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Avoid redrawing the windows on the first click on the border
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parent
6c6be4ab1a
commit
20d5b2e20e
@ -4743,26 +4743,30 @@ func (t *Terminal) Loop() error {
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if pborderDragging {
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var newSize int
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var prevSize int
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switch t.activePreviewOpts.position {
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case posLeft:
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diff := t.pborder.Width() - t.pwindow.Width()
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prevSize = t.pwindow.Width()
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diff := t.pborder.Width() - prevSize
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newSize = mx - t.pborder.Left() - diff + 1
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case posUp:
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diff := t.pborder.Height() - t.pwindow.Height()
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prevSize = t.pwindow.Height()
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diff := t.pborder.Height() - prevSize
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newSize = my - t.pborder.Top() - diff + 1
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case posDown:
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prevSize = t.pwindow.Height()
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offset := my - t.pborder.Top()
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newSize = t.pwindow.Height() - offset
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newSize = prevSize - offset
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case posRight:
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prevSize = t.pwindow.Width()
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offset := mx - t.pborder.Left()
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newSize = t.pwindow.Width() - offset
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newSize = prevSize - offset
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}
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if newSize < 1 {
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newSize = 1
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}
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// Don't update if the size did not change (e.g. off-axis movement)
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if !t.activePreviewOpts.size.percent && t.activePreviewOpts.size.size == float64(newSize) {
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if prevSize == newSize {
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break
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}
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