mirror of
https://github.com/Llewellynvdm/exa.git
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477 lines
18 KiB
Rust
477 lines
18 KiB
Rust
//! The **Details** output view displays each file as a row in a table.
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//!
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//! It's used in the following situations:
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//!
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//! - Most commonly, when using the `--long` command-line argument to display the
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//! details of each file, which requires using a table view to hold all the data;
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//! - When using the `--tree` argument, which uses the same table view to display
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//! each file on its own line, with the table providing the tree characters;
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//! - When using both the `--long` and `--grid` arguments, which constructs a
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//! series of tables to fit all the data on the screen.
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//!
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//! You will probably recognise it from the `ls --long` command. It looks like
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//! this:
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//!
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//! ```text
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//! .rw-r--r-- 9.6k ben 29 Jun 16:16 Cargo.lock
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//! .rw-r--r-- 547 ben 23 Jun 10:54 Cargo.toml
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//! .rw-r--r-- 1.1k ben 23 Nov 2014 LICENCE
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//! .rw-r--r-- 2.5k ben 21 May 14:38 README.md
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//! .rw-r--r-- 382k ben 8 Jun 21:00 screenshot.png
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//! drwxr-xr-x - ben 29 Jun 14:50 src
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//! drwxr-xr-x - ben 28 Jun 19:53 target
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//! ```
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//!
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//! The table is constructed by creating a `Table` value, which produces a `Row`
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//! value for each file. These rows can contain a vector of `Cell`s, or they can
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//! contain depth information for the tree view, or both. These are described
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//! below.
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//!
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//!
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//! ## Constructing Detail Views
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//!
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//! When using the `--long` command-line argument, the details of each file are
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//! displayed next to its name.
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//!
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//! The table holds a vector of all the column types. For each file and column, a
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//! `Cell` value containing the ANSI-coloured text and Unicode width of each cell
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//! is generated, with the row and column determined by indexing into both arrays.
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//!
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//! The column types vector does not actually include the filename. This is
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//! because the filename is always the rightmost field, and as such, it does not
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//! need to have its width queried or be padded with spaces.
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//!
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//! To illustrate the above:
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//!
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//! ```text
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//! ┌─────────────────────────────────────────────────────────────────────────┐
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//! │ columns: [ Permissions, Size, User, Date(Modified) ] │
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//! ├─────────────────────────────────────────────────────────────────────────┤
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//! │ rows: cells: filename: │
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//! │ row 1: [ ".rw-r--r--", "9.6k", "ben", "29 Jun 16:16" ] Cargo.lock │
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//! │ row 2: [ ".rw-r--r--", "547", "ben", "23 Jun 10:54" ] Cargo.toml │
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//! │ row 3: [ "drwxr-xr-x", "-", "ben", "29 Jun 14:50" ] src │
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//! │ row 4: [ "drwxr-xr-x", "-", "ben", "28 Jun 19:53" ] target │
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//! └─────────────────────────────────────────────────────────────────────────┘
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//! ```
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//!
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//! Each column in the table needs to be resized to fit its widest argument. This
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//! means that we must wait until every row has been added to the table before it
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//! can be displayed, in order to make sure that every column is wide enough.
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use std::io::{Write, Error as IOError, Result as IOResult};
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use std::path::PathBuf;
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use std::vec::IntoIter as VecIntoIter;
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use ansi_term::{ANSIGenericString, Style};
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use fs::{Dir, File};
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use fs::dir_action::RecurseOptions;
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use fs::filter::FileFilter;
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use fs::feature::ignore::IgnoreCache;
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use fs::feature::git::GitCache;
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use fs::feature::xattr::{Attribute, FileAttributes};
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use style::Colours;
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use output::cell::TextCell;
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use output::tree::{TreeTrunk, TreeParams, TreeDepth};
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use output::file_name::FileStyle;
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use output::table::{Table, Options as TableOptions, Row as TableRow};
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use output::icons::painted_icon;
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use scoped_threadpool::Pool;
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/// With the **Details** view, the output gets formatted into columns, with
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/// each `Column` object showing some piece of information about the file,
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/// such as its size, or its permissions.
