2016-10-24 00:44:56 +00:00
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package tui
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import (
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"time"
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)
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// Types of user action
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const (
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Rune = iota
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CtrlA
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CtrlB
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CtrlC
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CtrlD
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CtrlE
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CtrlF
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CtrlG
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CtrlH
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Tab
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CtrlJ
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CtrlK
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CtrlL
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CtrlM
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CtrlN
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CtrlO
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CtrlP
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CtrlQ
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CtrlR
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CtrlS
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CtrlT
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CtrlU
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CtrlV
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CtrlW
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CtrlX
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CtrlY
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CtrlZ
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ESC
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Invalid
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2016-11-22 16:58:46 +00:00
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Resize
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2016-10-24 00:44:56 +00:00
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Mouse
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DoubleClick
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BTab
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BSpace
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Del
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PgUp
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PgDn
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Up
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Down
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Left
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Right
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Home
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End
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SLeft
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SRight
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F1
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F2
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F3
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F4
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F5
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F6
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F7
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F8
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F9
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F10
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2016-11-19 13:40:28 +00:00
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F11
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F12
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2016-10-24 00:44:56 +00:00
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AltEnter
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AltSpace
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AltSlash
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AltBS
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2016-11-19 13:40:28 +00:00
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Alt0
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)
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const ( // Reset iota
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AltA = Alt0 + 'a' - '0' + iota
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2016-10-24 00:44:56 +00:00
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AltB
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AltC
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AltD
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AltE
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AltF
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AltZ = AltA + 'z' - 'a'
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)
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const (
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doubleClickDuration = 500 * time.Millisecond
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)
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type Color int16
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const (
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colUndefined Color = -2
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colDefault = -1
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)
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const (
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colBlack Color = iota
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colRed
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colGreen
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colYellow
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colBlue
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colMagenta
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colCyan
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colWhite
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)
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type ColorTheme struct {
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Fg Color
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Bg Color
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DarkBg Color
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Prompt Color
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Match Color
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Current Color
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CurrentMatch Color
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Spinner Color
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Info Color
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Cursor Color
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Selected Color
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Header Color
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Border Color
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}
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type Event struct {
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Type int
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Char rune
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MouseEvent *MouseEvent
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}
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type MouseEvent struct {
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Y int
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X int
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S int
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Down bool
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Double bool
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Mod bool
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}
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var (
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_color bool
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_prevDownTime time.Time
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_clickY []int
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Default16 *ColorTheme
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Dark256 *ColorTheme
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Light256 *ColorTheme
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)
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type Window struct {
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impl *WindowImpl
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Top int
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Left int
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Width int
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Height int
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}
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func EmptyTheme() *ColorTheme {
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return &ColorTheme{
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Fg: colUndefined,
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Bg: colUndefined,
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DarkBg: colUndefined,
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Prompt: colUndefined,
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Match: colUndefined,
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Current: colUndefined,
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CurrentMatch: colUndefined,
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Spinner: colUndefined,
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Info: colUndefined,
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Cursor: colUndefined,
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Selected: colUndefined,
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Header: colUndefined,
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Border: colUndefined}
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}
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func init() {
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_prevDownTime = time.Unix(0, 0)
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_clickY = []int{}
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Default16 = &ColorTheme{
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Fg: colDefault,
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Bg: colDefault,
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DarkBg: colBlack,
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Prompt: colBlue,
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Match: colGreen,
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Current: colYellow,
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CurrentMatch: colGreen,
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Spinner: colGreen,
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Info: colWhite,
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Cursor: colRed,
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Selected: colMagenta,
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Header: colCyan,
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Border: colBlack}
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Dark256 = &ColorTheme{
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Fg: colDefault,
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Bg: colDefault,
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DarkBg: 236,
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Prompt: 110,
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Match: 108,
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Current: 254,
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CurrentMatch: 151,
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Spinner: 148,
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Info: 144,
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Cursor: 161,
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Selected: 168,
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Header: 109,
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Border: 59}
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Light256 = &ColorTheme{
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Fg: colDefault,
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Bg: colDefault,
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DarkBg: 251,
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Prompt: 25,
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Match: 66,
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Current: 237,
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CurrentMatch: 23,
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Spinner: 65,
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Info: 101,
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Cursor: 161,
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Selected: 168,
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Header: 31,
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Border: 145}
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}
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func InitTheme(theme *ColorTheme, black bool) {
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_color = theme != nil
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if !_color {
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return
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}
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baseTheme := DefaultTheme()
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if black {
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theme.Bg = colBlack
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}
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o := func(a Color, b Color) Color {
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if b == colUndefined {
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return a
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}
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return b
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}
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theme.Fg = o(baseTheme.Fg, theme.Fg)
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theme.Bg = o(baseTheme.Bg, theme.Bg)
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theme.DarkBg = o(baseTheme.DarkBg, theme.DarkBg)
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theme.Prompt = o(baseTheme.Prompt, theme.Prompt)
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theme.Match = o(baseTheme.Match, theme.Match)
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theme.Current = o(baseTheme.Current, theme.Current)
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theme.CurrentMatch = o(baseTheme.CurrentMatch, theme.CurrentMatch)
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theme.Spinner = o(baseTheme.Spinner, theme.Spinner)
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theme.Info = o(baseTheme.Info, theme.Info)
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theme.Cursor = o(baseTheme.Cursor, theme.Cursor)
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theme.Selected = o(baseTheme.Selected, theme.Selected)
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theme.Header = o(baseTheme.Header, theme.Header)
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theme.Border = o(baseTheme.Border, theme.Border)
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}
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