mirror of
https://github.com/Llewellynvdm/exa.git
synced 2024-11-16 09:17:09 +00:00
1bb7a4e47e
There would be an extra column, and it looked unsightly. Unsightly! This also removes the last specific style from the details view (Plain).
429 lines
16 KiB
Rust
429 lines
16 KiB
Rust
use colours::Colours;
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use column::{Alignment, Column, Cell};
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use feature::Attribute;
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use dir::Dir;
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use file::File;
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use file::fields as f;
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use options::{Columns, FileFilter, RecurseOptions, SizeFormat};
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use users::{OSUsers, Users};
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use super::filename;
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use ansi_term::{ANSIString, ANSIStrings, Style};
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use locale;
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use number_prefix::{binary_prefix, decimal_prefix, Prefixed, Standalone, PrefixNames};
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use datetime::local::{LocalDateTime, DatePiece};
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use datetime::format::{DateFormat};
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/// With the **Details** view, the output gets formatted into columns, with
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/// each `Column` object showing some piece of information about the file,
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/// such as its size, or its permissions.
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///
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/// To do this, the results have to be written to a table, instead of
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/// displaying each file immediately. Then, the width of each column can be
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/// calculated based on the individual results, and the fields are padded
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/// during output.
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///
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/// Almost all the heavy lifting is done in a Table object, which handles the
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/// columns for each row.
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#[derive(PartialEq, Debug, Copy, Clone)]
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pub struct Details {
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/// A Columns object that says which columns should be included in the
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/// output in the general case. Directories themselves can pick which
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/// columns are *added* to this list, such as the Git column.
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pub columns: Columns,
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/// Whether to recurse through directories with a tree view, and if so,
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/// which options to use. This field is only relevant here if the `tree`
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/// field of the RecurseOptions is `true`.
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pub recurse: Option<(RecurseOptions, FileFilter)>,
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/// Whether to show a header line or not.
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pub header: bool,
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/// Whether to show each file's extended attributes.
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pub xattr: bool,
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pub colours: Colours,
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}
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impl Details {
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pub fn view(&self, dir: Option<&Dir>, files: &[File]) {
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// First, transform the Columns object into a vector of columns for
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// the current directory.
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let mut table = Table::with_options(self.colours, self.columns.for_dir(dir));
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if self.header { table.add_header() }
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// Then add files to the table and print it out.
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self.add_files_to_table(&mut table, files, 0);
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table.print_table(self.xattr, self.recurse.is_some());
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}
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/// Adds files to the table - recursively, if the `recurse` option
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/// is present.
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fn add_files_to_table(&self, table: &mut Table, src: &[File], depth: usize) {
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for (index, file) in src.iter().enumerate() {
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table.add_file(file, depth, index == src.len() - 1);
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// There are two types of recursion that exa supports: a tree
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// view, which is dealt with here, and multiple listings, which is
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// dealt with in the main module. So only actually recurse if we
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// are in tree mode - the other case will be dealt with elsewhere.
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if let Some((r, filter)) = self.recurse {
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if r.tree == false || r.is_too_deep(depth) {
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continue;
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}
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// Use the filter to remove unwanted files *before* expanding
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// them, so we don't examine any directories that wouldn't
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// have their contents listed anyway.
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if let Some(ref dir) = file.this {
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let mut files = dir.files(true);
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filter.transform_files(&mut files);
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self.add_files_to_table(table, &files, depth + 1);
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}
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}
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}
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}
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}
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struct Row {
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/// Vector of cells to display.
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cells: Vec<Cell>,
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/// This file's name, in coloured output. The name is treated separately
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/// from the other cells, as it never requires padding.
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name: String,
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/// How many directories deep into the tree structure this is. Directories
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/// on top have depth 0.
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depth: usize,
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/// Vector of this file's extended attributes, if that feature is active.
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attrs: Vec<Attribute>,
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/// Whether this is the last entry in the directory. This flag is used
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/// when calculating the tree view.
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last: bool,
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/// Whether this file is a directory and has any children. Also used when
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/// calculating the tree view.
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children: bool,
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}
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/// A **Table** object gets built up by the view as it lists files and
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/// directories.
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struct Table {
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columns: Vec<Column>,
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rows: Vec<Row>,
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time: locale::Time,
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numeric: locale::Numeric,
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users: OSUsers,
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colours: Colours,
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current_year: i64,
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}
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impl Table {
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/// Create a new, empty Table object, setting the caching fields to their
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/// empty states.
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fn with_options(colours: Colours, columns: Vec<Column>) -> Table {
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Table {
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columns: columns,
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rows: Vec::new(),
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time: locale::Time::load_user_locale().unwrap_or_else(|_| locale::Time::english()),
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numeric: locale::Numeric::load_user_locale().unwrap_or_else(|_| locale::Numeric::english()),
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users: OSUsers::empty_cache(),
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colours: colours,
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current_year: LocalDateTime::now().year(),
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}
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}
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/// Add a dummy "header" row to the table, which contains the names of all
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/// the columns, underlined. This has dummy data for the cases that aren't
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/// actually used, such as the depth or list of attributes.