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///
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/// To do this, the results have to be written to a table, instead of
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/// displaying each file immediately. Then, the width of each column can be
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/// calculated based on the individual results, and the fields are padded
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/// during output.
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///
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/// Almost all the heavy lifting is done in a Table object, which handles the
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/// columns for each row.
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#[derive(Debug)]
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pub struct Options {
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/// Options specific to drawing a table.
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///
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/// Directories themselves can pick which columns are *added* to this
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/// list, such as the Git column.
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pub table: Option<TableOptions>,
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/// Whether to show a header line or not.
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pub header: bool,
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/// Whether to show each file's extended attributes.
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pub xattr: bool,
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/// Enables --icons mode
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pub icons: bool,
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}
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pub struct Render<'a> {
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pub dir: Option<&'a Dir>,
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pub files: Vec<File<'a>>,
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pub colours: &'a Colours,
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pub style: &'a FileStyle,
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pub opts: &'a Options,
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/// Whether to recurse through directories with a tree view, and if so,
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/// which options to use. This field is only relevant here if the `tree`
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/// field of the RecurseOptions is `true`.
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pub recurse: Option<RecurseOptions>,
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/// How to sort and filter the files after getting their details.
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pub filter: &'a FileFilter,
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}
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struct Egg<'a> {
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table_row: Option<TableRow>,
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xattrs: Vec<Attribute>,
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errors: Vec<(IOError, Option<PathBuf>)>,
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dir: Option<Dir>,
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file: &'a File<'a>,
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icon: Option<String>,
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}
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impl<'a> AsRef<File<'a>> for Egg<'a> {
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fn as_ref(&self) -> &File<'a> {
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self.file
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}
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}
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impl<'a> Render<'a> {
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pub fn render<W: Write>(self, mut git: Option<&'a GitCache>, ignore: Option<&'a IgnoreCache>, w: &mut W) -> IOResult<()> {
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use num_cpus;
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let mut pool = Pool::new(num_cpus::get() as u32);
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let mut rows = Vec::new();
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if let Some(ref table) = self.opts.table {
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match (git, self.dir) {
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(Some(g), Some(d)) => if !g.has_anything_for(&d.path) { git = None },
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(Some(g), None) => if !self.files.iter().any(|f| g.has_anything_for(&f.path)) { git = None },
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(None, _) => {/* Keep Git how it is */},
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}
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let mut table = Table::new(&table, git, &self.colours);
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if self.opts.header {
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let header = table.header_row();
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table.add_widths(&header);
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rows.push(self.render_header(header));
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}
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// This is weird, but I can’t find a way around it:
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// https://internals.rust-lang.org/t/should-option-mut-t-implement-copy/3715/6
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let mut table = Some(table);
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self.add_files_to_table(&mut pool, &mut table, &mut rows, &self.files, ignore, TreeDepth::root());
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for row in self.iterate_with_table(table.unwrap(), rows) {
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writeln!(w, "{}", row.strings())?
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}
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}
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else {
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self.add_files_to_table(&mut pool, &mut None, &mut rows, &self.files, ignore, TreeDepth::root());
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for row in self.iterate(rows) {
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writeln!(w, "{}", row.strings())?
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}
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}
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Ok(())
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}
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/// Adds files to the table, possibly recursively. This is easily
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/// parallelisable, and uses a pool of threads.
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fn add_files_to_table<'dir, 'ig>(&self, pool: &mut Pool, table: &mut Option<Table<'a>>, rows: &mut Vec<Row>, src: &Vec<File<'dir>>, ignore: Option<&'ig IgnoreCache>, depth: TreeDepth) {
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use std::sync::{Arc, Mutex};
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use fs::feature::xattr;
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let mut file_eggs = Vec::new();
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pool.scoped(|scoped| {
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let file_eggs = Arc::new(Mutex::new(&mut file_eggs));
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let table = table.as_ref();
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for file in src {
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let file_eggs = Arc::clone(&file_eggs);
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scoped.execute(move || {
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let mut errors = Vec::new();
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let mut xattrs = Vec::new();
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// There are three “levels” of extended attribute support:
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//
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// 1. If we’re compiling without that feature, then
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// exa pretends all files have no attributes.
