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64770d0a5a
Add a Fixed(u8) constructor to Colour, which represents the 256 colours that some terminals support. This means we can: - stop using black bold to mean grey, which looks weird on terminals that haven't been set up to use it; - support a *lot* more file type colours. I'm a little suspicious of how much string allocation is being done in colours.rs, but that's a problem for another time.
149 lines
5.5 KiB
Rust
149 lines
5.5 KiB
Rust
// Provide standard values for the eight standard colours and custom
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// values for up to 256. There are terminals that can do the full RGB
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// spectrum, but for something as simple as discerning file types this
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// doesn't really seem worth it.
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// Bear in mind that the first eight (and their bold variants) are
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// user-definable and can look different on different terminals, but
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// the other 256 have their values fixed. Prefer using a fixed grey,
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// such as Fixed(244), to bold black, as bold black looks really weird
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// on some terminals.
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pub enum Colour {
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Black, Red, Green, Yellow, Blue, Purple, Cyan, White, Fixed(u8),
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}
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// These are the standard numeric sequences.
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// See http://invisible-island.net/xterm/ctlseqs/ctlseqs.html
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impl Colour {
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fn foreground_code(&self) -> String {
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match *self {
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Black => "30".to_string(),
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Red => "31".to_string(),
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Green => "32".to_string(),
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Yellow => "33".to_string(),
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Blue => "34".to_string(),
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Purple => "35".to_string(),
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Cyan => "36".to_string(),
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White => "37".to_string(),
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Fixed(num) => format!("38;5;{}", num),
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}
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}
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fn background_code(&self) -> String {
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match *self {
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Black => "40".to_string(),
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Red => "41".to_string(),
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Green => "42".to_string(),
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Yellow => "44".to_string(),
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Blue => "44".to_string(),
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Purple => "45".to_string(),
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Cyan => "46".to_string(),
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White => "47".to_string(),
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Fixed(num) => format!("48;5;{}", num),
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}
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}
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}
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// There are only three different styles: plain (no formatting), only
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// a foreground colour, and a catch-all for anything more complicated
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// than that. It's technically possible to write other cases such as
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// "bold foreground", but probably isn't worth writing all the code.
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pub enum Style {
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Plain,
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Foreground(Colour),
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Style(StyleStruct),
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}
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// Having a struct inside an enum is currently unfinished in Rust, but
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// should be put in there when that feature is complete.
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pub struct StyleStruct {
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foreground: Colour,
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background: Option<Colour>,
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bold: bool,
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underline: bool,
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}
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impl Style {
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pub fn paint(&self, input: &str) -> String {
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match *self {
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Plain => input.to_string(),
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Foreground(c) => c.paint(input),
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Style(s) => match s {
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StyleStruct { foreground, background, bold, underline } => {
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let bg = match background {
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Some(c) => format!("{};", c.background_code()),
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None => "".to_string()
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};
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let bo = if bold { "1;" } else { "" };
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let un = if underline { "4;" } else { "" };
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let painted = format!("\x1B[{}{}{}{}m{}\x1B[0m", bo, un, bg, foreground.foreground_code(), input.to_string());
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return painted.to_string();
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}
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}
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}
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}
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}
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impl Style {
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pub fn bold(&self) -> Style {
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match *self {
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Plain => Style(StyleStruct { foreground: White, background: None, bold: true, underline: false }),
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Foreground(c) => Style(StyleStruct { foreground: c, background: None, bold: true, underline: false }),
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Style(st) => Style(StyleStruct { foreground: st.foreground, background: st.background, bold: true, underline: false }),
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}
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}
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pub fn underline(&self) -> Style {
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match *self {
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Plain => Style(StyleStruct { foreground: White, background: None, bold: false, underline: true }),
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Foreground(c) => Style(StyleStruct { foreground: c, background: None, bold: false, underline: true }),
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Style(st) => Style(StyleStruct { foreground: st.foreground, background: st.background, bold: false, underline: true }),
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}
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}
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pub fn on(&self, background: Colour) -> Style {
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match *self {
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Plain => Style(StyleStruct { foreground: White, background: Some(background), bold: false, underline: false }),
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Foreground(c) => Style(StyleStruct { foreground: c, background: Some(background), bold: false, underline: false }),
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Style(st) => Style(StyleStruct { foreground: st.foreground, background: Some(background), bold: false, underline: false }),
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}
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}
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}
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impl Colour {
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// This is a short-cut so you don't have to use Blue.normal() just
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// to turn Blue into a Style. Annoyingly, this means that Blue and
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// Blue.normal() aren't of the same type, but this hasn't been an
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// issue so far.
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pub fn paint(&self, input: &str) -> String {
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let re = format!("\x1B[{}m{}\x1B[0m", self.foreground_code(), input);
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return re.to_string();
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}
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pub fn underline(&self) -> Style {
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Style(StyleStruct { foreground: *self, background: None, bold: false, underline: true })
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}
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pub fn bold(&self) -> Style {
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Style(StyleStruct { foreground: *self, background: None, bold: true, underline: false })
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}
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pub fn normal(&self) -> Style {
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Style(StyleStruct { foreground: *self, background: None, bold: false, underline: false })
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}
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pub fn on(&self, background: Colour) -> Style {
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Style(StyleStruct { foreground: *self, background: Some(background), bold: false, underline: false })
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}
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}
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pub fn strip_formatting(input: &String) -> String {
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let re = regex!("\x1B\\[.+?m");
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re.replace_all(input.as_slice(), "").to_string()
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}
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