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fn add_header(&mut self) {
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let row = Row {
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depth: 0,
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cells: self.columns.iter().map(|c| Cell::paint(self.colours.header, c.header())).collect(),
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name: self.colours.header.paint("Name").to_string(),
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last: false,
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attrs: Vec::new(),
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children: false,
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};
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self.rows.push(row);
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}
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/// Get the cells for the given file, and add the result to the table.
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fn add_file(&mut self, file: &File, depth: usize, last: bool) {
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let row = Row {
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depth: depth,
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cells: self.cells_for_file(file),
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name: filename(file, &self.colours),
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last: last,
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attrs: file.xattrs.clone(),
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children: file.this.is_some(),
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};
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self.rows.push(row);
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}
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/// Use the list of columns to find which cells should be produced for
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/// this file, per-column.
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fn cells_for_file(&mut self, file: &File) -> Vec<Cell> {
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self.columns.clone().iter()
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.map(|c| self.display(file, c))
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.collect()
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}
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fn display(&mut self, file: &File, column: &Column) -> Cell {
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match *column {
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Column::Permissions => self.render_permissions(file.permissions()),
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Column::FileSize(fmt) => self.render_size(file.size(), fmt),
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Column::Timestamp(t) => self.render_time(file.timestamp(t)),
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Column::HardLinks => self.render_links(file.links()),
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Column::Inode => self.render_inode(file.inode()),
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Column::Blocks => self.render_blocks(file.blocks()),
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Column::User => self.render_user(file.user()),
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Column::Group => self.render_group(file.group()),
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Column::GitStatus => self.render_git_status(file.git_status()),
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}
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}
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fn render_permissions(&self, permissions: f::Permissions) -> Cell {
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let c = self.colours.perms;
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let bit = |bit, chr: &'static str, style: Style| {
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if bit { style.paint(chr) } else { self.colours.punctuation.paint("-") }
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};
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let file_type = match permissions.file_type {
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f::Type::File => self.colours.filetypes.normal.paint("."),
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f::Type::Directory => self.colours.filetypes.directory.paint("d"),
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f::Type::Pipe => self.colours.filetypes.special.paint("|"),
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f::Type::Link => self.colours.filetypes.symlink.paint("l"),
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f::Type::Special => self.colours.filetypes.special.paint("?"),
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};
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let x_colour = if let f::Type::File = permissions.file_type { c.user_execute_file }
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else { c.user_execute_other };
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let mut columns = vec![
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file_type,
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bit(permissions.user_read, "r", c.user_read),
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bit(permissions.user_write, "w", c.user_write),
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bit(permissions.user_execute, "x", x_colour),
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bit(permissions.group_read, "r", c.group_read),
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bit(permissions.group_write, "w", c.group_write),
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bit(permissions.group_execute, "x", c.group_execute),
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bit(permissions.other_read, "r", c.other_read),
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bit(permissions.other_write, "w", c.other_write),
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bit(permissions.other_execute, "x", c.other_execute),
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];
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if permissions.attribute {
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columns.push(c.attribute.paint("@"));
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}
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Cell {
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text: ANSIStrings(&columns).to_string(),
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length: columns.len(),
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}
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}
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fn render_links(&self, links: f::Links) -> Cell {
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let style = if links.multiple { self.colours.links.multi_link_file }
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else { self.colours.links.normal };
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Cell::paint(style, &self.numeric.format_int(links.count))
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}
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fn render_blocks(&self, blocks: f::Blocks) -> Cell {
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match blocks {
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f::Blocks::Some(blocks) => Cell::paint(self.colours.blocks, &blocks.to_string()),
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f::Blocks::None => Cell::paint(self.colours.punctuation, "-"),
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}
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}
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fn render_inode(&self, inode: f::Inode) -> Cell {
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Cell::paint(self.colours.inode, &inode.0.to_string())
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}
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fn render_size(&self, size: f::Size, size_format: SizeFormat) -> Cell {
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if let f::Size::Some(offset) = size {
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let result = match size_format {
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SizeFormat::DecimalBytes => decimal_prefix(offset as f64),
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SizeFormat::BinaryBytes => binary_prefix(offset as f64),
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SizeFormat::JustBytes => return Cell::paint(self.colours.size.numbers, &self.numeric.format_int(offset)),
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};
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match result {
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Standalone(bytes) => Cell::paint(self.colours.size.numbers, &*bytes.to_string()),
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Prefixed(prefix, n) => {
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let number = if n < 10f64 { self.numeric.format_float(n, 1) } else { self.numeric.format_int(n as isize) };
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let symbol = prefix.symbol();
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Cell {
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text: ANSIStrings( &[ self.colours.size.numbers.paint(&number[..]), self.colours.size.unit.paint(symbol) ]).to_string(),
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length: number.len() + symbol.len(),
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}
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}
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}
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}
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else {
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Cell::paint(self.colours.punctuation, "-")
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}
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}
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fn render_time(&self, timestamp: f::Time) -> Cell {
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let date = LocalDateTime::at(timestamp.0);