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// 2. If the feature is enabled and the --extended flag
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// has been specified, then display an @ in the
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// permissions column for files with attributes, the
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// names of all attributes and their lengths, and any
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// errors encountered when getting them.
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// 3. If the --extended flag *hasn’t* been specified, then
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// display the @, but don’t display anything else.
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//
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// For a while, exa took a stricter approach to (3):
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// if an error occurred while checking a file’s xattrs to
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// see if it should display the @, exa would display that
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// error even though the attributes weren’t actually being
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// shown! This was confusing, as users were being shown
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// errors for something they didn’t explicitly ask for,
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// and just cluttered up the output. So now errors aren’t
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// printed unless the user passes --extended to signify
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// that they want to see them.
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if xattr::ENABLED {
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match file.path.attributes() {
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Ok(xs) => {
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xattrs.extend(xs);
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}
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Err(e) => {
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if self.opts.xattr {
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errors.push((e, None));
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}
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else {
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error!("Error looking up xattr for {:?}: {:#?}", file.path, e);
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}
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}
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}
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}
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let table_row = table.as_ref().map(|t| t.row_for_file(&file, !xattrs.is_empty()));
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if !self.opts.xattr {
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xattrs.clear();
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}
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let mut dir = None;
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if let Some(r) = self.recurse {
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if file.is_directory() && r.tree && !r.is_too_deep(depth.0) {
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match file.to_dir() {
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Ok(d) => { dir = Some(d); },
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Err(e) => { errors.push((e, None)) },
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}
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}
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};
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let icon = if self.opts.icons {
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Some(painted_icon(&file, &self.style))
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} else { None };
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let egg = Egg { table_row, xattrs, errors, dir, file, icon };
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file_eggs.lock().unwrap().push(egg);
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});
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}
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});
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self.filter.sort_files(&mut file_eggs);
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for (tree_params, egg) in depth.iterate_over(file_eggs.into_iter()) {
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let mut files = Vec::new();
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let mut errors = egg.errors;
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if let (Some(ref mut t), Some(ref row)) = (table.as_mut(), egg.table_row.as_ref()) {
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t.add_widths(row);
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}
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let mut name_cell = TextCell::default();
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if let Some(icon) = egg.icon {
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name_cell.push(ANSIGenericString::from(icon), 2)
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}
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name_cell.append(self.style.for_file(&egg.file, self.colours)
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.with_link_paths()
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.paint()
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.promote());
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let row = Row {
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tree: tree_params,
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cells: egg.table_row,
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name: name_cell,
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};
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rows.push(row);
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if let Some(ref dir) = egg.dir {
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for file_to_add in dir.files(self.filter.dot_filter, ignore) {
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match file_to_add {
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Ok(f) => files.push(f),
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Err((path, e)) => errors.push((e, Some(path)))
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}
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}
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self.filter.filter_child_files(&mut files);
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if !files.is_empty() {
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for xattr in egg.xattrs {
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rows.push(self.render_xattr(xattr, TreeParams::new(depth.deeper(), false)));
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}
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for (error, path) in errors {
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rows.push(self.render_error(&error, TreeParams::new(depth.deeper(), false), path));
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}
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self.add_files_to_table(pool, table, rows, &files, ignore, depth.deeper());
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continue;
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}
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}
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let count = egg.xattrs.len();
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for (index, xattr) in egg.xattrs.into_iter().enumerate() {
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rows.push(self.render_xattr(xattr, TreeParams::new(depth.deeper(), errors.is_empty() && index == count - 1)));
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}
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let count = errors.len();
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for (index, (error, path)) in errors.into_iter().enumerate() {
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rows.push(self.render_error(&error, TreeParams::new(depth.deeper(), index == count - 1), path));
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}
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}
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}
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pub fn render_header(&self, header: TableRow) -> Row {
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Row {
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tree: TreeParams::new(TreeDepth::root(), false),
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cells: Some(header),
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name: TextCell::paint_str(self.colours.header, "Name"),
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}
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}
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fn render_error(&self, error: &IOError, tree: TreeParams, path: Option<PathBuf>) -> Row {
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use output::file_name::Colours;
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let error_message = match path {
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Some(path) => format!("<{}: {}>", path.display(), error),
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None => format!("<{}>", error),
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};
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// TODO: broken_symlink() doesn’t quite seem like the right name for
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// the style that’s being used here. Maybe split it in two?
