterator; use std::str::StrVector; use file::File; use dir::Dir; use column::Column; use column::Alignment::Left; use options::{Options, View}; use unix::Unix; use ansi_term::{Plain, strip_formatting}; pub mod column; pub mod dir; pub mod format; pub mod file; pub mod filetype; pub mod unix; pub mod options; pub mod sort; pub mod term; fn main() { let args: Vec = os::args(); match Options::getopts(args) { Err(error_code) => os::set_exit_status(error_code), Ok(options) => exa(&options), }; } fn exa(opts: &Options) { let mut dirs: Vec = vec![]; let mut files: Vec = vec![]; // Separate the user-supplied paths into directories and files. // Files are shown first, and then each directory is expanded // and listed second. for file in opts.path_strs.iter() { let path = Path::new(file); match fs::stat(&path) { Ok(stat) => { if !opts.list_dirs && stat.kind == TypeDirectory { dirs.push(file.clone()); } else { // May as well reuse the stat result from earlier // instead of just using File::from_path(). files.push(File::with_stat(stat, path, None)); } } Err(e) => println!("{}: {}", file, e), } } // It's only worth printing out directory names if the user supplied // more than one of them. let print_dir_names = opts.path_strs.len() > 1; let mut first = files.is_empty(); if !files.is_empty() { view(opts, files); } for dir_name in dirs.into_iter() { if first { first = false; } else { print!("\n"); } match Dir::readdir(Path::new(dir_name.clone())) { Ok(dir) => { let unsorted_files = dir.files(); let files: Vec = opts.transform_files(unsorted_files); if print_dir_names { println!("{}:", dir_name); } view(opts, files); } Err(e) => { println!("{}: {}", dir_name, e); return; } }; } } fn view(options: &Options, files: Vec) { match options.view { View::Details(ref cols) => details_view(options, cols, files), View::Lines => lines_view(files), View::Grid(across, width) => grid_view(across, width, files), } } fn lines_view(files: Vec) { for file in files.iter() { println!("{}", file.file_name()); } } fn grid_view(across: bool, console_width: uint, files: Vec) { // Check if all the files can be displayed on one line, and do // that if possible. The width has to take into account the // two-space separator between file names for every file except // the last one (because it's a separator) let width = files.iter() .map(|f| f.name.len() + 2) .sum() - 2; if width <= console_width { let names: Vec = files.iter() .map(|f| f.file_name().to_string()) .collect(); println!("{}", names.connect(" ")); return; } // Otherwise, contort them into a grid. let max_column_length = files.iter().map(|f| f.file_name_width()).max().unwrap_or(0); let num_columns = (console_width + 1) / (max_column_length + 1); let count = files.len(); let mut num_rows = count / num_columns; if count % num_columns != 0 { num_rows += 1; } for y in range(0, num_rows) { for x in range(0, num_columns) { let num = if across { y * num_columns + x } else { y + num_rows * x }; if num >= count { continue; } let ref file = files[num]; let file_name = file.name.clone(); let styled_name = file.file_colour().paint(file_name.as_slice()).to_string(); if x == num_columns - 1 { print!("{}", styled_name); } else { print!("{}", Left.pad_string(&styled_name, max_column_length - file_name.len() + 1)); } } print!("\n"); } } fn details_view(options: &Options, columns: &Vec, files: Vec) { // The output gets formatted into columns, which looks nicer. To // do this, we have to write the results into a table, instead of // displaying each file immediately, then calculating the maximum // width of each column based on the length of the results and // padding the fields during output. let mut cache = Unix::empty_cache(); let mut table: Vec> = files.iter() .map(|f| columns.iter().map(|c| f.display(c, &mut cache)).collect()) .collect(); if options.header { table.insert(0, columns.iter().map(|c| Plain.underline().paint(c.header()).to_string()).collect()); } // Each column needs to have its invisible colour-formatting // characters stripped before it has its width calculated, or the // width will be incorrect and the columns won't line up properly. // This is fairly expensive to do (it uses a regex), so the // results are cached. let lengths: Vec> = table.iter() .map(|row| row.iter().map(|col| strip_formatting(col.clone()).len()).collect()) .collect(); let column_widths: Vec = range(0, columns.len()) .map(|n| lengths.iter().map(|row| row[n]).max().unwrap_or(0)) .collect(); for (field_widths, row) in lengths.iter().zip(table.iter()) { for (num, column) in columns.iter().enumerate() { if num != 0 { print!(" "); } if num == columns.len() - 1 { print!("{}", row[num]); } else { let padding = column_widths[num] - field_widths[num]; print!("{}", column.alignment().pad_string(&row[num], padding)); } } print!("\n"); } }