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let format = if date.year() == self.current_year {
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DateFormat::parse("{2>:D} {:M} {2>:h}:{02>:m}").unwrap()
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}
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else {
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DateFormat::parse("{2>:D} {:M} {5>:Y}").unwrap()
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};
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Cell::paint(self.colours.date, &format.format(date, &self.time))
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}
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fn render_git_status(&self, git: f::Git) -> Cell {
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Cell {
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text: ANSIStrings(&[ self.render_git_char(git.staged),
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self.render_git_char(git.unstaged) ]).to_string(),
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length: 2,
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}
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}
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fn render_git_char(&self, status: f::GitStatus) -> ANSIString {
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match status {
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f::GitStatus::NotModified => self.colours.punctuation.paint("-"),
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f::GitStatus::New => self.colours.git.new.paint("N"),
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f::GitStatus::Modified => self.colours.git.modified.paint("M"),
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f::GitStatus::Deleted => self.colours.git.deleted.paint("D"),
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f::GitStatus::Renamed => self.colours.git.renamed.paint("R"),
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f::GitStatus::TypeChange => self.colours.git.typechange.paint("T"),
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}
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}
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fn render_user(&mut self, user: f::User) -> Cell {
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let user_name = match self.users.get_user_by_uid(user.0) {
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Some(user) => user.name,
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None => user.0.to_string(),
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};
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let style = if self.users.get_current_uid() == user.0 { self.colours.users.user_you }
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else { self.colours.users.user_someone_else };
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Cell::paint(style, &*user_name)
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}
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fn render_group(&mut self, group: f::Group) -> Cell {
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let mut style = self.colours.users.group_not_yours;
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let group_name = match self.users.get_group_by_gid(group.0) {
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Some(group) => {
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let current_uid = self.users.get_current_uid();
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if let Some(current_user) = self.users.get_user_by_uid(current_uid) {
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if current_user.primary_group == group.gid || group.members.contains(¤t_user.name) {
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style = self.colours.users.group_yours;
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}
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}
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group.name
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},
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None => group.0.to_string(),
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};
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Cell::paint(style, &*group_name)
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}
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/// Print the table to standard output, consuming it in the process.
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fn print_table(self, xattr: bool, show_children: bool) {
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let mut stack = Vec::new();
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// Work out the list of column widths by finding the longest cell for
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// each column, then formatting each cell in that column to be the
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// width of that one.
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let column_widths: Vec<usize> = (0 .. self.columns.len())
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.map(|n| self.rows.iter().map(|row| row.cells[n].length).max().unwrap_or(0))
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.collect();
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for row in self.rows.into_iter() {
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for (n, width) in column_widths.iter().enumerate() {
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let padding = width - row.cells[n].length;
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print!("{} ", self.columns[n].alignment().pad_string(&row.cells[n].text, padding));
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}
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// A stack tracks which tree characters should be printed. It's
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// necessary to maintain information about the previously-printed
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// lines, as the output will change based on whether the
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// *previous* entry was the last in its directory.
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if show_children {
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stack.resize(row.depth + 1, TreePart::Edge);
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stack[row.depth] = if row.last { TreePart::Corner } else { TreePart::Edge };
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for i in 1 .. row.depth + 1 {
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print!("{}", self.colours.punctuation.paint(stack[i].ascii_art()));
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}
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if row.children {
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stack[row.depth] = if row.last { TreePart::Blank } else { TreePart::Line };
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}
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// If any tree characters have been printed, then add an extra
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// space, which makes the output look much better.
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if row.depth != 0 {
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print!(" ");
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}
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}
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// Print the name without worrying about padding.
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print!("{}\n", row.name);
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if xattr {
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let width = row.attrs.iter().map(|a| a.name().len()).max().unwrap_or(0);
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for attr in row.attrs.iter() {
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let name = attr.name();
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println!("{}\t{}",
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Alignment::Left.pad_string(name, width - name.len()),
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attr.size()
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)
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}
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}
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}
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}
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}
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#[derive(PartialEq, Debug, Clone)]
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enum TreePart {
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/// Rightmost column, *not* the last in the directory.
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Edge,
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/// Not the rightmost column, and the directory has not finished yet.
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Line,
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/// Rightmost column, and the last in the directory.
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Corner,
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/// Not the rightmost column, and the directory *has* finished.
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Blank,
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}
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impl TreePart {
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fn ascii_art(&self) -> &'static str {
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match *self {
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TreePart::Edge => "├──",
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TreePart::Line => "│ ",
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TreePart::Corner => "└──",
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TreePart::Blank => " ",
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}
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}
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}
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