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let name = TextCell::paint(self.colours.broken_symlink(), error_message);
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Row { cells: None, name, tree }
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}
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fn render_xattr(&self, xattr: Attribute, tree: TreeParams) -> Row {
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let name = TextCell::paint(self.colours.perms.attribute, format!("{} (len {})", xattr.name, xattr.size));
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Row { cells: None, name, tree }
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}
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pub fn render_file(&self, cells: TableRow, name: TextCell, tree: TreeParams) -> Row {
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Row { cells: Some(cells), name, tree }
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}
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pub fn iterate_with_table(&'a self, table: Table<'a>, rows: Vec<Row>) -> TableIter<'a> {
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TableIter {
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tree_trunk: TreeTrunk::default(),
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total_width: table.widths().total(),
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table: table,
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inner: rows.into_iter(),
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tree_style: self.colours.punctuation,
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}
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}
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pub fn iterate(&'a self, rows: Vec<Row>) -> Iter {
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Iter {
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tree_trunk: TreeTrunk::default(),
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inner: rows.into_iter(),
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tree_style: self.colours.punctuation,
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}
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}
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}
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pub struct Row {
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/// Vector of cells to display.
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///
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/// Most of the rows will be used to display files' metadata, so this will
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/// almost always be `Some`, containing a vector of cells. It will only be
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/// `None` for a row displaying an attribute or error, neither of which
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/// have cells.
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pub cells: Option<TableRow>,
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/// This file's name, in coloured output. The name is treated separately
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/// from the other cells, as it never requires padding.
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pub name: TextCell,
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/// Information used to determine which symbols to display in a tree.
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pub tree: TreeParams,
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}
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pub struct TableIter<'a> {
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inner: VecIntoIter<Row>,
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table: Table<'a>,
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total_width: usize,
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tree_style: Style,
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tree_trunk: TreeTrunk,
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}
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impl<'a> Iterator for TableIter<'a> {
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type Item = TextCell;
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fn next(&mut self) -> Option<Self::Item> {
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self.inner.next().map(|row| {
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let mut cell =
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if let Some(cells) = row.cells {
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self.table.render(cells)
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}
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else {
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let mut cell = TextCell::default();
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cell.add_spaces(self.total_width);
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cell
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};
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for tree_part in self.tree_trunk.new_row(row.tree) {
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cell.push(self.tree_style.paint(tree_part.ascii_art()), 4);
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}
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// If any tree characters have been printed, then add an extra
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// space, which makes the output look much better.
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if !row.tree.is_at_root() {
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cell.add_spaces(1);
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}
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cell.append(row.name);
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cell
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})
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}
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}
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pub struct Iter {
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tree_trunk: TreeTrunk,
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tree_style: Style,
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inner: VecIntoIter<Row>,
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}
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impl Iterator for Iter {
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type Item = TextCell;
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fn next(&mut self) -> Option<Self::Item> {
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self.inner.next().map(|row| {
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let mut cell = TextCell::default();
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for tree_part in self.tree_trunk.new_row(row.tree) {
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cell.push(self.tree_style.paint(tree_part.ascii_art()), 4);
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}
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// If any tree characters have been printed, then add an extra
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// space, which makes the output look much better.
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if !row.tree.is_at_root() {
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cell.add_spaces(1);
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}
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cell.append(row.name);
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cell
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})
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}
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}
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